Battlefield V and Metro Exodus To Have Real-Time Ray Tracing and DLSS

Get ready for a more immersive gaming experience

Battlefield V and Metro Exodus are two of the biggest PC gaming franchises that will now incorporate support for real-time ray tracing and NVIDIA DLSS (deep-learning super-sampling). This means you can expect cinematic-quality rendering as you play. 

NVIDIA GeForce RTX GPUs have been paving the way a more immersive gaming experiences through RT Cores that support real-time ray tracing and Tensor Cores that enable deep learning. Real-time ray tracing — which tracks each photon of light as it moves through a scene before dissipating — is considered the “holy grail” of graphics. It allows scenes to be rendered with photographic-levels of fidelity, creating physically accurate shadows, reflections, refractions and global illumination, which capture the effects of indirect lighting. 

Deep Learning Super Sampling (DLSS), on the other hand, uses the power of deep learning to boost your frame rates. To enable DLSS, NVIDIA's supercomputer trains a custom deep learning algorithm for each game, teaching it how to make a game look its best. This algorithm is then accelerated on the Tensor Cores built into NVIDIA GeForce RTX GPUs. The result is gamers get the benefit of their own GeForce RTX GPU’s capabilities, as well as the work of NVIDIA supercomputers that have trained on countless hours of game data. 

The importance of how much this has changed the game cannot be emphasised further for NVIDIA,. From their blog post, "It’s changing the way they’re developed and how gamers experience them. NVIDIA RTX is the engine driving this forward, and the entire industry is getting onboard, including developers of today’s hottest games."  

You can see an example of the difference in the video above.