Detroit: Become Human review
David Cage’s back with another sci-fi story that, almost reluctantly at times, also happens to be a video game
Tortoises may look a lot like turtles, but if you throw one in the sea it’s not going to have a fun swim.
Likewise, while French studio Quantic Dream and writer-director David Cage have fulfilled their ambition of making a cinema-like story in game form, you may not enjoy playing Detroit: Become Human as much as you might have enjoyed watching it.
Progressing like a long interactive movie, Detroit is mercifully broken into a series of brisk chapters. It’s your job to effectively direct these scenes, making the calls to cue the next line, move to a specific spot, or pick up a prop.
But whether such a narrative-driven video game will sink or swim depends largely on the quality of the story, and unfortunately, Detroit feels like a rather cliched affair.
