Even by the gaming’s freakish track record, the prospect of controlling a malleable lump of bean curd is odd.
As its title hints, this game revolves around the adventures of To-Fu, a humanized slab of what is probably the blandest food known to man.
The goal is to catapult said tofu lump through constricted levels by stretching and aiming it with a lone finger before letting go so that it is flung forward like a rubber band. Hit a wall and To-Fu will stick to it like glue, allowing you to once again ping him off in a new direction.
The core challenge is to reach the exit – a floating and pink "Fortune Kitty" head – intact. That means steering clear of dangers such as whirring buzz saws, dissolving bricks and killer lasers while taking advantage of metal panels that cause To-Fu to ricochet on impact or Portal-style transporter holes where the entry trajectory determines the direction on exit.
But while marketed as a puzzle game, To-Fu is really about avoiding obstacles using the now-familiar finger flicking that touchscreens do so well.
It is a game that seeks to appeal to as wide an audience as possible. So none of the 100 levels are going to impede your progress for long, especially given the infinite supply of lives. Instead the game seeks to extend its appeal by challenging players to collect all of the glittering blue emblems scattered through each level or to reach the exit in as few moves as possible.
It won’t hold your attention for long, but while it does its unchallenging fun is diverting enough to keep you flinging tofu until each of its 100 levels are conquered.