It seems obvious in hindsight: an online shooter where head-shotting your mates is totally irrelevant, why wouldn’t it be a cult classic? On Wii U of all consoles. And yet here we are with a second Splatoon for Nintendo Switch just two years after the first game wrapped its inky tentacles around our heartstrings.
More of a Call of Duty-style sequel than a properly new game, Splatoon 2 polishes up the frenetic back and forth of its original incarnation while adding a few new extras into its brilliantly luminous mix. Already know the difference between an Inkling and Splat Roller? You’ll feel right back at home after leaping into a Turf War again.
Not so hot on your squid-related trivia? You're in for quite the treat.
Once more with feeling
That ‘one more go’ feeling that Nintendo does so well? The original Splatoon had it in spades. Sploshing as much paint around an arena in three minutes is the very definition of a simple challenge that quickly riddles your body with adrenaline as you frantically spray luminous gloop at everything in sight.
It’s a winning formula that’s basically unchanged for the game’s sequel. Once again, Splatoon 2 serves up a single-player campaign that teaches you its basic mechanics, a small but well-curated array of online multiplayer modes and... that’s about it. While that might sound like a slight amount of stuff to do, you can happily lose hours to Splatoon 2 once it’s got its suckers stuck to you. It’s in that same calibre of thrillingly addictive games as Overwatch, Destiny and Rocket League.
Lost your Turf War by a percentage point? That just won't do. Even though it's well past midnight and your dinner has now been cold for the best part of three hours.
The old familiars
Like I said, Splatoon 2’s basic rigmarole hasn’t changed from the first game. You play as one of the squid-human race of Inklings whose ink-swimming and shooting powers make them uniquely suited to raising technicolored hell. As ever, you’ve got a choice in your controls between motion-enabled aiming or the standard button-related rigmarole for first-person shooters. While motion controls are just as much a faff as they were on the Wii U, your more traditional control setup runs as smoothly as you could wish for. It’s all extremely easy to get a handle on and jump straight into the heat of battle in Turf War, a.k.a. the one where you squelch paint about for three minutes straight.
It’s here where Splatoon 2 really shows its colours as a sort of sequel. As well as serving up broadly the same array of weaponry from before, hardcore ink nerds will instantly recognise the Port Mackerel and Moray Towers maps from the original game. Don’t go pinning your hopes on new matchmaking functionality to freshen things up this time around either.
Frustratingly, Nintendo’s official Switch Online app is such a faff to use that it’s almost not worth bothering with. Private battles have to be organised through the app, voice chat is cancelled if you flit over to another app and it also requires your phone’s screen to be on at all times, thereby proving a monumental drain on its battery. If you were after an online multiplayer experience that’s comparable to what you get from PlayStation Plus or Xbox Live Gold, then you'll be sorely disappointed here.
In general, you’re better off organising your team according to the game’s sole two text commands: ‘booyah’ and ‘this way’. On the plus side, your ferocious swearing will never darken the cheery atmosphere of Humpback Pump Track.