Less than a day after the Oculus buyout announcement from Facebook, and there've already been some repercussions. Guess not everybody's a fan of the social network, eh?
In this case, the creator of the popular Minecraft game, Markuss Persson, decided not to bring Minecraft onto the Oculus platform, forfeiting months of discussions regarding it.
So why the pullout? This is what he wrote in a long post on his Notch.net website.
“Facebook is not a company of grass-roots tech enthusiasts. Facebook is not a game tech company. Facebook has a history of caring about building user numbers, and nothing but building user numbers. People have made games for Facebook platforms before, and while it worked great for a while, they were stuck in a very unfortunate position when Facebook eventually changed the platform to better fit the social experience they were trying to build ... I will not work with Facebook. Their motives are too unclear and shifting, and they haven’t historically been a stable platform. There’s nothing about their history that makes me trust them, and that makes them seem creepy to me.”
For many developers, games should be the reason behind Oculus and not social media, thus it isn’t surprising that they’ve expressed unhappiness with the buyout. And it isn’t just developers that're kicking up a fuss. Many of their supporters are also flooding the Oculus blog with upset comments, even calling the company sellouts.
Minecraft lovers don’t have to despair though, as Notch did announce that the game will be headed to the PS4. Since Sony’s Project Morpheus will definitely be applied to the nex-gen console, the dream of Minecraft going VR isn’t dead yet.
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