If ever you played Gone Home, you'll probably know the value of a story well told. Little wonder, then, that when that game's developer turned its hand to a sci-fi title it delivered one of vastly immersive story-telling.

Floating around in zero gravity, Tacoma sees you attempting to piece together corrupted parts of video logs and data reports as you look to discover just what out of earth has happened to the absent crew.

With plenty of evidence to unearth, the set-piece story moments are perhaps the most astounding: these play out as hologram logs which can be paused and replayed. What's more, you can circle around and interact with these logs to get to grips with the most dramatic moments and key story points. It's unique, and brilliant.

Platforms: Xbox One, Steam

Release date: TBC

Click here to find out more about Tacoma

Thimbleweed Park

Pixellated to perfection, Thimbleweed Park nails its blend of adult humour, surreal storyline and puzzle discovery - largely thanks to veteran game-maker Ron Gilbert being at the helm.

From a cursive clown to a dead body that seems to be alarming no-one, Thimbleweed Park looks, feels and plays like the best old-school adventure games - with a healthy dose of enormity. In fact, even with limited hands-on time this felt like a game that could go for hours and hours without growing tired.

Ceaselessly self-aware, this is a title that feels more than a little bit like The Secret of Monkey Islands - another Gilbert game - and, given that that was a game which received almost universal acclaim, things look good for Thimbleweed Park.

Platforms: Xbox One, Steam, iOS, Android

Release date: TBC

Click here to find out more about Thimbleweed Park