FIFA 15 review

5 stars
Tested on PS4
Has The Best World Cup Ever™ inspired the best football game ever, or is FIFA 15 on a post-Brazil comedown?

World football tends to move in cycles – and as the FIFA games attempt to replicate the sport as closely as possible, EA’s annual soccer sim must also move on.

If FIFA 14 was Barcelona’s tiki-taka, death by 1000 passes, FIFA 15 is Germany’s more explosive World-Cup-winning evolution of it. Like Spain at Euro 2012, FIFA 14’s patient style was considered boring by some. In its quest for realism it had lost some of the breathless excitement that makes football such an absorbing game – and that’s the focus of FIFA 15.

READ MORE: Kill your productivity - Stuff's top 30 free browser games

Heavy metal football

FIFA 15 feels like it’s been in a few extra training sessions to sharpen up. Its reactions are faster and it’s found an extra yard of pace since last season. It maintains the realism but injects a bit more ‘heavy metal’ as Jurgen Klopp would call it. Players seem more responsive to movements of the left stick, with a last-minute nudge to either side often enough to beat a defender or draw the foul when running at speed and if the momentum is with you. With the right player it’s also more effective from a standstill, shifting the player’s weight one way and then bursting the other past the defender.

In fact, weight and momentum play a bigger part in general. Ground passes are zippier, particularly over longer distances, meaning you have to be more accurate with them to keep play flowing. Players now use all parts of their boots to nudge, flick and lay the ball off, although you will have to get used to giving them a touch more power. Stringing together a few first-touch passes is hugely satisfying, particularly because it often feels on the edge of all falling apart, a bit like pulling off an improvised combo in a beat 'em up.

READ MORE: Destiny review

More after the break...

Take your chances

When you do create a chance you need to take it, because two things have changed: hitting the target is harder and the goalkeepers are better. Defenders are very good at blocking shots and goalies react more quickly to them, so you often need to use power or inch-perfect placement to beat them. Too close to the keeper’s body and they’ll get a hand to it. The better ones will even manage to get something on the ball when it’s gone past them.

They don’t hold everything, but there seems to be less pushing it back directly into the path of another striker than in FIFA 14. They still remain suspect at claiming balls dropping from high but in general keepers perform better, with a much larger range of saves contributing significantly to the more lifelike feel of the game. Only many months of play will reveal exactly how lifelike they are.

READ MORE: These are the 200 greatest games of all time

Foul throw

Some of the veteran players of Stuff’s lunchtime FIFA tournaments have been frustrated by throw-ins for years so their overhaul in FIFA 15 is most welcome. Whereas before the lack of movement from your teammates meant you were often left with no choice but to throw the ball backwards or risk losing possession, FIFA 15 allows you to take control of the receiving player and move them around the pitch before commanding the taker to throw the ball in with a press of the pass button.

It opens up a whole new world of unique attacking advantages (or disadvantages, if you believe the assertion that it’s the only time you have 10 men on the pitch without being shown a red card). Most importantly, you can now skip that irritating phase when there are two balls on the pitch.

Corners have also been enhanced, with special tactics activated by pressing one of the four directions on the D-pad. Rather than just hoofing the ball hopefully into the box you can instruct players to crowd the keeper, make a run to the near or far post, or drop to the edge of the box. How successful they are depends on your delivery of the ball and the quality of the defending, but it’s nice to finally have some tactical options at set pieces.

READ MORE: Madden NFL 15 review

1/2 next last



Harder, faster and stronger means FIFA 15 is a better reflection of modern football than ever before

FIFA 15 review
5 stars
From £40.00
Faster, more exciting gameplay
Irritating throw-ins fixed
Improved goalkeepers
Goalkeepers yet to prove themselves
Not a huge leap from last year


The best working fifa 15 ultimate team hack is avalaible here :

Try it if you want free fifa points

When I read this

"Over at EA Canada, after outdoing even the almighty NBA 2K with FIFA 14"

my first reaction was that this is just another native advertising article. Anyone who thinks EA's FIFA franchise is even on a level to compare with NBA 2K must be met with questions on their integrity.

The sad decline of EA's FIFA series into an arcade mess is about to enter its fourth year. If we go on the trended progression of 12, 13 and 14 we should expect flames coming off the ball as a shot approaches the goal.


But then as my amusement grew the further I read, I came across some stunning comments

"At 1-0 up with five minutes to go in a game between Borussia and PSG, the computer begins pumping desperation balls into the box at Ibra and Cavani – a lifelike change of strategy that I can't recall seeing before in either FIFA or PES. 


"Similarly, at 0-1 down late in a different match, the AI's forwards begin shepherding the ball towards the corner flag at every opportunity, in order to preserve its lead. Again, exactly as you'd expect in reality, yet previously unforeseen on football's virtual turf. "


Clearly this is not native advertising..... just lazy work on behalf of the reviewer and the editor of this website. The above quoted comments clearly shiow that the reviewer has not spent any time playing any version of FIFA 12, 13 or 14.

The above described features are gameplay scripting features that have not only been present in the past three versions of the game, but have been the subject of a huge amount of debate within the gaming community. So much to the point that EA have tried at various points to cover up the fact that they exist, publish a press release designed to look like a interview regarding the subject, and finally ban the discussion of the subject on all EA forums.

Publishing these comments, stating that they haven't been seen before...... only plagarism could be worse.

You have to login or register to comment.