This is it, guys. Sony PlayStation CEO Jim Ryan has confirmed on a blog post that the much discussed and speculated console will be called the PlayStation 5 (PS5) and that it will hit the shelves in time for the next holiday season, which means it's likely to be launched anytime from November through December 2020.
That's not all that was revealed, the post also shared quite a bit on the PS5's specs. On Wired, together with Lead System Architect Mark Cerny, Ryan also revealed that the PlayStation 5 will support ray tracing (a rendering technique that produces more realistic light and shadows), driven by GPU acceleration. But possibly the biggest game changer comes from the fact that physical games for the PS5 will come bundled on 100GB optical discs, inserted into an optical drive that doubles as a 4K Blu-ray player and that installing titles will be a lot easier than it is with the current PlayStation 4.
Cerny explains "Rather than treating games like a big block of data, we're allowing finer-grained access to the data." This could open up the door to modular installations, meaning you could choose to install just the multiplayer off the bat. And yes, you will also have the option to install the rest of the title by simply popping the disc into the optical drive when it's time to dive into the campaign. Then you can choose to delete individual modules when you've completed them.
There's also an update on the PlayStation controller as it will now feature "adaptive triggers" with resistance based on your activities as well as haptic feedback that's more lifelike than the rumble found on the existing model. This will even affect analog sticks.
Guess we have more than a year to save up for this baby!