Ray Tracing will add realistic lighting to your cuboid life in Minecraft

This is the way to Ray, what say? (sorry)
14 April 2020 / 18:33IST

Minecraft’s build your own world legacy has stuck around with the gaming community and managed to wrestle for a top spot for consecutive years. So, naturally, there’ll be room for improvement, without breaking the game that is, and what better way than to add realistic lighting. Frankly, we don’t know how the community will welcome this but Nvidia is going to have six free maps to experience Ray Tracing in Minecraft. The Ray Tracing and DLSS 2.0 settings will breathe a new life into those tiny cubes and it’s not just adding a switch to enable a realistic Sun. Nope. There’s something called Physically Based Materials, which adds new parameters for objects and surfaces on the lines of colour, opacity, metallic, normal, emissive and roughness. Originally, it was down to colour and opacity, but with Path Tracing (which Nvidia calls an advanced form of Ray Tracing)  you can basically tell a piece of gold block will shine and bounce off light differently than a brick wall. The Beta is available starting April 16th along with new tools to build your RTX world. Now it’s only a matter of time before your super expensive gaming rig will be used for Minecraft. Strange days.