Despite its flaws, we really like PlayStation VR. It’s the cheapest, most accessible way to get virtual reality - and, most of the time, it works really well.
Thing is, there aren’t all that many games, yet, for PS VR - and certainly not enough to make buying it an absolute must.
Sure, there’s Resident Evil 7, EVE: Valkyrie and Rez Infinite - but, beyond that, big-hitting titles are relatively low in number.
Good news, then: there’s a raft of new PS VR titles in the works, from first-person horror shooters to stomach-turning spaceship battlers, hitting shelves in 2017.
Better still, we’ve been hands-on with five of them to see just what the future holds for PlayStation’s VR system. Here’s everything we learned.
Thought forking out for a PS VR headset was the last time you’d be spending on peripherals? Think again: Farpoint puts a two-handed plastic gun frame in your paws for properly accurate, totally addictive alien-shooting action.
Farpoint sees you marooned on an alien planet in search of your missing crewmates, and there’s a full story mode to pursue in this vein. The real drama, though, comes when (un)expected creepy creatures start flinging themselves and their projectiles in your direction.
Cue aim, shoot, cover, reload, repeat action, as you zap and detonate crawlers of all shapes and sizes, through abandoned domes, arid deserts and all kinds of environments.
Yes, it can feel a little bit Starship Troopers, but the dedicated Aim Controller adds a new dimension that goes beyond the floating weapons you get with the normal controller, and many Oculus Touch-enabled games for Rift.
Aiming means bringing it up to your face; finding cover means physically ducking; and shooting around corners means, well, shooting around corners.
It’s easy to get a bit disorientated in the action, but a bevvy of pickups and weapon types, as well as fluid co-op play and a real sense of reward for your accuracy, makes Farpoint one to watch if you’re a wannabe gunslinger.
Release date: 17 May
If motion sickness is your enemy, look away now: even sitting down, the zero-G, rolling, pitching combat of StarBlood Arena left me feeling more than a little bit queasy.
Crammed into the cockpit of a weapon-packed ship, StarBlood is all about dodging fire and blasting enemies, any which way you want. Movement is uninhibited, with the ability to strafe up, down, left, right and, well, just about every direction.
It can all get a bit disorientating, especially while trying to switch between weapons and lock onto fast moving opponents - but that does make the eventual hits all the more satisfying.
Single player is fun, but the real carnage begins when you fire up the co-op or multiplayer matches. Battle through the mayhem in gritty, pipe-strewn environments to unlock upgrades for your ship and its weapons, in the quest for Arena supremacy.
Yes, it’s full-on, but with a bright aesthetic, a stellar soundtrack and engrossingly difficult gameplay, this could well become the VR Rocket League - if you can stomach it.
Release date: April 11
How smart are you? Not, how many University Challenge questions can you answer; no, rather, how good are you at unlocking cryptic conundrums using nothing more than an unexplained set of knobs, leavers and gizmos attached to a box that, in turn, is attached to your hands?
See, Statik is a slow-paced, mind-heavy puzzler with more than a small helping of malice. Watched by a sarcastic scientist, it’ll take all of your focus, first, to discover which buttons on your remote control which actions on the cube (which you’ll need to look all around in VR) and, then, to find the incredibly subtle clues hidden in the room around you. Things are only made more intense (though also devoid of distraction) by the VR environment.
If this all sounds a bit too much like hard work, just give it a try. Sometimes you’ll surprise yourself with how the answers seem to come to you, as your fingers fluidly operate the sinister machine that’s got your hands trapped, unravelling the evidence to print out a receipt of success - a touch that never fails to elicit a smile.
At other times, you’ll be dumbfounded and confounded again and again, with the contraption apparently impossible to crack. If VR can get you thinking, this is the game to do it.
Release date: April 24