PlayStation 3 http://www.stuff.tv/sony/playstation-3/videos en-GB Destiny Beta http://www.stuff.tv/playstation-4/destiny/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Bungie&#039;s MMO-inspired sci-fi shooter is available in beta form to everyone right now - and it&#039;s utterly brilliant </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1300" height="900" title="Destiny Beta review" alt="Destiny Beta review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/Destiny-Beta-Review-main.jpg?1406039124" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/tom-parsons" title="View user profile.">Tom Parsons</a> </div> </div> </div> <p>The <a href="http://www.stuff.tv/playstation-4/first-play-destiny-alpha-release/feature" target="_blank">PS4-only Alpha</a> is but a distant memory - but now everyone can get a taste of Destiny in the all-formats Beta.</p> <p>To get involved all you need do is pre-order the full game (out 9th September) or find a friend who already has - each pre-order is good for three players.</p> <p>Should you get involved? You betcha. This is a really generous taster of what is looking very much like potential game of the year.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £0.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> <div class="field field-type-text field-field-price-notes"> <div class="field-items"> <div class="field-item odd"> Tested on PS4. Also available on PS3, Xbox 360 and Xbox One </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default"> stars</div> </div> </div> </div> </fieldset> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> What the heck is Destiny anyway? </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>If you&rsquo;ve been living in a hole for the last few months you could be unaware that <em>Destiny</em> is the new game by Bungie, the studio that brought us the little-known <em>Halo</em> franchise. It&rsquo;s got a lot in common with <em>Halo</em> in terms of gameplay and tone, but this is a far, far grander undertaking.</p> <p>That&rsquo;s because <em>Destiny</em> is also diving into massively multiplayer online (MMO) territory. This is an always-online game in which you team up with mates for story missions, raids and open-world exploring. You randomly encounter other players on your travels and so-called &lsquo;live events&rsquo; are triggered that dynamically bring players together to take on enemies such as the massive spider tank.</p> <p>Think of the shooting action of <em>Halo</em> combined with the addictive loot-gathering of <em>Diablo</em> and MMORPG elements of <em>World of Warcraft</em> and you&rsquo;re just about on the right track.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="The sparrow bike can be called up at any time" alt="Destiny Beta review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Destiny-Beta-Review-7.jpg?1406039124" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Destiny Beta vs Alpha </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Those who poured endless hours into the Alpha might be disappointed to discover that a lot of that content returns in this Beta, but there is more besides. Where the Alpha dropped you into the ruined Russian landscape with an already level 4 character, the Beta sees you start at the very beginning, with the intro that will (tweaks allowing) be in the final version of the game.</p> <p>That&rsquo;s when you&rsquo;re introduced to your Ghost, a cuboid robotic companion who accompanies and guides you throughout the entire game. Bungie and Peter Dinklage (from <em>Game of Thrones</em>, who voices the Ghost) were on the receiving end of no little flak for the dialogue and delivery in the Alpha, which was considered by many to sound a bit half-arsed. I didn&rsquo;t really agree with all of that criticism but even I must admit that the delivery in the Beta, which has been made to sound more robotic with beeps and vocal effects, works better. And the <a href="http://www.polygon.com/2014/6/20/5828892/that-wizard-came-from-the-moon-shirt-destiny-bungie" target="_blank">now infamous &ldquo;that wizard came from the Moon!&rdquo;</a> line has gone entirely, which is a massive shame if you ask me.</p> <p>In total you get four story missions in the Beta (none of which were in the Alpha), each of which can be played with up to two mates and come complete with cutscenes that introduce you to the characters and lore of Bungie&rsquo;s brave new gaming universe.</p> <p>The only issue here is that there&rsquo;s a certain amount of repetition in these story missions. They&rsquo;re all based in Old Russia (essentially the only area available in the Beta) and while each takes you to a different section of the map you basically start in the same area for each one, which creates a little déjà vu. This is undoubtedly a game that will involve a fair amount of returning to previously explored areas, but hopefully the level of repetition will be kept in check for the full release.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/littlebigplanet-3/littlebigplanet-3/review" target="_blank">LittleBigPlanet 3: First Play</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Peter Dinklage&#039;s dialogue for your Ghost companion has been tweaked for the beta" alt="Destiny Beta review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Destiny-Beta-Review-8.jpg?1406039124" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1600" height="900" title="The Earth map for the Crucible returns from the Alpha" alt="Destiny Beta review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Destiny-Beta-Review-2.jpg?1406039124" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> The Alpha bits return </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Beyond that you get largely the same content that was in the Alpha. That includes one three-player Strike (essentially a self-contained mission with its own story, bosses and rewards) called The Devil&rsquo;s Lair, which is brilliant fun.</p> <p>You also get to experience the Explore mode, which allows you to - you guessed it - explore the open world environments at your leisure. You&rsquo;ve only got Old Russia to play with here but the environment is pretty massive and packed with secrets - dead Ghosts to reactivate, caves to explore, loot to find and enemies to blow to pieces. There are also small side-missions - typical fetch quests and kill x number of enemies sorts of things, but they&rsquo;re useful for taking you to areas of the map that you might not have otherwise visited and also reward you with increased standing with certain factions. And standing means loot in the form of big guns and stronger armour.</p> <p>Finally there&rsquo;s the Crucible, which is where you take your anger out on other players. The map count has gone up from the two to four, so on top of the Earth and Moon maps you got in the Alpha you can now also kill your friends on Mars and Venus. There&rsquo;s still just the one game mode, Capture (typical three-objective king of the hill), but the action is so tight, fast and addictive you&rsquo;ll likely take no issue with playing for hours straight.</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/20-amazing-indie-games-you-can-download-right-now/feature" target="_blank">20 amazing indie games you can download right now</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/LeDaevD7cEo" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="I come in pea... I don&#039;t think he&#039;s listening" alt="Destiny Beta review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Destiny-Beta-Review-10.jpg?1406039124" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="3200" height="1800" title="The Crucible is where all the guardian vs guardian action takes place" alt="Destiny Beta review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-alpha-first-play-crucible_0.jpg?1406039124" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Creating your first character </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>In <em>Destiny</em> you play as a Guardian, tasked with protecting what little is left of humanity against four alien races (two of which, the Hive and Fallen, make an appearance in the Beta). Your very first job is to create your character.</p> <p>You start by choosing choose a class: Titan, Hunter or Wizard. Ostensibly these boil down to a tank-like bruiser, agile sneaker and space wizard respectively, but in reality each class can turn its hand to any role. What you&rsquo;re really choosing is a look, a type of grenade, a melee attack, a slightly different double-jump and a special attack. Choose whichever you think looks coolest - you won&rsquo;t be restricted later on.</p> <p>And then you get to make your character look really cool in the customiser. Choose your race (human, awaken or exo), gender, face, hair and lots more to make you Guardian look unique. In the Beta there are just a few minor new customisation options, but otherwise our video of the Alpha customisation above should teach you everything you need to know.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/4yg0Jk1WZsE" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Exos are sentient machines. And they&#039;re awesome." alt="Destiny Beta review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Destiny-Beta-Review-9.jpg?1406039124" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> How the action unfolds </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The esteemed Guy Cocker wrote about the Destiny gameplay experience in great depth when he <a href="http://www.stuff.tv/playstation-4/first-play-destiny-alpha-release/feature" target="_blank">reviewed the Alpha</a>, and I won&rsquo;t repeat everything here because it&rsquo;s the same gameplay that you get with the Beta. That means the action itself is deeply <em>Halo</em>-like, with a welcome dose of extra heft to the weapons. This is sci-fi, of course, but the feel of the guns is realistically solid and terrifically bombastic, especially when you get to the shotguns and heavy weapons such as the huge machine guns and rocket launchers.</p> <p>Thanks to every player having a double-jump move, battles are very vertical, both in the open world and in the Crucible. There are few greater gaming joys than leaping from a vantage point to a spot directly behind your enemy and stabbing them in the back.</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/playstation-3/dark-souls-ii/review" target="_blank">Dark Souls II review</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="There are millimetres between life and death in the Crucible" alt="Destiny Beta review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Destiny-Beta-Review-5.jpg?1406039124" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> You&#039;ve got until 27th July to play the Beta </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The Beta is open to PS3 and PS4 players right now. There&rsquo;s a break for maintenance on the 21st and 22nd July, then Xbox 360 and Xbox One gamers get to join in on the 23rd. The whole thing comes to an end on the 27th, but don&rsquo;t be sad; according to <a href="http://www.eurogamer.net/articles/2014-07-15-what-to-expect-from-the-destiny-beta" target="_blank">an interview that Bungie&rsquo;s David &quot;Deej&quot; Dague gave to Eurogamer</a>, there&rsquo;s still a possibility that your lovingly crafted Guardian will carry over to the final game. Fingers crossed - I hate saying goodbye.</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/xbox-360/titanfall/review" target="_blank">Titanfall review</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="This handsome chap isn&#039;t in the Beta. Can&#039;t wait to meet him in the full game" alt="Destiny Beta review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Destiny-Beta-Review-11.jpg?1406039124" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-6"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Destiny Beta verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>We played and loved the Alpha, and the Beta is bigger and better. I reckon most players will get about ten hours of terrific entertainment out of it, while serious fans will play every moment they can between now and 27th July, upgrading all three characters and exploring every inch of Old Russia.</p> <p>Needless to say that&rsquo;s a lot of entertainment for zero cost, and while this is by no means a review of the final, full game, it&rsquo;s hard to see a way Bungie could mess it up from here. 9th September cannot come soon enough.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/apps-and-games/console-games/top-ten" target="_blank">The 10 Best Games in the World right now</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Two Guardians taking a stroll in the park" alt="Destiny Beta review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Destiny-Beta-Review-4.jpg?1406039124" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> <fieldset class="content-multigroup-group-carousel-item"><legend>Carousel Extras</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Destiny Beta played: &quot;A lot of entertainment for zero cost&quot; </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Bungie&#039;s sci-fi shooter is utterly brilliant – and it&#039;s not even finished yet </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/playstation-4/destiny/review" target="_blank">read more</a></p> http://www.stuff.tv/playstation-4/destiny/review#comments Apps and Games Console games Destiny Gaming PlayStation 3 PlayStation 4 Xbox 360 Xbox One Thu, 17 Jul 2014 18:03:57 +0000 Tom Parsons 1434979 at http://www.stuff.tv Destiny beta launching later this month, full game collector’s editions include expansion pass http://www.stuff.tv/destiny/destiny-beta-launching-later-month-full-game-collector-s-edition-includes-expansion-pass/new <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> PlayStation owners get a few additional days of beta access, but at least Xbox owners get a shot </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Destiny" alt="Destiny" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/destiny.jpg?1404809299" /> </div> </div> </div> <p>Destiny is shaping up to be one of the biggest games of the year, and following last month&rsquo;s limited alpha test on PlayStation 4, Bungie will soon open up the floodgates to PlayStation and Xbox platforms alike with a beta testing period.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Sadly, this won&rsquo;t be a fully public beta test&mdash;it seems that pre-ordering the game is the easiest and most direct way to gain beta access, though it&rsquo;s also likely that many codes will be given away via promotions and the like once it kicks up later next week.</p> <p>For those who do want to pre-order, Activision has unveiled some fresh options there, as well. The Ghost Edition and Limited Edition packages both include a SteelBook case, a folio with a book and other materials, exclusive in-game content, and a pass that allows access to the first two post-release expansion packs, The Dark Below and House of Wolves.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/TljtC5qnb-s" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Additionally, the Ghost Edition features a replica of the Ghost robot from the game, complete with voice acting from Peter Dinklage, plus some other exclusive printed materials. The Ghost Edition will sell for US$149.99 (about &pound;88), while the Limited Edition is priced at US$99.99 (~&pound;58).</p> <p>For those who can do without the physical bonus goodies, a Digital Guardian Edition with the game, expansion pass, and bonus content will sell for US$89.99 (~&pound;53). And all are due out on 9 September&mdash;along with the standard edition, of course.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/first-play-destiny-alpha-release/feature">Destiny (alpha release): First Play</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="600" title="Destiny Ghost Edition" alt="Destiny Ghost Edition" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-limitededition.jpg?1404809299" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/destiny/destiny-beta-launching-later-month-full-game-collector-s-edition-includes-expansion-pass/new" target="_blank">read more</a></p> http://www.stuff.tv/destiny/destiny-beta-launching-later-month-full-game-collector-s-edition-includes-expansion-pass/new#comments Console games Destiny Gaming PlayStation 3 PlayStation 4 Xbox 360 Xbox One Mon, 07 Jul 2014 19:47:59 +0000 Andrew Hayward 1441309 at http://www.stuff.tv PlayStation Now game streaming is coming to selected Sony TVs next week http://www.stuff.tv/playstation-3/playstation-now-coming-selected-sony-tvs-next-week/news <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> US residents with compatible Bravia tellies will soon be able to play PS3 games – no console required </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="567" height="425" title="PlayStation Now coming to selected Sony TVs next week" alt="PlayStation Now coming to selected Sony TVs next week" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/sony-playstation-now%20%281%29.jpg?1403765768" /> </div> </div> </div> <p>PlayStation Now, Sony&rsquo;s video game streaming service, has to date been available only via the PS3 and PS4 consoles &ndash; but as of next week owners of selected Sony televisions will be able to try it out.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/sam-kieldsen" title="View user profile.">Sam Kieldsen</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Currently, PS3 games can be rented for anything between US$3 and $20. At present, the service is in beta and available only to a select few US residents, but at the end of July it&rsquo;ll be accessible by everyone in the US (and some parts of southern Canada) with a compatible device &ndash; be that a PlayStation 4, PlayStation 3 or television. Games available include <em>The Last of Us</em>, <em>God of War: Ascension</em>, <em>Saints Row IV</em>, <em>Metal Gear Solid V: Ground Zeroes</em> and <em>Street Fighter IV</em>.</p> <p>There&rsquo;s as yet no word on precisely when the rest of the world will get PlayStation Now access, but having <a href="http://www.stuff.tv/playstation-3/ces-2014/playstation-now-game-streaming-service-coming-ps4-ps3-ps-vita-and-more/news">given the service a try</a> and been incredibly impressed, we&rsquo;re hoping it comes to the UK before the end of 2014.</p> <p>[Via <a href="http://www.engadget.com/2014/06/25/playstation-now-sony-bravia-tv/">Engadget</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-3/ces-2014/playstation-now-game-streaming-service-coming-ps4-ps3-ps-vita-and-more/news">Hands-on with PlayStation Now</a></strong></p> <p><iframe frameborder="0" height="180" src="http://pages.haymarket.com/stuff_signup/enews_embed" width="300"></iframe></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="567" height="425" title="PlayStation Now uses Gaikai technology" alt="PlayStation Now uses Gaikai technology" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/playstation%20now%20hands-on.JPG?1403765768" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/playstation-3/playstation-now-coming-selected-sony-tvs-next-week/news" target="_blank">read more</a></p> Gaming PlayStation 3 Sony TV Wed, 25 Jun 2014 11:25:08 +0000 Sam Kieldsen 1440086 at http://www.stuff.tv Battlefield: Hardline: First Play http://www.stuff.tv/battlefield-hardline/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> This time, the war&#039;s on the streets. We go hands-on with EA&#039;s forthcoming shooter at E3 </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Cops, robbers, guns... what&#039;s not to like?" alt="First Play: Battlefield Hardline" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/Battlefield%20Hardline_0_0.jpg?1403279181" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/melvin-tang" title="View user profile.">Melvin Tang</a> </div> </div> </div> <p dir="ltr">Oh goodie - another Battlefield game. But wait... because&nbsp;<em>Battlefield: Hardline</em>&nbsp;is not your usual BF title.</p> <p dir="ltr">Introduced during Sony&rsquo;s E3 2014 PlayStation Press Conference, it&nbsp;eschews traditional combat zones for another kind of war - namely the war on crime.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £-1.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default"> stars</div> </div> </div> </div> </fieldset> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> COPS AND ROBBERS </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p dir="ltr">The game takes place across a series of downtown Los Angeles streets. You play as either the cops or the robbers, attempting to carry out heists or stop them accordingly.</p> <p dir="ltr">EA has so far revealed four new game modes unique to the title: Heist, Blood Money, Hotwire Mode and Rescue. All feature various twists on the usual multiplayer fare - capturing packages before the opposing faction, eliminating specific targets, rescuing hostages etc etc.</p> <p dir="ltr">We can understand why Visceral decided to go in this direction. Between&nbsp;<em>Battlefield</em>&nbsp;and&nbsp;<em>Call Of Duty</em>, ideas for military scenarios must be thin on the (battle)ground by now. At least taking it to the streets feels relatively refreshing. Nor is it entirely unrealistic given the number of guns floating around America&#39;s criminal underworld.</p> <p dir="ltr"><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/playstation-4/tom-clancys-rainbow-six-siege-first-play/review">Hands on with Tom Clancy&#39;s Rainbow Six: Siege</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/WfOIQicW8vo" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> PAPER CHASE </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p dir="ltr">My time with the game was spent playing multiplayer, the mode which will no doubt gain most interest among <em>Battlefield</em> fans; there is also a single-player quest, if that&#39;s your kind of thing. </p> <p dir="ltr">Playing as a policeman in the Blood Money challenge, my team was charged with grabbing bags of cash from the middle of the map and bringing it back to our base. To complicate matters, the crooks were attempting the same thing. Yes, it&rsquo;s essentially capture-the-flag, but in the context of a bank robbery. However, there&rsquo;s a twist - you can steal money back from your opponent&rsquo;s base.</p> <p dir="ltr">That should mean that individual games will last longer than they do in some multiplayer titles, but I was too busy exploring the sandbox version of downtown LA to actually try and win. The rest of my team seemingly had the same idea, so it&#39;s hardly surprising that we lost.</p> <p dir="ltr">Though not very large geographically, the map does feature tons of nooks and crannies you can hide in, such as carparks and back alleys. It&#39;s an engaging environment to spend time in.</p> <p>I elected to zip around the city on a motorbike, which was great fun until I got run over and crushed by an armoured vehicle. This prompted me to give the actual combat a try. As with most such games, you spawn, kit yourself out with some firepower, then run off to try and shoot your opponents in the face. You can also customise your weapons with accessories to suit your playing style, much like previous <em>Battlefields</em>.&nbsp;</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/playstation-4/first-play-destiny-alpha-release/feature">Destiny First Play</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="7565" height="4543" title="Multiplayer madness allows you to operate a variety of vehicles" alt="First Play: Battlefield Hardline" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/battlefield_hardline_7_wm_0.jpg?1403279181" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Battlefield: Hardline - initial verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Hardline</em> might not be what hardcore <em>Battlefield</em> fans are looking for, but it does represent a break from the past in terms of premise, and playing it gave us plenty of thrills.</p> <p>We didn&#39;t see much of the single player campaign other than a few trailer shots, but we&#39;d expect it to include at least a few hours of compelling storyline. However, as with all <em>Battlefield</em> games, multiplayer is where the real action is at, and <em>Hardline</em> seems to deliver on that front.</p> <p>It&#39;s still early days, though, with the game not due for release until 21 October. We&#39;ll hopefully get some more time with it before then, and will update this preview when we do.</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/electronic-arts/e3-2014-biggest-video-game-news-so-far/feature">The biggest news from E3 2014</a></strong></p> <p><iframe frameborder="0" height="180" src="http://pages.haymarket.com/stuff_signup/enews_embed" width="300"></iframe></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="7405" height="4174" title="Going down a line is not that hard in hardline" alt="First Play: Battlefield Hardline" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/battlefield_hardline_8_wm_0.jpg?1403279181" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Preview </div> </div> </div> <p><a href="http://www.stuff.tv/battlefield-hardline/review" target="_blank">read more</a></p> http://www.stuff.tv/battlefield-hardline/review#comments Console games E3 2014 Electronic Arts First Play Gaming PlayStation 3 PlayStation 4 Xbox 360 Xbox One Tue, 17 Jun 2014 13:08:01 +0000 Marc McLaren 1439364 at http://www.stuff.tv Far Cry 4: First Play http://www.stuff.tv/playstation-3/e3-2014/far-cry-4-first-play/feature <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Far Cry goes next-gen, and we go hands-on </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Far Cry 4 hands-on" alt="Far Cry 4 hands-on" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/Far-Cry-4-1.jpg?1402650430" /> </div> </div> </div> <p>Perhaps the most crowd-pleasing moment of Ubisoft&rsquo;s E3 2014 press conference was the announcement of <em>Far Cry 4</em>, introduced through a long trailer.</p> <p>You can see that trailer below, but if you&rsquo;re wondering what it plays like all you need do is read on, for we&#39;ve already had the privilege.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/tom-parsons" title="View user profile.">Tom Parsons</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> That familiar feeling </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Anyone who&rsquo;s played <a href="http://www.stuff.tv/far-cry-3/review" target="_blank"><em>Far Cry 3</em></a> will find themselves immediately at ease in the body of Ajay Ghale, as the controls feel practically identical &ndash; solid, fluid and fairly natural. There&rsquo;s the same flexibility in play style, too - you can stealth it up, go all guns blazing, or use your surroundings and the local wildlife to cause havok among your enemies.</p> <p>Our demo was a run through of one of the new Elite Strongholds, which are much like the strongholds of <em>Far Cry 3</em> but bigger, better fortified and more substantially manned. Ours was a rather foreboding fort with guards, gun emplacements and mortars on the walls.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/electronic-arts/e3-2014-biggest-video-game-news-so-far/feature" target="_blank">The biggest video game news from E3 2014</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/wQ6kIzUcqsU" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Sneaky success </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>For my first attempt I went stealthy, selecting the new &lsquo;auto-cross&rsquo; &ndash; a semi-automatic, silent crossbow. This is a seriously useful weapon with enough range and accuracy to achieve a headshot on an oblivious guard from a good two-hundred yards away. Or maybe I&rsquo;m just really good.</p> <p>Overwatch dispatched I was then able to use the all-new grapple to rappel up the cliff to one side of the fort, from where it was possible to use the trusty old binoculars to mark a few of the patrolling enemies and the alarm box.</p> <p>Knowing that the destruction of the alarm box would prevent the enemy from calling in reinforcements I moved from roof to roof until I could get a clear shot. One bolt from the crossbow was all it took &ndash; told you it was powerful.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/xbox-one/e3-2014/first-play-sunset-overdrive/feature">Sunset Overdrive First Play</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="The wildlife is even more varied and bitey than before" alt="Far Cry 4" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Far-Cry-4-5.jpg?1402650430" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>A couple of the nearby guards spotted the vandalism and began sweeping the area for me, but with the alarm gone I was perfectly happy to hit them head on with my secondary weapon &ndash; a crazily inaccurate but vicious machine pistol.</p> <p>By this point every soldier in the base had been alerted to my presence, so I did what every sensible sneaker would do: turned and ran, heading back onto the roofs for a vantage point.</p> <p>Just as it began to sink in that there were probably more enemies closing on my position than I could handle, I spotted a mortar on the battlements. Activated with the Square&nbsp;button I could then hold the left trigger to get an aerial view of the battlefield with an area of effect reticule. Find the enemy and pull the right trigger and a large shell is loaded and pinged into the air before hitting the chosen spot in a spectacular, fragmented explosion. With a few well-placed shots I&rsquo;d finished off the enemy and claimed the stronghold.</p> <p>&nbsp;</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Is there anything more awesome than a drivable tuk-tuk?" alt="Far Cry 4" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Far-Cry-4-2.jpg?1402650430" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Going loud - with elephants and microlights </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Rather than sit back and relish the victory I went straight back in to try a couple of other approaches. I first tried riding straight through the front door on the back of an elephant, which felt awesome but meant I was too slow and too conspicuous to last more than a minute or two.</p> <p>Then I came back with the microlight, a new vehicle to the series. The flying controls felt fairly unintuitive to me, but the joy of flying over the base and firing grenades on the antlike soldiers below is mighty strong if you can get used to them.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/forza-5/first-play-forza-horizon-2/feature" target="_blank">Forza Horizon 2 First Play</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="When monkeys turn nasty" alt="Far Cry 4" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Far-Cry-4-4.jpg?1402650430" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Initial verdict: more evolution than revolution </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>But all in all I found myself a little disappointed with <em>Far Cry 4</em>, because to me it just seems like a bigger and more beautiful skin on the last game. For some people that will be absolutely fine, but I was hoping for more &ndash; even the main bad guy (I&#39;m assuming that&#39;s what he is, despite his friendliness towards Ajay in the video) seems a carbon copy of the nutcase from <em>Far Cry 3</em>.</p> <p>We&rsquo;re still a fairly long way off launch, though, and perhaps there are intricacies and deviations in the story and gameplay that simply don&rsquo;t come across from a short play and CGI video. We do know there&#39;s drop-in, drop-out co-op (even with friends who don&#39;t own the game), which sounds intriguing but hasn&#39;t been thoroughly detailed yet.</p> <p>Perhaps it just doesn&rsquo;t matter &ndash; plenty of people will be chuffed enough with <em>Far Cry Does The Himalayas</em>.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/first-play-destiny-alpha-release/feature" target="_blank">Destiny First Play</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="There are a lot of similarities between Pagan Min and Far Cry 3&#039;s Vaas Montenegro" alt="Far Cry 4" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Far-Cry-4-3.jpg?1402650430" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/playstation-3/e3-2014/far-cry-4-first-play/feature#comments E3 2014 Far Cry 4 First Play Gaming PlayStation 3 PlayStation 4 Ubisoft Xbox 360 Xbox One Thu, 12 Jun 2014 16:47:39 +0000 Tom Parsons 1438943 at http://www.stuff.tv Destiny (alpha release): First Play http://www.stuff.tv/playstation-4/first-play-destiny-alpha-release/feature <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Destiny’s alpha will launch on PS4 on Thursday June 12, but we got the chance to give it a play ahead of E3. And we&#039;ve got hands-on video footage too... </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Destiny alpha release - first play preview" alt="Destiny alpha release - first play preview" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/destiny-alpha-first-play-003.jpg?1402650540" /> </div> </div> </div> <p>Of all the games set for release in 2014, few carry the weight of expectation of&nbsp;<a href="http://www.stuff.tv/playstation-4/destiny/review"><em>Destiny</em></a>.</p> <p>The first new title from <em>Halo</em> developer Bungie, <em>Destiny</em> is an ambitious multiplayer shooter that&rsquo;s launching on both current-gen (Xbox One, PlayStation 4) and last-gen (Xbox 360, PlayStation 3) hardware.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/guycocker" title="View user profile.">Guy Cocker</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> I am your Destiny </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>If you&rsquo;re a fan of co-op shooters such as <em>Borderlands</em> or massively multiplayer adventures like <em>World Of Warcraft</em>, you&rsquo;ll be right at home in <em>Destiny</em>.</p> <p>The game cherry-picks the best features from these modern multiplayers and works them into an otherwise fairly familiar <em>Halo</em>-like shooter. <em>Destiny</em> is set 700 years in the future, after man has colonised space and started a war with multiple alien races. You are recruited by &#39;the Traveller&#39;; a mysterious white, spherical entity who commands you to investigate and destroy these threats before humanity is eradicated.</p> <p>Your first task upon booting up is to choose your class, picking between Titan, Hunter and Warlock. Broadly speaking, these are <em>Destiny</em>&rsquo;s versions of the standard soldier, stealth and mage classes, and each has a different mix of abilities. Our Titan, for example, could smash the ground and dissolve enemies in a bombastic special move. We teamed up with a Hunter, whose special ability was a flaming pistol that would disintegrate enemies with its solar light. Each of these abilities had to recharge, which took time, so they could be used only fleetingly in combat.</p> <p>After choosing a class, another MMO-style feature presented itself - the character-creation screen. Bungie&rsquo;s offering has the same options as most games we&rsquo;ve seen: customisable genders, races, faces etc. The difference here is in the exquisite details and animations:&nbsp;<em>Destiny</em>&rsquo;s characters look absolutely stunning.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/fifa-15-first-play/review">We&#39;ve played FIFA 15 - and it&#39;s looking great so far</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/4yg0Jk1WZsE" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Into the Breach </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Once you&rsquo;ve created a character, you&rsquo;re immediately thrown into a tutorial mission. This takes place in Old Russia - a beautiful but decrepit snowy wasteland with gorgeous features such as abandoned space shuttles, rusting industrial complexes and Northern lights punctuating the background.</p> <p>The game quickly tells you to press the DualShock 4&rsquo;s touch pad to bring up the Traveller - the small orb that&rsquo;s recruited you to save the universe. On the most basic level, the Traveller silently points to your objective, but it also vocalises the game&rsquo;s back story in actor Peter &#39;Tyrion Lannister&#39; Dinklage&rsquo;s familiar tones.</p> <p>The Traveller informs you that you&rsquo;re in Russia to find out what The Fallen (a mysterious alien race) are protecting - thankfully, it&rsquo;s only a matter of seconds before you come across one of them in the flesh. When you lock them in your sights, vital information immediately appears onscreen: a number denoting their class (in this case a &ldquo;2&rdquo;), the name of the unit, and a health bar.</p> <p>Doing what comes naturally in a first-person shooter, we begin to fire at the enemy drone with our shotgun - the first shot takes off 75% of its health, the second finishes it off. The brief battle startles another couple of Fallen units, but rather than come straight at us, they demonstrate Bungie&rsquo;s famously high level of artificial intelligence by ducking behind the nearest cover and seemingly communicating with each other before launching a coordinated attack. Fortunately, we&#39;ve switched to the plasma rifle by this point, enabling us to dispatch them fairly easily and pick up one of the game&rsquo;s collectable &#39;Grimoire&#39; cards.</p> <p>Suddenly, a massive Fallen ship descends from the sky and fires powerful plasma rounds at us, depleting our rechargeable shield and sending us scuttling off to find cover.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/forza-5/first-play-forza-horizon-2/feature">Forza Horizon 2: First Play</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/QnSYuJQvzzI" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> You Say Halo, I Say Destiny </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>While <em>Destiny</em> is the result of Bungie attempting to break away from its <em>Halo</em> roots, the DNA of the famous Xbox shooter is undoubtedly present, particularly when it comes to its gunplay. In fact, if a layman played the game without knowing anything about it, they&rsquo;d probably think it was a <em>Halo</em> sequel of some description.</p> <p>On a basic level, the shotgun boasts many of the same qualities as the Halo equivalent - the same distinctive circular aiming reticule, the wide spread and the slow reload speed. The melee strikes, mapped to the R1 button on PS4, feel powerful and fun to land. There&rsquo;s a shield that recharges whenever you&rsquo;re not getting hit. These are all features reminiscent of the <em>Halo</em> games that Bungie produced, and which defined Xbox consoles more than any other series.</p> <p>Not everything is <em>Halo</em>-inspired though: Bungie has definitely learned a lot from role-playing games too. When you shoot at and hit enemies, numbers denoting the health damage pour out of them like lost blood. Ammunition is relatively sparse, so you have to scavenge around for loot (although far less so than in something like <em>Borderlands 2</em>). You can spawn a vehicle when you&rsquo;re out in the open to travel around quickly. And there&rsquo;s a levelling system that sees you unlocking new weapons, abilities and power-ups.</p> <p>These are all features that have appeared in other games before, but like Bruce Lee taking various types of martial arts and only keeping the stuff that worked, Bungie has pilfered the best gaming ideas from the last 10 years and applied them to their excellent shooting mechanics.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-3/evil-within-first-play/review">The Evil Within - First Play of Resident Evil mastermind&nbsp;Shinji Mikami&#39;s new survival horror</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1920" height="1080" title="Got &#039;em!" alt="Destiny alpha release - First Play" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-alpha-first-play-006.jpg?1402650540" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Fireteam Bravo </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Continuing with the alpha, we decide to engage a few more enemies, this time of a higher Level 5 rating.</p> <p>As we approach our objective, we come across another player attempting the same mission. It is perfect timing - the next enemy we meet is a large Fallen Captain equipped with a shield. He would have been quite a challenge to take on alone, but he&#39;s no match for two people working together.</p> <p>Things seem to be going well - we work together for a while without having to communicate verbally, and within the first 10 minutes of hooking up, we&rsquo;ve killed enough Fallen to reach Level 4. That all changes when we encounter a new enemy called The Hive, which is very reminiscent of <em>Halo</em>&rsquo;s infamous Flood enemies in that there are loads of them and they come at you fast.</p> <p>While we don&#39;t die during this encounter, we do spend a lot of time running away and taking cover so that our shield can recharge slowly.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/stuffs-200-greatest-games-all-time/feature">These are the 200 greatest games of all time</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="No, this isn&#039;t a stealth game" alt="Destiny alpha release - First Play" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-alpha-first-play-005.jpg?1402650540" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Tower Records </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Tutorial Mission survived intact, it&#39;s time to check out the next part of Destiny&rsquo;s alpha: the Tower. </p> <p>The Tower is The Last City of Earth, and in the game it acts as a social hub where you can meet people, take on bounties, buy weapons, upgrade your ship, and much more. As it&rsquo;s a non-conflict zone, the camera shifts into a third-person perspective. The main objective on the first visit is to talk to Commander Zavala and collect your payment for completing the tutorial mission, which then allows you to buy new weapons and vehicles. It&rsquo;s here that the game feels most like a traditional MMO in terms of taking on quests and collecting rewards, although in terms of presentation, The Tower has more in common with <em>Mass Effect</em>&rsquo;s Citadel.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/clOH1JPGi6Q" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>It&#39;s here that we met up with our first proper human ally, a fellow journalist who has also gotten access to the alpha. Destiny&rsquo;s term for partying up is to create what&rsquo;s known as a &#39;Fireteam&#39;, which keeps you and your teammates together when you go out on missions. As the leader of our Fireteam, our ally is forced to join us whenever we leave one location and head to another. After performing some highly amusing gestures (to us at least) including waving, sitting on the ground and dancing crazily, we head out on to the next mission.&nbsp;</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/20-amazing-indie-games-you-can-download-right-now/feature">20 amazing indie games you can download right now</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/Kf8deKTQnz0" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-6"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> In the wilderness </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>It&rsquo;s at this stage of the game that <em>Destiny</em> becomes much more open. We return to the world map and spy a Level 6 mission called &#39;The Devil&rsquo;s Lair&#39;, but as we&#39;re currently stuck on Level 4 we instead head back into Old Russia for a Level 4 Exploration mission around the Cosmodrome. </p> <p>In this mode, you have to look out for beacons dotted around the world, then scan them and follow the mission to receive a reward. This could be to kill a certain number of enemies, find something hidden, or recover treasures from around the map. These quests are also interrupted with random events that you can choose to engage with or ignore, such as a contingency of Fallen landing and you only having a limited amount of time to kill them.</p> <p>This more free-form gameplay is generally fun, but it does show up one element of <em>Destiny</em>&rsquo;s structure that could frustrate, and that&rsquo;s the &#39;grind&#39;. It&rsquo;s something that MMO players will be familiar with; fighting off loads of enemies just to level up your character so that they&rsquo;re powerful enough to engage in the next part of the story. The skirmishes are great, especially one fight against a giant Noble Devil Walker, but there&#39;s a lot of killing and fetching to do before we reach Level 6.</p> <p>It&#39;s here that the game&rsquo;s difficulty ramps up significantly, too. We come across some incredibly strong regenerating Hive Knight enemies that two people simply can&#39;t kill, so we&#39;re left with no other option but to desperately run past the gangs of enemies in a cowardly attempt to reach the objective. The tactic works, but it doesn&rsquo;t feel particularly fair or satisfying. Fortunately, we manage to find a third person for the team within a matter of minutes, but when we do engage in combat, we frequently end up dying and needing to be revived by someone (if they don&rsquo;t get to you within around 40 seconds, you respawn in a safe area).&nbsp;</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/top-20-games-you-can-play-free-your-browser/feature">Kill your productivity - Stuff&#39;s top 30 free browser games</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/g16Z1z_2ZPA" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-7"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> The Crucible </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Destiny</em>&rsquo;s competitive multiplayer mode is housed in an area of the map called The Crucible. From the alpha we can see that there will be six main modes in the multiplayer game, although only one is available at this time. It&rsquo;s called Control, and seems to be a game mode where 6 vs 6 players fight for control of strategic battle zones.</p> <p>There are a number of rewards available in the Crucible part of the game, including gear and reputation points. But while all this was active in the alpha, it needed 12 people to play, and the number of people online at the same time as us maxed out at about three. So we&rsquo;ll have to wait until the alpha goes public on the 12th to try it out.&nbsp;</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/tom-clancy-s-division/review">Why we&#39;re so excited about Tom Clancy&#39;s The Division</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="3200" height="1800" title="The Crucible" alt="Destiny alpha release - first play preview" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-alpha-first-play-crucible.jpg?1402650540" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-8"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Destiny (alpha release) - the verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Based on what we&rsquo;ve played of <em>Destiny</em>&rsquo;s alpha build, we&rsquo;re extremely confident about the game&rsquo;s overall quality. Even at this early stage, the game plays well, looks gorgeous, and is incredibly polished overall. It also has a mix of established genre tropes that, while they may be borrowed from elsewhere, fit into it well and produce something that feels unique. </p> <p>The alpha will go public exclusively on PS4 on June 12, but keep your eyes peeled for more information on this game and many more from E3 this week. Stuff will be there in force reporting from the show, so keep checking back to Stuff.tv for <a href="http://www.stuff.tv/electronic-arts/e3-2014-biggest-video-game-news-so-far/feature">all the news from the Los Angeles Convention Centre as it happens</a>. </p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/destiny/review">Destiny preview - everything you need to know about Bungie&#39;s follow-up to Halo</a></strong></p> <p><iframe frameborder="0" height="180" src="http://pages.haymarket.com/stuff_signup/enews_embed" width="300"></iframe></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="3200" height="1800" title="The beautiful environment of Destiny" alt="Destiny alpha release - first play preview" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-alpha-first-play-004.jpg?1402650540" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-carousel-item"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> First Play: Destiny </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Check out our video hands-on with the alpha release of Bungie&#039;s FPS </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/playstation-4/first-play-destiny-alpha-release/feature" target="_blank">read more</a></p> http://www.stuff.tv/playstation-4/first-play-destiny-alpha-release/feature#comments Console games Destiny E3 2014 First Play Gaming PC PlayStation 3 PlayStation 4 Xbox 360 Xbox One Tue, 10 Jun 2014 19:07:56 +0000 Marc McLaren 1438859 at http://www.stuff.tv The Evil Within: First Play http://www.stuff.tv/playstation-3/evil-within-first-play/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Resident Evil creator Shinji Mikami&#039;s new game is drenched in blood and creepy as hell. What, you were expecting fluffy bunnies? </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Just your local neighbourhood butcher doing his rounds" alt="The Evil Within: First Play preview" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/evil-within-game-review-006.jpg?1401887846" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/marc-mclaren" title="View user profile.">Marc McLaren</a> </div> </div> </div> <p>In 1996, a game called <em>Resident Evil</em> was released on the Sony PlayStation and invented a new genre.&nbsp;</p> <p>There had been scary games before, and gory games before, and zombie games before -&nbsp;<em>Doom</em> was all of these, for instance. But <em>Resident Evil</em>&nbsp;was something new, something distinctly cinematic.&nbsp;And so the survival horror was born.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £-1.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default"> stars</div> </div> </div> </div> </fieldset> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> THERE WILL BE BLOOD </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>The Evil Within</em> is a deeply unsettling game. You play&nbsp;Sebastian Castellanos, a&nbsp;detective investigating a murder who soon finds himself trapped in a nightmare world in which strange creatures roam through abandoned villages and blood is never far away.&nbsp;</p> <p>We played two chapters, four and eight, and saw more of the red stuff than in a dozen <em>Call Of Duties</em>. But it&#39;s far from a combat-filled slashathon. Instead, <em>The Evil Within</em> is&nbsp;a true survival horror in the <em>RE</em> tradition: ammo and health are scarce, and your best bet is often to avoid the various grotesques you encounter.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/alien-isolation/review">Alien Isolation will leave you weeping in space terror</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/H1POefYUgkw" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> VILLAGE OF THE DAMNED </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Chapter four starts outside of a ramshackle village. Various buildings are on fire and menacing sounds can be heard nearby. A doctor character appears and urges us to get inside. Though he has a beard, he&#39;s clearly no fixie-riding hipster, so we decide to trust him. But before legging it into the nearest hut, we assign our weapons to shortcuts on the d-pad. Not that we get many. There&#39;s&nbsp;a revolver and a shotgun, plus a crossbow which can be equipped with various bolts, but hardly any ammunition.&nbsp;</p> <p>We also get a lantern, but using it tends to attract the undead like milkshake-hungry boys to Kelis&#39; yard. Plus, we get some matches. These are essential, because while a single headshot will down most enemies, they won&#39;t stay down for long unless you set fire to them.&nbsp;</p> <p>We follow the good doctor inside in search of safety and soon meet his brother, but before long we&#39;re being attacked by shuffling maniacs and tearing down corridors away from hideous somethings. It plays nicely enough, and looks good, but it&#39;s not exactly groundbreaking.</p> <p>And then things start to get weird. A ghostly hooden figure called Ruvik appears in front of us and suddenly the door that we were heading for is gone. We turn round but the door behind us has also disappeared. This Ruvik, who the doctor seems to know, appears to be shifting the environment around us.</p> <p>We escape, somehow, only to plunge down a chute into some kind of abandoned warehouse filled with chest-high water. Only it&#39;s not water, it&#39;s blood. Flies buzz around, corpses are piled up everywhere and it&#39;s really not the kind of place you want to hang around in.&nbsp;</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/watchdogs-preview/review">Watch_Dogs review</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Head shots get half of the job done" alt="The Evil Within: First Play preview" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/evil-within-game-review-004.jpg?1401887846" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="The Evil Within: First Play preview" alt="The graphics are atmospheric..." src="http://images.cdn.stuff.tv/sites/stuff.tv/files/evil-within-game-review-011.jpg?1401887846" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="The Evil Within: First Play preview" alt="...and the bad guys are gruesome" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/evil-within-game-review-008.jpg?1401887846" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> CHUTE TO KILL </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Still, at least there&#39;s a bit of time to think down here. Nothing appears to be moving (other than the flies) and we&#39;re in no immediate danger. So we look around. Pulling a lever disgorges another corpses into the pool. Another one drains the blood away, revealing some much-needed ammo.&nbsp;</p> <p>And then, just as we&#39;re starting to relax, we trigger an explosive trap and die. We were told by Bethesda reps beforehand that in the final game you&#39;ll be able to save at regular points, but in our demo we&#39;re reliant on checkpoints. So it&#39;s back to the blood pool for us.&nbsp;</p> <p>The traps are a recurring hazard in <em>The Evil Within</em>, and they can also be used to your advantage - assuming you spot them in time. If you do, you can disarm them (via a simple mini-game) and salvage the parts; these parts can then be used for upgrades, presumably to your weapons, though this mechanic was disabled in the demo. Alternatively you can leave them armed and use them against the zombies.</p> <p>On the second time round, we make it as far the only door out. And then - bam! - Rovik&#39;s there again, the door&#39;s gone and we&#39;re trapped. Worse still, all of those piled-up corpses are now moving. Oh, and when Rovik touches us, it drains our health to one bar. We don&#39;t last long.</p> <p>On the third go, we&#39;re prepared. We use the traps against the zombies, ducking under tripwares and blowing them apart. As we set fire to the last one, the door reappears and we&#39;re outta there.</p> <p>Not that it makes much difference. Within a few minutes we&#39;ve encountered a hideous spider-demon-girl-thing who seemingly can&#39;t be killed. Running away is the only option - at one point, we even have to dive under a closing door, <em>Indiana Jones</em>-style. It&#39;s heart-pumping stuff, but a bit on the relentless side and much of it passes too quickly for us to really appreciate it.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/first-play-driveclub/feature">First Play - Driveclub</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Arachnophobia has nothing on this" alt="The Evil Within: First Play preview" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/evil-within-game-review-002.jpg?1401887846" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="He looks pretty annoyed about something..." alt="The Evil Within: First Play preview" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/evil-within-game-review-005.jpg?1401887846" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> SEEKING ASYLUM </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>In fairness, chapter eight is a little less frantic. It&#39;s set in a mansion which appears to have been some kind of hospital. The doctor&#39;s back, with his brother, but they dart through a pair of metal doors before we can catch up with them. The doors lock behind them and when we notice that the mechanism is missing a few parts, we realise that we&#39;re going to have to find them within the distinctly uninviting bowels of the mansion.&nbsp;</p> <p>Now by this time we know what&#39;s coming, so we don&#39;t really want to do that. But at the same time, we want to know who this doctor is, what he&#39;s got to hide, how his brother fits into it and who Ruvik is. That, and we&#39;re on work time here, with very little desire to head back to the office. So onwards we creep.</p> <p>The mansion is less overtly grim than the warehouse in chapter four, but every bit as dangerous. Most rooms contain zombies, Rovik keeps popping up and there are a couple of set-piece QTEs to navigate. In one of these, we&#39;re dragged towards a set of whirring, whirling, grinding rollers and have to shoot out the power switch before we&#39;re turned into paté. We manage it the second time.</p> <p>At one point, we stumble across a room which appears to be a lab of some kind. There&#39;s a brain on the table, and we soon learn that we&#39;re supposed to stick a probe into it in order to... make something happen. This we do, and are rewarded with a sort of holographic playback of a conversation between the doctor and his brother. Later on, we find another of these brains but plunging the probe in merely ends up killing us.</p> <p>And that&#39;s doubly annoying, because checkpoints on this level are few and far between, so we end up playing and replaying the same section again and again. It&#39;s presumably not a problem that will exist in the finished version, but it rather spoils our experience of the level and we eventually give up rather than spend another 20 minutes retreading the same path and dispatching the same zombies. &nbsp;</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/batman-arkham-knight/review">Everything you need to know about Batman Arkham Knight and its amazing Batmobile</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Do we want to go down there? No, not really" alt="The Evil Within: First Play preview" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/evil-within-game-review-007.jpg?1401887846" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="900" height="1201" title="There are clues dotted throughout the mansion" alt="The Evil Within: First Play preview" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/evil-within-game-review-009.jpg?1401887846" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> THE EVIL WITHIN: INITIAL VERDICT </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>There&#39;s not much that&#39;s new about <em>The Evil Within</em>. If you&#39;ve played&nbsp;<em>Resident Evil</em>, <em>Silent Hill</em> or&nbsp;<a href="http://www.stuff.tv/last-us/review"><em>The Last Of Us</em></a>&nbsp;you&#39;ll be at home here, and if you loved those games then from what we&#39;ve seen you&#39;ll love this too.&nbsp;</p> <p>Although &#39;love&#39; is perhaps the wrong word. It&#39;s unsettling, creepy and disturbing, possibly more so than any of its predecessors - if only because of the better graphics on offer on the next-gen consoles.</p> <p>It&#39;s also really quite hard. Death is inevitable and we never, ever felt as if we could drop our guard.</p> <p>But then&nbsp;that&#39;s the essence of a good survival horror game - to keep you constantly on edge. And <em>The Evil Within</em> certainly does that.</p> <p><em>The Evil Within will be released on PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and PC on October 21/24 (US/Europe).&nbsp;</em></p> <p><strong>READ MORE: <a href="http://www.stuff.tv/stuffs-200-greatest-games-all-time/feature">These are the 200 best games of all time</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="It&#039;s great fun, honest!" alt="The Evil Within: First Play preview" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/evil-within-game-review-010.jpg?1401887846" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Preview </div> </div> </div> <p><a href="http://www.stuff.tv/playstation-3/evil-within-first-play/review" target="_blank">read more</a></p> http://www.stuff.tv/playstation-3/evil-within-first-play/review#comments Console games Gaming PC PlayStation 3 PlayStation 4 Xbox 360 Xbox One Tue, 03 Jun 2014 10:31:29 +0000 Marc McLaren 1438194 at http://www.stuff.tv Watch_Dogs http://www.stuff.tv/playstation-4/watchdogs-preview/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> The promise of a GTA base with a geeky hacking topping has had Stuff’s excitement receptors tingling for a while, but does Watch_Dogs really deliver? </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Do NOT text and drive at the same time. Especially if you&#039;re being chased by the rozzers" alt="Watch_Dogs playstation Xbox console PC game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/chase.jpg?1401773258" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/tristan-donovan" title="View user profile.">Tristan Donovan</a> </div> </div> </div> <p>The appeal of <em>Watch_Dogs</em> is obvious. It promises to take the open world of <a href="http://www.stuff.tv/grand-theft-auto-5/grand-theft-auto-5/review" target="_blank"><em>Grand Theft Auto</em></a>, relocate it to Chicago and spice it up with near-future tech and a completely networked, entirely hackable city, all while sprinkling some of the variety and flow of <a href="http://www.stuff.tv/playstation-3/assassins-creed-iv-black-flag/review" target="_blank"><em>Assassin&#39;s Creed</em></a>.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £35.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> Price from </div> </div> </div> <div class="field field-type-text field-field-price-notes"> <div class="field-items"> <div class="field-item odd"> Tested on PS4 (£44) </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">8 stars</div> </div> </div> </div> </fieldset> <div class="field field-type-text field-field-pros"> <div class="field-label">Pros:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Impressive recreation of Chicago </div> <div class="field-item even"> Strong hacking, shooting and driving action </div> <div class="field-item odd"> Huge amounts to do and see </div> </div> </div> <div class="field field-type-text field-field-cons"> <div class="field-label">Cons:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Aiden Pearce is a whinger </div> <div class="field-item even"> Occasionally disappointingly restrictive </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Big Brother is Watching </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Watch_Dogs</em> is set in a near-future Chicago where the city is under constant surveillance. Citizens&rsquo; smartphones are tapped, their private lives monitored via their computers and the streets scanned by CCTV. Sounds more present day than near future to us but we&rsquo;ll let that slide.</p> <p>But while most citizens are oblivious to the networked intrusion, <em>Watch_Dogs</em> gives you the chance to become the renegade hacker Aiden Pearce, a man who lives outside the grid and wants to exact revenge on the shadowy people who killed his niece. Preferably by infiltrating their computer networks before gunning them down. Think <em>Die Hard</em> with a computer science degree. No, not <em>Die Hard 4.0</em> &ndash; that really doesn&rsquo;t count.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/destiny/review">Destiny preview</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/e_q-s3QdmU8" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Chicago is lovingly recrated" alt="Watch_Dogs game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Watch-Dogs-14.jpg?1401334755" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1600" height="900" title="Subway trains can be commandeered, but can you make them run on time?" alt="Watch_Dogs game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Watch-Dogs-16.jpg?1401334755" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Chicagoland </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>While <em>Watch_Dogs&rsquo;</em> open-world Chicago is an approximation rather than an exact recreation, it&rsquo;s still an impressive playground. The world stretches from The Loop, where overhead rail lines wind through the skyscrapers, to the ganglands of South Side and small towns on the city edge, all rendered in enough detail to match <em>Grand Theft Auto V</em>.</p> <p>While it doesn&rsquo;t quite feel as alive as Rockstar&rsquo;s virtual cities, Aiden&rsquo;s ability to hack into the smartphones of passers-by and snoop in on their conversations about last night&#39;s date or what they&#39;re having for tea helps bring the citizens to life - as does watching people whip out their smartphones to take snaps of nearby car crashes.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/first-play-driveclub/feature" target="_blank">First Play: Driveclub</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Take a break from the &#039;net in Chicago&#039;s rustic suburbs" alt="Watch_Dogs game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Watch-Dogs-9.jpg?1401334755" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1600" height="900" title="Rumours that the iPhone 6 can do this remain completely made up" alt="Watch_Dogs game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Watch-Dogs-1.jpg?1401334755" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> everyone&#039;s a hacker </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Watch_Dogs&rsquo;</em> take on the Windy City isn&rsquo;t just there for eye candy: the ability to hack its infrastructure is integral to the game. At the touch of a button, Aiden can - among other things - hack traffic lights to cause car crashes, cause steam pipes to explode, or raise and lower the city&rsquo;s many bridges.</p> <p>He can also take control of CCTV, jumping from camera to camera, which is great for scouting out enemies and then using hacks to cause their own grenades to explode or freak them out by making doors open and close as if controlled by a ghost.</p> <p>But while the hacking is good fun, its use is often rather prescribed and lacking the freedom for really creative use. That&rsquo;s a shame for a game that&rsquo;s sold that element as the cornerstone of the experience.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/tom-clancy-s-division/review">The Division preview</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="In the future even helicopters will be web-connected" alt="Watch_Dogs game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Watch-Dogs-3.jpg?1401334755" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1600" height="900" title="My meta radar just went off" alt="Watch_Dogs game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Watch-Dogs-8.jpg?1401334755" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Aiden Pearce: Hollow Man </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The game is filled with an almost overwhelming range of side missions that span everything from car races to hacking into communications towers, and on to taking insane &lsquo;digital trips&rsquo; that include bouncing around the city on giant flowers or blowing everything up using a giant, mechanised spider-tank.</p> <p>These are fun distractions but there&rsquo;s a nagging sense of disappointment to the main campaign. There are plenty of good missions within it but the characters grate. Aiden is moody and self-pitying to an unlikeable degree, while his female hacker pal is ripped straight from the pages of <em>The Girl With the Dragon Tattoo</em>.</p> <p>It&rsquo;s also disappointing that a game billed as a thinking man&rsquo;s <a href="http://www.stuff.tv/grand-theft-auto-5/grand-theft-auto-5/review" target="_blank"><em>Grand Theft Auto</em></a> (a game that we&rsquo;d argue actually has a great deal of depth) has almost nothing to say about the surveillance state it portrays. In the end this is all surface and contradiction, which would probably be fine if Ubisoft hadn&#39;t hinted at far deeper commentary in all of its marketing hype.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="This guy&#039;s not very impressed with Aiden either" alt="Watch_Dogs game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Watch-Dogs-13.jpg?1401334755" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> How to hack friends and tail people </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>When it comes to multiplayer action <em>Watch_Dogs</em> does an admirable job of weaving it into the main game, with two modes standing out in particular: one-on-one tailing and the hacking challenges are cat-and-mouse-like modes involving one player having to sneakily track or hack another player, who in turn has to discover and kill their attacker before time runs out to win.</p> <p>It&rsquo;s tense and enjoyable, and the option to launch a retaliation against players who beat you is tempting, although we suspect the novelty will fade before long and the multiplayer clashes of the freeroaming mode are unlikely to have a much longer life. Once you&#39;ve finished the main story and polished off the GPS-marked side missions (around 30 hours by our reckoning) you&#39;re unlikely to find yourself playing on.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/wolfenstein-new-order/review" target="_blank">Wolfenstein: The New Order Review</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="What goes around comes around and all that..." alt="Watch_Dogs game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Watch-Dogs-7.jpg?1401334755" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Watch_Dogs Verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Watch_Dogs</em> promised big and while it doesn&#39;t quite match the level of expectation surrounding it, it&#39;s not far off.</p> <p>Its version of Chicago is impressive, the cat-and-mouse multiplayer livens things up and the gunplay, hacking and driving provide good, solid fun.</p> <p>But the lack of freedom in how to approach some missions and the unlikable main character seriously detract from the good stuff. The end result is not quite the game we were hoping for, but go in with slightly lowered expectations and this is still an experience packed with enjoyable action.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/apps-and-games/console-games/top-ten" target="_blank">The 10 Best Games in the World right now</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Look out: he&#039;s got a STICK!" alt="Watch_Dogs game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Watch-Dogs-6.jpg?1401334755" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 9 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> design </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> depth </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> addictiveness </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Watch_Dogs isn&#39;t quite the masterpiece we were expecting and craving, but it is a solid actioner worthy of your time</p> </div> </div> </div> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> <fieldset class="content-multigroup-group-carousel-item"><legend>Carousel Extras</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Watch_Dogs review </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Is this the thinking man&#039;s GTA? </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/playstation-4/watchdogs-preview/review" target="_blank">read more</a></p> http://www.stuff.tv/playstation-4/watchdogs-preview/review#comments Apps and Games Console games Gaming PlayStation 3 PlayStation 4 Watch Dogs Windows Xbox 360 Xbox One Tue, 27 May 2014 14:28:57 +0000 Tom Parsons 1435573 at http://www.stuff.tv SingStar coming to PlayStation 4—and your smartphone is the mic http://www.stuff.tv/android/singstar-coming-playstation-4-and-your-smartphone-mic/news <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Android and iOS microphone app also works on PS3, and it’s due out this autumn </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="SingStar" alt="SingStar" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/singstar-ps4.jpg?1400705136" /> </div> </div> </div> <p>The singing game genre&rsquo;s heyday is in the past, but Sony aims to reinvent it this autumn by ditching the need for pricey peripherals.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/android/singstar-coming-playstation-4-and-your-smartphone-mic/news" target="_blank">read more</a></p> http://www.stuff.tv/android/singstar-coming-playstation-4-and-your-smartphone-mic/news#comments Android Console games iOS PlayStation 3 PlayStation 4 Sony Wed, 21 May 2014 20:45:37 +0000 Andrew Hayward 1437586 at http://www.stuff.tv How I Made... Wolfenstein: The New Order http://www.stuff.tv/gaming/how-i-made-wolfenstein-new-order/feature <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Jens Matthies, creative director at MachineGames, explains how he and his team rebooted the FPS classic </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="I made this - Wolfenstein: The New Order" alt="I made this - Wolfenstein: The New Order" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/I-made-this-wolfenstein-new-order-001.jpg?1401181110" /> </div> </div> </div> <p><em>Wolfenstein 3D</em> was the game that caused many of us to get into developing games in the first place, so when my company MachineGames was acquired by Bethesda in 2010 we asked if we could have a crack at it. We&rsquo;ve been making <a href="http://www.stuff.tv/wolfenstein-new-order/review"><em>Wolfenstein: The New Order</em></a> ever since.&nbsp;</p> <fieldset class="content-multigroup-group-sections"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> THE INSPIRATION </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Wolfenstein: The New Order</em> is an action-adventure shooter that takes place in an alternate version of the 1960s, where the Nazis have won World War II and taken over the world. They have access to this great scientific knowledge, although it&rsquo;s a bit of a mystery where it came from.</p> <p>We&rsquo;ve taken inspiration directly from things like Mecha-Hitler to honour the outlandish nature of the series. Nothing&rsquo;s based on real Nazi technology but it&#39;s certainly rooted in it. I think if the Nazis knew how to make robot dogs they would have!</p> <p>You play as the classic Wolfenstein protagonist BJ Blazkowicz, but while he used to fight for an army, now it&rsquo;s basically just him against a global force. When id Software made <em>Wolfenstein 3D</em> in 1992 it was very clear that they were inspired by the action heroes of the day. We wanted to play off of that archetype and find a depth in that character.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/destiny/review">Everything you need to know about Destiny, Bungie&#39;s follow up to Halo</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="The New Order takes inspiration from the original Wolfenstein 3D" alt="I made this - Wolfenstein: The New Order" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/I-made-this-wolfenstein-new-order-002.jpg?1401181110" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> TAKING TIPS FROM TARANTINO </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>There&rsquo;s a lot of Nazi ideology that&rsquo;s so bizarre it feels like fiction, which definitely inspired what kind of story we wanted to tell and the world we created. [Quentin] Tarantino&rsquo;s&nbsp;<em>Inglorious Basterds</em>&nbsp;is a really helpful example, because it shows that you can tell a story on a very sensitive topic and still infuse it with humour.</p> <p>There are scenes in there that are as tense as any movie you&#39;ll ever see, and others times it&#39;s funny and playful. We certainly didn&#39;t want to shy away from the over-the-top craziness that makes Wolfenstein what it is, but the last thing we want to do is make light of the immense suffering that was caused.</p> <p>A first-person shooter is incredibly fast-paced in terms of the gameplay, so the story has to be very efficiently delivered. Thankfully we have a lot of experience in doing that, so we know where we can stretch it and where it has to be condensed. It goes from incredibly intense gunplay to sections where it&#39;s about interacting with characters and exploring.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/sony/head-hands-and-eyes-sony-s-project-morpheus/feature">Head, hands and eyes on with Sony&#39;s Project Morpheus VR headset</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="The story is integral to Wolfenstein: The New Order" alt="I made this - Wolfenstein: The New Order" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/I-made-this-wolfenstein-new-order-003.jpg?1401181110" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> OUR LEGACY </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>We&rsquo;re very passionate about not only creating a compelling story but also merging that with the gameplay in an unobtrusive fashion. Quite often either the gameplay is amazing and the story&#39;s lacklustre or vice versa. I think Naughty Dog are incredibly good at merging the two and we&rsquo;re very focused on making sure that both dimensions sing in harmony and the whole game is as strong as it can be.</p> <p>As a team we&rsquo;ve never made a sequel to a game before, so just doing that would be a lot of fun, but we&rsquo;re in sync with the&nbsp;<em>Wolfenstein</em>&nbsp;world now, with so many ideas on how we can develop the story and gameplay in the future. To make another one would be magnificent.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/wolfenstein-new-order/review">Wolfenstein: The New Order review</a></strong></p> <p><em>As told to <a href="http://www.stuff.tv/users/tom-wiggins">Tom Wiggins</a></em></p> <p><iframe frameborder="0" height="180" src="http://pages.haymarket.com/stuff_signup/enews_embed" width="300"></iframe></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Sounds like Jens wants to make the Wolfenstein sequel..." alt="I made this - Wolfenstein: The New Order" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/I-made-this-wolfenstein-new-order-004.jpg?1401181110" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/gaming/how-i-made-wolfenstein-new-order/feature" target="_blank">read more</a></p> http://www.stuff.tv/gaming/how-i-made-wolfenstein-new-order/feature#comments Console games Gaming PC PlayStation 3 PlayStation 4 Xbox 360 Xbox One Wed, 21 May 2014 10:31:59 +0000 Marc McLaren 1437515 at http://www.stuff.tv Sky Go and Now TV heading to PlayStation 4 this summer http://www.stuff.tv/now-tv/sky-go-and-now-tv-heading-playstation-4-summer/news <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> PS3 also getting Sky Go compatibility as a result of new deal </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Sky Go and Now TV heading to PlayStation 4 this summer" alt="Sky Go and Now TV heading to PlayStation 4 this summer" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/ps4-with-dualshock-4.jpg?1399052434" /> </div> </div> </div> <p>Sky and Sony have struck a deal that will see the former&rsquo;s Sky Go and Now TV services available on the PlayStation 4. Sky Go will also be coming to the PlayStation 3 (which already features a Now TV app).</p> <p>For the uninitiated, Sky Go is a service for Sky&rsquo;s satellite customers, allowing them to watch on-demand and live content in line with whatever subscription package they already pay for. Included are all six Sky Sports channels, 11 movie channels, Sky Atlantic, Eurosport and more.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/sam-kieldsen" title="View user profile.">Sam Kieldsen</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Now TV is a contract-free streaming TV service delivering instant access to hundreds of movies on demand as well as pay-as-you-go access to live Sky Sports and shows including <em>Game of Thrones</em>, <em>Mad Men</em> and <em>True Detective</em>.</p> <p>The move strikes us a win-win for both companies. It broadens Sky&rsquo;s second screen reach and Now TV&rsquo;s availability, at the same time as making the PS4 a more appealing entertainment device. The apps will appear on the PS4 and PS3 some time this summer.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/now-tv/skys-now-tv-demand-service-launches-xbox/news">Sky&rsquo;s Now TV on-demand service launches on Xbox</a></strong></p> <p><iframe frameborder="0" height="180" src="http://pages.haymarket.com/stuff_signup/enews_embed" width="300"></iframe></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Now TV is already available on the Xbox 360 and coming to the Xbox One " alt="Now TV is already available on the Xbox 360 and coming to the Xbox One " src="http://images.cdn.stuff.tv/sites/stuff.tv/files/now-tv-on-xbox.jpg?1399052434" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-carousel-item"><legend>Carousel Extras</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> PlayStation 4 gets Sky Go and Now TV </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/now-tv/sky-go-and-now-tv-heading-playstation-4-summer/news" target="_blank">read more</a></p> Now TV PlayStation 3 PlayStation 4 Sky Sony Thu, 01 May 2014 08:52:54 +0000 Sam Kieldsen 1436450 at http://www.stuff.tv Wolfenstein: The New Order http://www.stuff.tv/wolfenstein-new-order/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> How to solve a problem like Nazi world domination? With guns. Lots of guns. </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Wolfenstein: The New Order review" alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/Wolfenstein-the-new-order-15.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/tom-parsons" title="View user profile.">Tom Parsons</a> </div> </div> </div> <p><em>Wolfenstein: The New Order</em> probably isn&rsquo;t the game you&rsquo;re expecting. Sure, it&rsquo;s got lots of Nazi-killing, just as the 1992 original did. It&rsquo;s also got cyborg Nazis and the ability to dual-wield machine guns.</p> <p>What&rsquo;s unexpected is that it&rsquo;s also got a heart and an often sombre, melancholy tone and a preoccupation with the pointlessness of war.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £27.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> Price from </div> </div> </div> <div class="field field-type-text field-field-price-notes"> <div class="field-items"> <div class="field-item odd"> Tested on PS4 (£39) </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">8 stars</div> </div> </div> </div> </fieldset> <div class="field field-type-text field-field-pros"> <div class="field-label">Pros:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> At its best offers big, bombastic fun </div> <div class="field-item even"> Great production values </div> <div class="field-item odd"> Inventive setting and tech </div> <div class="field-item even"> Open combat options </div> </div> </div> <div class="field field-type-text field-field-cons"> <div class="field-label">Cons:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> The balance between silly and sombre isn&#039;t quite right </div> <div class="field-item even"> Some difficulty imbalances </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> B.J.&#039;s back </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Once again you&rsquo;re cast as American-Polish muscle-bound hero and one-man army, B.J. Blazkowicz, but after an initial (and actually rather dull) mission set during WWII you find yourself in an alternative 1960s where the Nazis won the war, enslaved the world and gave referees the right to shoot uppity footballers who object to getting a yellow card; we&rsquo;re not joking, just check this&nbsp;<a href="http://www.youtube.com/watch?v=yd2oInvp8ls" target="_blank">trailer</a>.</p> <p>The setting&#39;s allowed the designers to go full-blown bonkers with the technology and machines of the now advanced Third Reich. There are now genetically-engineered super-soldiers, giant mech-like robots, little flying robots, cyborg-dogs and EMP grenades.</p> <p>There are also insane characters. Deathshead returns from the last couple of (largely ignored) games, and the deranged, sadistic Frau Engel and her toy-boy Bubi are introduced.</p> <p>Is any of it realistic? Heck no. But it is fun and fairly inventive. The problem is that this insanity and lack of grounding is rather at odds with the sombre mood. The game wants you to reflect upon the horror of war while giving you ever more mental and gruesome ways to kill your enemies.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/tom-clancy-s-division/review" target="_blank">Why we&#39;re massively excited about Tom Clancy&#39;s The Division</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/lkJErwqI-2A" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Wolfenstein: The New Order review" alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/wolfenstein-the-new-order-console-game-playstation-xbox-review-005.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Wolfenstein: The New Order review" alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Wolfenstein-the-new-order-10.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="Wolfenstein: The New Order review" alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Wolfenstein-the-new-order-3.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> RuN AND GUN </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>And there really are loads of ways to kill your enemies, from fairly standard assault rifles to rapid-firing lasers and huge gun turrets.&nbsp;But it&rsquo;s also possible to tackle the vast majority of the game in a more stealthy manner, sneaking around enemies, stabbing them in the back or shooting them with a silencd pistol.</p> <p>The stealthy approach is encouraged by the presence of radio operators who&rsquo;ll raise an alarm and call reinforcements if you&rsquo;re spotted. The trick of sneakily finding and despatching of these guys before going all-guns-blazing on the reinforcement-less leftovers is probably the most satisfying way to play <em>The New Order</em>, but you are fairly free to play your own way, and your play style is rewarded with relevant perks &ndash; keep performing silent kills and you&rsquo;ll be granted the ability to move faster without creating noise, go machine-gun crazy and you&rsquo;ll be given faster dual-wield reloads.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/alien-isolation/review" target="_blank">Alien: Isolation will have you weeping with space terror</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Wolfenstein: The New Order review" alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Wolfenstein-the-new-order-22.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Wolfenstein: The New Order review" alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Wolfenstein-the-new-order-12.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="Wolfenstein: The New Order review" alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Wolfenstein-the-new-order-1.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-4"> <div class="field-label">Image #4:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_4" width="1200" height="900" title="Wolfenstein: The New Order review" alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Wolfenstein-the-new-order-23.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-text field-field-box-out-title"> <div class="field-label">Box Out Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> A trip down memory lane </div> </div> </div> <div class="field field-type-text field-field-box-out-body-text"> <div class="field-label">Box Out Body Text:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>There&#39;s a barely-hidden Easter Egg in <em>The New Order</em> that lets you play levels from the original Wolfenstein game. The blend of modern controls and old graphics and level design makes for a really fun distraction, but if there&#39;s any reward other than the nostalgia we haven&#39;t been given it.</p> <p>Where is it? You really don&#39;t need our help finding it.</p> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Pretty as a (really gory) picture </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>It&rsquo;s not the most spectacular game in existence, but if you buy the next-gen version you get a clearly next-gen experience, with loads of detail and realistic animation to character models, bright, dynamic flashes as bullets ricochet off armour, and some brilliantly bombastic sound effects. It ran judder-free for the duration of our playthrough, too.</p> <p>Cutscenes are brilliantly detailed and directed, too, even if the content sometimes jars &ndash; the sex scenes feel rather crowbarred in while the gore can be a little too nasty at times. This certainly isn&#39;t the most tasteful gaming experience around and the 18-certificate is well earned.</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/playstation-4/destiny/review" target="_blank">Destiny - taking Halo to places Master Chief never dreamed of</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Ooh, pretty lighting" alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RoW_SuperDestructor.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="One of the few times B.J. and Anya are on screen together but not bumping uglies" alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Wolfenstein-the-new-order-24.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> I am death incarnate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>There&rsquo;s a bit of an issue with the difficulty level, too. The normal, &ldquo;bring &lsquo;em on&rdquo; setting is far too easy most of the time and then very occasionally really chuffing hard. Similarly, respawn points are generally very forgiving but every so often rather unkind. Combine one of the unkind ones with one of the tough bits and you&rsquo;ve got a recipe for occasional frustration.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Running&#039;s a good plan here, too" alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Wolfenstein-the-new-order-7.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="Another thing to run away from. Even B.J. isn&#039;t that tough." alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Wolfenstein-the-new-order-25.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Wolfenstein: The New Order verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>But overall the new <em>Wolfenstein</em> game is a pleasure. There&rsquo;s variety in its levels and flexibility in the way you approach combat. There&rsquo;s gore, insane set-pieces and obvious-but-effective scares. And while it doesn&rsquo;t do much that&rsquo;s particularly new, it will keep you entertained from start to finish even as the silliness struggles against the sincerity. All in all a very effective plug for the next-gen gaming gap.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/stuffs-200-greatest-games-all-time/feature" target="_blank">The 200 Greatest games of all time</a></strong></p> <p>Review by <a href="https://plus.google.com/108645194361577794712/posts" target="_blank">Tom Parsons</a></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Wolfenstein: The New Order review verdict" alt="Wolfenstein: The New Order review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Wolfenstein-the-new-order-20.jpg?1400778371" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 8 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> design </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> depth </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> addictiveness </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 6 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>It doesn&#39;t hit every mark, but when it works <em>Wolfenstein</em> is an absolute blast</p> </div> </div> </div> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> <fieldset class="content-multigroup-group-carousel-item"><legend>Carousel Extras</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Wolfenstein: The New Order </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> We review the bonkers FPS </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/wolfenstein-new-order/review" target="_blank">read more</a></p> http://www.stuff.tv/wolfenstein-new-order/review#comments Console games PC PlayStation 3 PlayStation 4 Wolfenstein: The New Order Xbox 360 Xbox One Tue, 20 May 2014 18:52:38 +0000 Tom Parsons 1436190 at http://www.stuff.tv First Play: Watch_Dogs http://www.stuff.tv/playstation-3/first-play-watchdogs/feature <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> We first got our paws on Watch_Dogs very briefly last year, but now we’ve had a full four-and-a-half-hour preview of a much more finished build, and we’re impressed. </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1198" height="900" title="Bark to the future" alt="Watch_Dogs" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/STEAMPIPE.jpg?1398825967" /> </div> </div> </div> <p>Let&rsquo;s start with a few <em>pointers</em>: in case you haven&rsquo;t read our <a href="http://www.stuff.tv/playstation-4/watchdogs-preview/review" target="_blank">preview</a>, Watch_Dogs is an open-world game in the <em>GTA</em>/<em>Saints Row</em> mould, but with a story that sets it apart. You play Aiden Pearce, a hacker vigilante who goes to <em>labra-war</em> against a sinister group of <em>cyber-terrierists</em>.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/will-dunn" title="View user profile.">Will Dunn</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> beagle eyed </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The game starts off indoors, and a short mission leads you outside, so you&#39;re sat down and comfortable with the controls before you get your first look at Chicago - a trick that&#39;s at least as old as <em>The Wizard of Oz</em>, and still highly effective.&nbsp;Chicago looks fantastic on the PS4 build we played: dirty, windy, atmospheric and enormous. The painstaking detail in which it&rsquo;s been rendered makes it feel endlessly explorable, and it&rsquo;s particularly lovely in the rain. You can&rsquo;t beat good rain in a game, especially if you&rsquo;re zooming through it on a motorbike. </p> <p>The CtOS data you can overlay on your vision is unobtrusive, and can be quickly toggled on and off to allow you to scan your fellow citizens. Unless they&rsquo;re part of the plot, the people around you are procedurally generated, and the short bios that pop up about each of them allow you to make snap decisions about whether to leave them be (if they&rsquo;re, say, a nurse), or (if they&rsquo;re, say, a hedge fund manager) to hack their bank account, steal their car, drive their car into a lamp post and then blow it up in front of them. As in any game featuring large numbers of NPCs, you&rsquo;re going to hear the same lines of dialogue repeated by different people all around the city.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/alien-isolation/review" target="_blank"><em>Alien: Isolation</em> will have you weeping with space-terror</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Pinscher movement " alt="Watch Dogs" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/WD_Relaunch_Beautyshot_Canal.jpg?1398825967" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> corgi of destruction </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>At one point in the story, we used Aiden&rsquo;s considerable talents to lay a trap for some enemies. After a couple of minutes sowing the seeds of explosive disaster, it was time to find a hiding place and then use CtOS to trigger remote bombs and activate machinery, sending the confused enemy running into hiding places that were also, thanks to forward planning, full of bombs.</p> <p>You&rsquo;ll have plenty of opportunities to engage the enemy in the traditional way, too, but shoot-outs against more than a few enemies are difficult to survive, so the game is constantly pushing you towards its more interesting aspects - laying traps, hacking, sneaking and high-speed getaways - to get you through missions. Of course, that&rsquo;s not to say you can&rsquo;t just run into a situation and start brapping people with an assault rifle, if that&rsquo;s the way you want to play it.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/batman-arkham-knight/review" target="_blank">Everything we know about <em>Batman: Arkham Knight</em></a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Must... think... more.. dog.. puns..." alt="Watch Dogs Bedbug" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/BEDBUG.jpg?1398825967" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> mirror, signal, miniature schnauzer </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Driving ranges from realistic to cartoony, depending on what motor you&rsquo;ve got. High-end sports cars are tricky, flicky, spintrixes, but the motorbikes are unexpectedly sturdy; we took a couple of knocks that would have your leg right off in real life, and we didn&rsquo;t even fall over. Maybe we&rsquo;re just really good at motorbikes. Whatever you&rsquo;re driving, the chases are fantastic. Whether you&rsquo;re hunting an enemy or being chased by the po-po, having the CtOS on your side adds an extra element. Pursuit becomes all about leading your opponent into a trap where you can raise some bollards, change the traffic lights or blow up a steam valve, snaring them in a pile-up so you can either start shooting at them or speed off into the night. Unless they&rsquo;ve got a helicopter, that is, in which case best practice is to either hide under a bridge, or just keep driving until you explode.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="His bark was worse than his bike" alt="Watch_Dogs driving" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/MOTORCYCLE.jpg?1398825967" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> wired for hound </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Jumping into a car and landing in the previous occupant&rsquo;s choice of radio station is an important scene-setting element in any game in which you get to steal cars. Obviously there&rsquo;s a variety of genres and not all of it will be to your taste, but what matters is that the music fits the scene, and this soundtrack comes mostly from Chicago-based musicians. Within the first hour of driving around the city we&rsquo;d had several of those nice moments when the song perfectly matches the situation.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="The soundtrack includes works from Setter James, Collie Murs, Steeleye Spaniel and NO MORE DOG PUNS PLEASE" alt="Watch_Dogs driving" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/WD-Screenshot_E3_MadMile_Bridge_Carchase_1080p_FINAL_130821_10amCET_1377072825.jpg?1398825967" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> insane in the pomeranian </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>We knew Watch_Dogs was going to be compelling, exciting and dark, but we weren&rsquo;t prepared for it to have a crazy side. When you fancy a break from the real-world story you can buy a &lsquo;digital trip&rsquo; from a &lsquo;dealer&rsquo; on the street. Stick said cyberdrug in your ear and the real world fades away and is replaced by a hallucinatory mini-game: in one, you drive a flaming hot rod through a burning landscape, racking up points for the number of flame-headed zombies you mow down. In another, you stamp around Chicago in a huge mechanical spider, stamping on police cars and blowing things up with a Gatling gun. After a couple of hours of serious story, it&rsquo;s just what you need, and when your bloodthirst is slaked, you go back to the normal game. It&rsquo;s nice to have the option of enjoying some whacky stuff, but it&rsquo;s also an excellent idea to keep it separate from the main game.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/apps-and-games/console-games/top-ten" target="_blank">Stuff&#39;s Top 10 console games</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Nobody smacks the Spider-Tank with a rolled-up newspaper " alt="Watch_Dogs spider tank" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/DIGITAL_TRIP_SPIDERTANK.jpg?1398825967" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> You’re dalmatian’ me crazy </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The portion of the story we played didn&rsquo;t contain any big surprises. There might be some fascinating developments waiting further along in the story, but Aiden Pearce is brewed to the same tortured-vigilante recipe as Batman, The Punisher, Max Payne and a hundred others: his nearest and dearest are attacked, which makes him angry, and depressed, but also frees him up to go out and take bloody revenge on the Bad Guys. So far, so formulaic, but the script and the voice-acting are blockbuster-quality, and bear in mind we only played through a couple of sections of the plot.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="You&#039;re a basset to the company" alt="Watch Dogs gambling" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/POKER.jpg?1398825967" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-6"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> maximum dachsund satisfaction </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The overall impression we get from Watch_Dogs is that like the best open-worlders, it offers considerable playing time for your money. It&#39;s filled with exciting mini-games and multiplayer possibilities, from street racing to hacking your friends to taking control of the police forces (via the tablet app) and challenging them to escape. You can even play chess in it, if you like. It&rsquo;s <em>Assassin&rsquo;s Creed</em> meets <em>Deus Ex</em> with a touch of <em>GTA</em> and a smattering of <em>Saints Row</em>. If you like even one of those games, you&rsquo;re going to have a great time in <em>Watch_Dogs</em>.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/20-amazing-indie-games-you-can-download-right-now/feature" target="_blank">Here are 20 brilliant games you can download for free</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Er... app... dog... some sort of pun. I dunno. App dog. You know, like lap dog. That&#039;s as good as you&#039;re going to get, this far down the page. " alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/APP_TRAFFIC_LIGHT_TABLET.jpg?1398825967" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-carousel-item"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Watch_Dogs: First Play </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/playstation-3/first-play-watchdogs/feature" target="_blank">read more</a></p> http://www.stuff.tv/playstation-3/first-play-watchdogs/feature#comments Console games First Play Gaming PC PlayStation 3 PlayStation 4 Xbox 360 Xbox One Wed, 23 Apr 2014 16:00:02 +0000 Will Dunn 1435926 at http://www.stuff.tv Alien: Isolation http://www.stuff.tv/alien-isolation/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> All the essential intel on Creative Assembly&#039;s potentially groundbreaking xeno-hunter </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Hope he&#039;s brushed his teeth" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/alien-isolation-game-playstation-xbox-pc-screenshot-001.jpg?1397877806" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/benjiwilson" title="View user profile.">Ben Wilson</a> </div> </div> </div> <p>Some 

35 years after Ridley Scott <a href="http://www.imdb.com/title/tt0078748/" target="_blank">reinvented horror films</a> using what would quickly become the most iconic of extra-terrestrial lifeforms, a Sussex-based studio is seeking to do the same for soil-your-undergarments videogaming.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £-1.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default"> stars</div> </div> </div> </div> </fieldset> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Story </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>This time around you&#39;re Ellen&#39;s daughter Amanda, a Weyland-Yutani engineer drawn to an abandoned space station, the Sevastopol, by traces of the Nostromo&#39;s black box 15 years after the ship disappeared. And if none of that makes much sense to you, you&#39;d better watch the first film.</p> <p>Once on the space station, she loses contact with the rest of her crew &ndash; and swiftly comes into contact with a certain fallic-domed beast. The point of the adventure, then, is simply to survive; a prospect made especially tricky by the alien&#39;s movements being completely unscripted. There are no behaviour patterns to learn off by heart here. Just you and that infamous bitch, playing the deadliest game of cat-and-mouse imaginable.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/destiny/review">Destiny preview</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1594" height="900" title="You&#039;ll be using that motion tracker a lot" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-006.jpg?1397877806" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 
SETTING </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>
This is the closest you&#39;ll ever get to a virtual tour of the Nostromo. While the name&#39;s different and you&#39;re on a space station rather than a ship, everything about its design is informed by Scott&#39;s original movie setting.</p> <p>Cold white walls abound, CRT monitors blink through the darkness, and flashing lights guide you nervously through claustrophobic corridors from one room to the next. The hospital looks like the Nostromo&#39;s med bay, supersized. In the dining area, a table is littered with retro-sloganed cereal boxes and kids drawings &ndash; suggesting that whole families lived here at one time. Their current whereabouts will surely form a major plot point. (We&#39;re predicting &#39;oozetastic cocoon&#39;.)</p> <p>Other nods to the original flick include multi-lingual signs which play a vital role in navigation, all manner of workstation switches and levers, and various containers, gels and tools with which you&#39;re able to splice together additional melee weaponry. Fox supplied the devs with 3TB of unused <em>Alien</em> material, and it&#39;s evidently been put to fantastic use.
</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/20-amazing-indie-games-you-can-download-right-now/feature">20 amazing indie games you can download right now</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1578" height="900" title="Period detail is everywhere you look..." alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-011.jpg?1397877806" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1578" height="900" title="...and the period in question is the late-&#039;70s" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-004.jpg?1397877806" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1578" height="900" title="Unsettling, much?" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-012.jpg?1397877806" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>
Ingeniously, this looks like the future as imagined in the &#39;70s and &#39;80s, rather than the pristine, touchscreen-centric version popularised by modern telly and cinema. It&#39;s Tom Baker over David Tennant, Peter Weller as opposed to Joel Kinnaman.&nbsp;</p> <p>And HD really enables that setting to sing &ndash; as well as injecting the eponymous lead baddie with an entirely fresh sense of fear. The smooth, almost effortless movement first brought to screen by Bolaji Badejo has been mimicked perfectly, and may finally lay to rest your horrendous flashbacks of the old girl&#39;s distant offspring somehow learning to <em>swim</em> in <em>Alien 3</em>.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/batman-arkham-knight/review">Batman: Arkham Knight preview</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/9nqsrfYKK-s" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Gameplay </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>

The biggest risk being taken by Creative Assembly is unleashing a game with no fire button upon a market saturated with shooters. Evidently, the idea here is to go in the opposite direction to colossal xeno-flop <em><a href="http://www.metacritic.com/game/playstation-3/aliens-colonial-marines" target="_blank">Aliens: Colonial Marines</a></em>, and that has to be considered a positive. Instead of conventional weaponry, your only hope while navigating the Sevastopol &ndash; at least to begin with &ndash; is a motion tracker, a flashlight, and a limp-limbed melee attack.</p> <p>In a potential masterstroke, <em>Isolation</em> isn&#39;t about killing the alien, but outlasting it. And the lack of enemy scripting isn&#39;t the only thing ensuring you a tough ride; it learns from your behaviour, too. Try to use the same route through each environment, or attack with the same cobbled-together object too often, and Creative Assembly says it&#39;ll adjust its tactics in response. How exactly remains to be seen, but it sounds fascinating.

</p> <p>And when the acid lady does appear as a blip on your motion tracker? Well, it&#39;s as terrifying as you both hoped and dreaded. Particularly when the signal then disappears again, inspiring <em>Blair Witch</em>-esque shrieks of &#39;where the eff is it?!&#39; in your mind. Even more frightful are the occasions when you catch the shadow of its tail draping down from above, or switch on the flashlight to spot it sliding past a doorway. It&#39;s going to be challenging to maintain that intensity and fear across 10-12 hours, but the initial signs are very promising.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/first-play-child-light/feature">First Play: Child Of Light</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="At this point, you&#039;ll probably want to hide" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-009.jpg?1397877806" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Not what you want to see when you enter a dark room" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-002.jpg?1397877806" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="You can craft your own weapons on the Sevastopol" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-003.jpg?1397877806" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> THE INSIDE VIEW </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>A critical component in <em>Isolation</em>&#39;s fear factor is the lack of a HUD, which senior designer Gary Napper says would dilute the experience. &ldquo;I love playing games where I&#39;m shooting stuff and I see numbers bouncing off heads,&rdquo; <a href="http://www.officialplaystationmagazine.co.uk/2014/03/10/alien-isolation-gameplay-hands-on-feeling-the-horror-on-ps4-with-creative-assembly/3/" target="_blank">he told Official PlayStation Magazine</a>. &ldquo;But we&#39;ve made a game that&#39;s all about atmosphere and tension and horror, and you can&#39;t really apply that to it.&rdquo;</p> <p>Senior producer Jonathan Court, meanwhile, is keen to point out that while the alien&#39;s behaviour is unscripted, the narrative is not. While there&#39;s much to explore on the Sevastopol, this is no open-world game: &ldquo;We&rsquo;ve got a series of beats and a strong story that takes you through,&rdquo; <a href="http://

http://metro.co.uk/2014/01/07/alien-isolation-interview-we-keep-scaring-ourselves-4253295/" target="_blank">he revealed to Metro</a>. &ldquo;But we also have multiple routes and opportunities to go back where you&rsquo;ve been.&rdquo;</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1594" height="900" title="&#039;Exit&#039; sounds like a good idea to us" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-005.jpg?1397877806" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> RELEASE DATE </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Alien: Isolation</em>&nbsp;arrives on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC on 7 October. &quot;We couldn&#39;t be happier to finally announce a date for&nbsp;<em>Alien: Isolation</em>,&rdquo; Creative Assembly&#39;s Alistair Hope said on delivering the news last month. &quot;The reaction we have seen so far has been simply incredible, from the screams and shrieks to the cold sweats and racing hearts. It&#39;s the Alien game that we&#39;ve always wanted to play and we can&#39;t wait to let everyone get their hands on it this fall.&quot;</p> <p>Remember your childhood days when Hallowe&#39;en actually seemed scary? On this evidence, 2014 may be the year those pre-November night terrors make an alien-influenced comeback&hellip;</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/playstation-4/tom-clancy-s-division/review">Tom Clancy&#39;s The Division preview</a></strong></p> <p><iframe frameborder="0" height="180" src="http://pages.haymarket.com/stuff_signup/enews_embed" width="300"></iframe></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1594" height="900" title="You&#039;d be pretty gutted if you escaped from a xenomorph only to die in an airlock" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-008.jpg?1397877806" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Preview </div> </div> </div> <p><a href="http://www.stuff.tv/alien-isolation/review" target="_blank">read more</a></p> http://www.stuff.tv/alien-isolation/review#comments Apps and Games Console games Gaming PlayStation 3 PlayStation 4 Xbox 360 Xbox One Fri, 18 Apr 2014 07:57:54 +0000 Marc McLaren 1435505 at http://www.stuff.tv 5 ways to re-awesomise your Sony PlayStation 3 http://www.stuff.tv/playstation-3/5-ways-re-awesomise-your-sony-playstation-3/feature <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> No PlayStation 4 yet? These tips and tricks will give your PS3 such a lease of life that you won&#039;t need one </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Sony PlayStation 3" alt="5 ways to re-awesomise your Sony PlayStation 3 PS3" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/5-ways-to-re-awesomise-your-sony-playstation-3-ps3-001.jpg?1395109203" /> </div> </div> </div> <p>In gaming terms, the PlayStation 3 is ancient. Sony&#39;s third-gen console was released in 2006; to put that in context, the iPhone didn&#39;t arrive until 2007, Android first appeared in 2008 and the iPad in 2010. And since the <a href="http://www.stuff.tv/playstation-4/review" target="_blank">PlayStation 4</a> debuted in November, it&#39;s no longer even Sony&#39;s most powerful games machine.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/mark-wilson" title="View user profile.">Mark Wilson</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 1. Gorge on free games </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The PS3 already has a advantage over the PS4 in terms of how many titles are available for it,&nbsp;but nowhere is that more apparant than on PlayStation Plus. Sign up to PS Plus on PS4 and, right now, you could get the decent enough Dead Nation: Apocalypse Edition totally gratis. Sign up on PS3 and you could download the superb <a href="http://www.stuff.tv/tomb-raider/review" target="_blank">Tomb Raider</a> reboot, the gorgeous <a href="http://www.stuff.tv/playstation-3/bioshock-infinite/review" target="_blank">Bioshock Infinite</a>, the brilliant Uncharted 3 and the massively playable <a href="http://www.stuff.tv/borderlands-2/review" target="_blank">Borderlands 2</a>, plus XCOM: Enemy Unknown, <a href="http://www.stuff.tv/littlebigplanet-karting/review" target="_blank">Little Big Planet Karting</a> and Brothers: A Tale Of Two Sons. All totally free.</p> <p>OK, so &#39;free&#39; isn&#39;t strictly accurate - the service costs &pound;40 a year - but you do also get automatic software updates, early betas and cloud saving. Or, to put it another way, that&#39;s&nbsp;a mere &pound;5.49/month for seven top PS3 games, with new ones added each month. Sounds like a no-brainer.</p> <p><strong>PlayStation Plus:</strong> &pound;40/year</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation/video-history-sonys-playstation/video" target="_blank">The history of Sony&#39;s PlayStation</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="PlayStation Plus" alt="5 ways to re-awesomise your Sony PlayStation 3 PlayStation Plus" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/5-ways-to-re-awesomise-your-sony-playstation-3-ps3-002.jpg?1395109203" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 2. Get immersive gaming sound </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Eschew headsets with names like &#39;Fragmax 2000&#39; for a&nbsp;wired pair from a company known for sound perfectionism. Sennheiser&rsquo;s U320s give amplified sound via their comfortably squidgy earpads. Lift the noise-cancelling mic to switch it off automatically, with the added bonus of feeling like an extra in Universal Soldier.</p> <p><strong>Sennheiser U320:</strong> &pound;100</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/headphones/top-ten" target="_blank">The 10 best headphones in the world right now</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Sennheiser U320" alt="5 ways to re-awesomise your Sony PlayStation 3 Sennheiser U320" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/5-ways-to-re-awesomise-your-sony-playstation-3-sennheiser-u320-001.jpg?1395109203" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 3. Turn it into a child-sitter </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>This Skylanders-meets-Disney fest converts your PS3 into a powerful child distractor - and given that it&#39;s not yet available on PS4, that&#39;s a potentially huge advantage.</p> <p>Using the figurines of Sulley from Monsters, Inc., Mr Incredible and Jack Sparrow, players can mash up Disney films to create new games in an open &lsquo;sandbox&rsquo; mode called Toybox. The only problem will be getting your PS3 back for <a href="http://www.stuff.tv/playstation-3/dark-souls-ii/review" target="_blank">Dark Souls II</a>.</p> <p><strong>Disney Infinity Starter Pack:</strong>&nbsp;&pound;60</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/disney-infinity/review" target="_blank">Disney Infinity review</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Disney Infinity" alt="5 ways to re-awesomise your Sony PlayStation 3 Disney Infinity" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/5-ways-to-re-awesomise-your-sony-playstation-3-disney-infinity-001.jpg?1395109203" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 4. Make it your media hub </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The PS4 is a long way off being a multimedia monster, with no DLNA and music streaming limited to Sony&#39;s Music Unlimited store. The PS3, in contrast, does pretty much everything you&#39;d want a media console to do.</p> <p>To get the best out of it, treat yourself to a&nbsp;network attached storage (NAS) device - the&nbsp;<a href="http://www.stuff.tv/synology/synology-ds213j/review" target="_blank">Synology DS213J</a>&nbsp;should do nicely. Slot a hard-drive or two into the NAS drive,&nbsp;pour in your media and pair with the PS3 via DLNA for a media feast. Serve with the tastiest cuts of TV courtesy of Netflix. Garnish with a Twitter argument about whether the new House Of Cards is any good or not.&nbsp;</p> <p><strong>Synology DiskStation DS213j</strong>: &pound;170</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Synology DiskStation DS213J" alt="5 ways to re-awesomise your Sony PlayStation 3 Synology Diskstation DS213J" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/5-ways-to-re-awesomise-your-sony-playstation-3-synology-ds213j-001.jpg?1395109203" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 5. Give the engine an overhaul </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Provide your PS3 with a welcome nitro boost by replacing its dusty old hard drive with a fresh, speedy solid-state one. The 240GB&nbsp;Crucial M500 drive has almost fallen into impulse-buy territory, with benefits that are subtle but useful for impatient gamers: quicker boot times, faster load screens and reduced lag on demanding games.</p> <p><strong>Crucial M500 240GB SSD:</strong> &pound;90</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/stuffs-200-greatest-games-all-time/feature" target="_blank">The 200 greatest games of all time</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Crucial M500 SSD" alt="5 ways to re-awesomise your Sony PlayStation 3 Crucial M500 SSD" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/5-ways-to-re-awesomise-your-sony-playstation-3-crucial-m500-ssd-001.jpg?1395109203" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/playstation-3/5-ways-re-awesomise-your-sony-playstation-3/feature" target="_blank">read more</a></p> http://www.stuff.tv/playstation-3/5-ways-re-awesomise-your-sony-playstation-3/feature#comments PlayStation 3 PS3 Sony Mon, 17 Mar 2014 15:36:48 +0000 Marc McLaren 1433802 at http://www.stuff.tv