Every debut of a new Nintendo console is undoubtedly a big deal, but some Nintendo systems have been much more successful, impactful, and absolutely memorable than others.
Nintendo's earliest cartridge-based platforms all helped define console gaming and launched some of the most beloved franchises of all time, while the company's more recent efforts have been a bit more hit or miss as Nintendo has explored experimental ideas.
Will this week's Nintendo Switch someday top this list? We don't know yet: we're still working on our review and, besides, it's far too early to measure the impact of a new console.
We do, though, have opinions on the 11 previous home and portable consoles that bear the Big N's brand. Here's how they rank in our view, bottom to the top.
11) Virtual Boy (1995)
Nintendo saw the future of gaming in virtual reality… but released this hunk of junk instead of waiting two decades for the tech to mature. The Virtual Boy is what you get when you have a good idea, but aren't willing to invest – or charge – the kind of money needed to do it right.
The black-and-red graphics were hard on the eyes, the unit itself was awkward and uncomfortable, and there weren't even two dozen games released for the thing. It was pulled off of the market in less than a year and, due to the limited library, it's the only Nintendo system that isn't saved by having really amazing first-party exclusives. Just a total misfire.
10) Wii U (2012)
As we welcome the Switch, we can't help but bid good riddance to the Wii U. It's been a rough few years for the Wii successor, from initial confusion over what it was to the clunky hardware, limited use of its unique features and an often-barren release schedule.
We appreciate the Wii U for bringing Mario and other greats into proper HD resolution, and will remember it fondly for the likes of Super Mario 3D World, Bayonetta 2, and Mario Kart 8. But, mostly, we'll recall its massively missed potential – something we hope the Switch doesn't try to replicate too closely.
9) Nintendo 3DS (2011)
The Nintendo 3DS was built primarily around a gimmick - and that gimmick, the ability to display glasses-free 3D with some success, quickly lost steam with developers. What remained? Well, still a pretty good little handheld device in an era of smartphone and tablet dominance.
The 3DS didn't have the broad appeal of the original DS, and it seemed awfully dated compared to the PlayStation Vita, but it gave us Pokémon Sun and Moon, Super Mario 3D Land, The Legend of Zelda: A Link Between Worlds, and quite a bit else worth celebrating. Will it end up being Nintendo's last fully dedicated handheld?