Some laptops achieve glory through staying small. Y’know, cramming stacks of power into a svelte aluminium shell that’ll easily slip in your satchel.
HP’s Omen 17-w106na is not one of those laptops.
Where ultrabooks aim for slim and surprise you with their power, this Omen machine aims for power and surprises you with just how ruddy massive it is.
Then again, it is a hugely powerful, VR-ready gaming laptop that’ll play just about anything.
Is it worth the back pain and the empty wallet, though? We got the Omen’s fans whirring to see if it can truly justify the £1600 (RM8800) price.
HP Omen 17 build quality: Monster Machine
The Omen 17 should come with one of those health and safety videos that tells you to lift with your knees: this thing is an absolute beast.
With a 17.3-inch screen, it was never likely to slip easily into a backpack, but, at 3.35kg, lugging it around genuinely feels like a workout. In fact, you’ll probably struggle to find a sack capable of carrying the Omen - and, at 3.29cm-deep, it’s not slipping into a subtle sleeve any time soon.
So it’s not exactly portable; rather, it’s the sort of laptop you’ll stick in your car to take round your mate’s house for a good VR session. At least it feels as if you’re getting a lot of laptop for your £1600 (RM8800).
Less, though, can be said for the build quality. Despite a carbon fibre effect on the lid and keyboard surround, this is a flipper that feels particularly plasticky.
What’s more, there’s a good deal of flex in the screen, and the hinges barely seem able to support it. It’s all a bit strange, really, given the level of the hardware inside, and makes me wonder whether HP built the 17-w106na almost entirely as a transportable VR machine.
HP Omen 17 Screen: Not so cinematic
The same, unfortunately, goes for the screen. This is not a great thing to look at. While the anti-glare matte finish is mercifully less reflective than many gloss screens, and viewing angles are excellent, the panel itself is simply sub-par.
It’s too dim, for starters, which meant that I often found myself squinting - despite the 17.3 inches of screen on offer - even at full brightness. Worse, still, it’s pretty washed out, in part because of the matte finish, making even colourful games appear bland.
Perhaps its biggest sin, though, is the low resolution. For your many, many pennies, you only get a Full HD screen. That’s 1920 by 1080 pixels. There’s no 4K. Heck, there’s not even 2K. It’s got fewer pixels than the phone sat in my pocket as I write this. Across 17.3 inches, that’s a pixels-per-inch count of less than 130.
Admittedly, the display delivers no noticeable motion blur and, in a darker room, colours can look decent enough - but there’s no escaping the fact that, after three or so hours playing Grid 2, I was left craving the bright clarity of the 15-inch MacBook Pro’s Retina display, with its 220 ppi.
It's not like a higher resolution would be asking too much of the GPU, either - the GTX 1070 has plenty of power.
HP Omen 17 usability: Games first
The Omen 17 feels like a machine made either to be hooked up to an external monitor, or run with a VR headset.
Sure, it’s stacked with space - it pairs a 1TB HDD with a 256GB SSD for the best possible combination of speed and capacity - and carries the requisite ports for most VR systems (namely three USB 3.1 ports and an HDMI port), but, beyond that, it offers little more than a gaming PC besides semi-portability and a sub-par screen.
The trackpad is hardly a dream to use, for example, with a clunky click action, while the Bang & Olufsen speaker tech on-board sounds good, but not amazing. Use it for long enough and it soon becomes clear why HP added a Mini DisplayPort to the 17-w106na: it’s basically a box built to play nice with 4K screens.
That goes for the battery life, too. I wasn’t expecting a triumph of longevity over power-hungry kit but, given the sheer heftiness of the Omen, I had hoped for some semblance of on-the-go playability to say for all that weight.
As it was, on standard settings, I managed 3.5 hours of video streaming from a full charge to flat. What about gaming? Running Grid 2, a relatively graphics-heavy - though not overly demanding - title, I managed to go for a little more than 90 minutes. I’m sure if you switched to conservative settings and killed all background tasks you could squeeze two hours out of it - but that’s probably your lot.