For many, it has been a disastrous few weeks with the game. Bugs, glitches and all that nasty stuff is still plaguing CD Projekt Red’s ambitious game. It’s not the most polished gaming experience and even with several patches, Cyberpunk 2077 is still a couple of patches away from being totally bug-free. That said, we reviewed the game on PC and after the first hotfix, our game was playable if not the smoothest. After spending a good deal of time in Night City and completing the main story mission, it’s not the never-ending shindig that we assumed but it’s heavily story-driven, has meaningful outcomes to your choices and the world around it is so beautiful that you’ll be left thinking of Cyberpunk well after your first run with it.

That lasting impression is what very few games manage to do it, and that’s exactly why it’s hard to ignore Cyberpunk 2077 in 2021.

Keanu Reeves and his paper-faced emotions won’t blow you away but if you’re a Keanu fan, don’t let me hold you back. You’re going to enjoy every second of him on the screen. Yes, he’s not much of a playable character but as the story progresses, you’ll find joy in Keanu’s shoes. 

Depending on your choice, one of the three - Nomad, Street and Corpo is the starting point and no matter what you pick, the main story will pan out quite similarly. And even though it’s difficult to shake its linear story progression with your choices, the game’s missions and the ending will twist and turn in multiple ways.

Choices are important and they feel important too. Nearly every mission has a dialogue interaction and the way it pans out is heavily influenced by your decision. Some missions will happen differently for you and only when you discuss it with a friend, you’ll realise that it’s not the same for everyone. 

Night City never sleeps

Combat also is quite fun, even if at times broken for the game world. You’ll have guns and weapons that can shoot through walls and even homing shots that lock onto enemies. As is with most games, going guns blazing is always the easiest way and stealth often comes as an afterthought. Still, if you choose to hack your way through combat, it will reward you differently. Gunning down enemy becomes easier after hacking into their cyberware and sometimes avoiding bloodshed reaps different rewards. 

You can opt for melee combat too. Cybernetics will enhance your arms to land incredible punches or rip enemies in half with the Mantis blades but they often make you feel like a fish out of water. You can run towards enemies like a bullet sponge and slice them up but it doesn’t feel rewarding enough. It’s the future, why can’t we ricochet bullets with a katana? 

Weapon modding and crafting also feel like padded content. I found no value or incentive in them in my entire playthrough and even clothes and outfits started to feel like cosmetic rather than stat-boosting upgrades. Even character customization is only possible when you start the game. You cannot change your appearance after you finalise on to the initial look. This is quite the opposite of what we’ve come to expect from RPG games and especially an RPG from the famed developers of the Witcher 3!

Side missions come your way fast and furious. During the initial phases of the game, it might feel overwhelming with the many side mission markers and a plethora of text messages from people who want to hire you for your mercenary services. But some of the side missions are genuinely amazing. Fans of The Office will be happy to know that there’s a side mission with a reference to the show and it’s quite funny to see it through.

Cyberpunk 2077 Verdict

Enough has been said about the bugs and glitches that ruin the gaming experience in Cyberpunk 2077. Many of my friends and colleagues are facing bugs and issues even on the PC version and have delayed their venture into Night City for a time after CD Projekt fixes it. 

That said, for us lucky few who have managed to scrape through its sprawling city, Cyberpunk 2077 is one of the best games around in terms of storytelling and world-building. There’s a never-ending list of promised features that never made into the final game and we believe that the fact that someone from CD Projekt made those promises was a mistake in the first place. For the hardcore fans that believed in the game devs to add drivable flying cars and realistic interactions with cops such as bribing them, the game will never feel like what it could’ve been. For those who tone down the expectation and approach Cyberpunk 2077 for its fascinating story in mind, the game can be up there with the best.

Stuff says... 

Cyberpunk 2077 review

The most ambitious game from 2020 still has the potential to sweep you in… if you manage to run it without the bugs
Good Stuff 
Great story
Keanu is bae
Choices have meaningful outcomes
Variety of weapons
Can I have a scale model of the cars and bikes?
Detailed city
Fun side missions
Bad Stuff 
Crafting and customisation is useless
Character customization is not possible after the first time
Does not encourage switching weapon type
Buggy and still needs patching