Titanfall http://www.stuff.tv/sg/respawn/titanfall/features en-SG 5 million Xbox Ones sold, but the PS4 still wins with 7 million http://www.stuff.tv/sg/5-million-xbox-ones-sold-ps4-still-king-7-million/news <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Seems Titanfall isn&#039;t quite enough to make everyone want an Xbox </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="567" height="425" title="5 million Xbox Ones sold, but the PS4 still king with 7 million" alt="5 million Xbox Ones sold, but the PS4 still king with 7 million" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/titanfall_xbox.jpg?1397803297" /> </div> </div> </div> <p dir="ltr" id="docs-internal-guid-07e5e5e9-731f-579f-4fe6-b48fd335b47d">Microsoft seems to be doing pretty well in the console arena, <a href="http://news.xbox.com/2014/04/xbox-one-march-npd" target="_blank">announcing</a>&nbsp;it has managed to sell over 5 million Xbox One consoles. That would&#39;ve been impressive... if Sony hadn&#39;t said it sold over 7 million PS4s just a few days earlier.</p> <p dir="ltr">Sorry, Microsoft, Sony&#39;s still getting more love.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/sg/users/erna-mahyuni" title="View user profile.">Erna Mahyuni</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> PS4 conquers </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p dir="ltr" id="docs-internal-guid-07e5e5e9-7342-465c-24eb-afe8a17bc9e6">Besides Titanfall, the Xbox One also saw three other titles in the top 10 console games list &mdash; Plants vs. Zombies: Garden Warfare, Call of Duty: Ghosts, and Metal Gear Sold V: Ground Zeroes.</p> <p dir="ltr">On the bright side, both consoles are outselling their predecessors by a wide margin. PS4 sales are 94 per cent more than what the PS3 sold in 2007, with the Xbox showing a 56 per cent increase over Xbox 360 sales post-launch.</p> <p dir="ltr">Microsoft reports that Xbox One fans spend an average of five hours per day on the console, collectively totalling more than one billion hours on games and apps.</p> <p dir="ltr">The company promises more improvements and frequent system updates to come, with more games to showcase at E3 in June. That certainly sounds exciting, but it can&rsquo;t be denied that right now the PS4 is still king of the consoles. Heck, it even has its <a href="http://www.stuff.tv/sg/playstation-4/playstation-4-getting-its-very-own-tv-series/news" target="_blank">&nbsp;own TV series</a>. But the main winning factor for the PS4 right now is still the price (overseas anyway), so Microsoft has a tough time there unless it considers unbundling the Kinect.</p> <p dir="ltr">If you&#39;ve been considering getting an Xbox One, here&#39;s our<a href="http://www.stuff.tv/sg/xbox-one/5-best-microsoft-xbox-one-games-so-far/feature" target="_blank"> list of the best games so far for the platform</a>. Oh, and check out our <a href="http://www.stuff.tv/sg/xbox-360/titanfall/review" target="_blank">Titanfall review</a> while you&rsquo;re at it.</p> <p>[Source: <a href="http://thenextweb.com/insider/2014/04/18/microsofts-xbox-one-passes-5m-units-sold-retailers-titanfall-boost-enough-beat-sony/" target="_blank">TheNextWeb</a>]</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/z5sqPxbLmIU" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/sg/5-million-xbox-ones-sold-ps4-still-king-7-million/news" target="_blank">read more</a></p> http://www.stuff.tv/sg/5-million-xbox-ones-sold-ps4-still-king-7-million/news#comments PlayStation 4 Titanfall Xbox One Fri, 18 Apr 2014 06:39:33 +0000 Melvin Tang 1435712 at http://www.stuff.tv Titanfall's great – but it's not the next-gen game-changer everybody thinks it is http://www.stuff.tv/sg/microsoft/titanfalls-great-its-not-next-gen-game-changer-everybody-thinks-it/feature <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> We spent some time stomping around dystopian landscapes in robo-suits to find out whether Titanfall will be the Xbox One’s first must-have game, or just another shooting range for gobby teenagers </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Titanfall" alt="Titanfall" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/titanfall-04.jpg?1392772891" /> </div> </div> </div> <p>Last week I spent two and a half hours playing Titanfall &ndash; EA&rsquo;s six-a-side, multiplayer- and <a href="http://www.stuff.tv/sg/microsoft/microsoft-xbox-one/review" target="_blank">Xbox One</a>-only shooter.</p> <p>It was enormous fun. In fact, I can think of ten things right now it was better than: sitting on a larger than average pine cone without any trousers on, eating a raw hammer, doing some proper work... I won&rsquo;t go on. But when I put the controller down I was left feeling that it wasn&rsquo;t quite the FPS awakening the hype had led me to expect.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/sg/users/tom-wiggins" title="View user profile.">Tom Wiggins</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Titano-mechy </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>It all starts off well. The first time you watch a Titan fall to earth like a meteorite and then &lsquo;mount up&rsquo; &ndash; a bit like Warren G and Nate Dogg (RIP) from the year 2203 might &ndash; feels brilliant. Grasped by your robo-chum, you&rsquo;re shoved inside his metal torso, ready to lay waste to all around you.</p> <p>Titans are slow and cumbersome, with only short dashes in each direction possible. They&rsquo;re also restricted to terra firma, meaning they can&rsquo;t jump or climb stairs. If it&rsquo;s not wheelchair accessible, it&rsquo;s not Titan accessible. Apparently the Daleks taught them nothing.</p> <p>But what Titans lack in mobility they make up for in firepower, with the kind of weaponry that makes ED-209&rsquo;s cannons look like spud guns. You can customise the loadout of both your Titan and pilot, with new weapons unlocked as you level up. There are also added perks that often don&rsquo;t come into play until death, such as auto-eject, or a nuclear self-destruct mode that turns anything in the vicinity to toast when your Titan expires. Their arsenal also includes a Vortex Shield, which can be used to halt incoming bullets and missiles in mid-air, Magneto-style, before flinging them back the way they came.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/sg/xbox-one/5-best-microsoft-xbox-one-games-so-far/feature" target="_blank">The five best Xbox One games so far</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Titanfall" alt="Titanfall" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/titanfall-06.jpg?1392772891" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Titanfall: Atlas" alt="Titanfall: Atlas" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/titanfall-atlas.jpg?1392772891" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="Titanfall: Ogre" alt="Titanfall: Ogre" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/titanfall-ogre.jpg?1392772891" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-4"> <div class="field-label">Image #4:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_4" width="1200" height="900" title="Titanfall: Stryder" alt="Titanfall: Stryder" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/titanfall-stryder.jpg?1392772891" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Keep on running </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Playing as an organic, fleshy human is a vastly different experience. Nimbly scampering around between the feet of massive mechs while they do battle above you is also pretty awesome (until one of them treads on you), while each pilot&rsquo;s wall-running and jetpack-assisted jumping abilities mean clambering around the map is a joy. Where Assassin&rsquo;s Creed often feels like a set of predetermined moves strung together, Titanfall&rsquo;s parkour gives it the freedom of a 3D platformer.</p> <p>On foot you also have the advantage of being able to sneak down alleyways and hide in buildings; safe places where Titans can&rsquo;t go (just stay away from the doors and windows). Rooftops also provide a good high vantage point from which to attack the more vulnerable points around the robots&rsquo; heads. If you want, you can even jump on a Titan&rsquo;s back to hitch a ride, or unload a clip down its neckhole.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Titanfall" alt="Titanfall" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/titanfall-03_0.jpg?1392772891" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Tactical layer cake </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Dotted around each map you&rsquo;ll also find computer-controlled enemies that function largely as cannon fodder, but can act as all-too-tempting distractions in the heat of battle. It&rsquo;s all very well gleefully gunning down a grunt for a few easy points, but you won&rsquo;t be so smug when a human opponent shoots you in the back as you do so.</p> <p>And therein lies Titanfall&rsquo;s biggest strength. You do battle on multiple levels: robot to robot, human to human, and various combinations of both. You can abandon your Titan at any time, instructing it to guard its position or follow you around. Unsurprisingly, using a 20-foot robot as a decoy while you activate your cloaking device and sneak about on ground level can be a very effective tactical weapon. After all, you can&rsquo;t just hide a massive mech in a cupboard; this isn&rsquo;t Metal Gear Solid.</p> <p>These tactical layers are far more pronounced than any FPS character class system (although there&rsquo;s one of those too) and it does help to level the playing field &ndash; but only a bit. I still found myself propping up the bottom of the leaderboard in a lot of rounds and the people I was playing against can only have played the game once or twice before too. The only game mode I did well in was Hardpoint, which, aside from the killing, rewards points for going to a place and standing there for a bit without dying. I was pretty good at that.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Titanfall" alt="Titanfall" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/titanfall-07.jpg?1392772891" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Titanfall" alt="Titanfall" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/titanfall-05.jpg?1392772891" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> A next-gen game-changer? </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Rather than being an entirely new FPS experience, Titanfall ultimately reminded me most of Battlefield 4. Switch the robots for tanks and choppers and you&rsquo;ve got EA&rsquo;s COD rival, just on a smaller scale (plus you won&rsquo;t need to spend hours learning how to pilot the Titans without embarrassingly crashing into a radio mast). And that&rsquo;s not a bad thing.</p> <p>I&rsquo;m not saying Titanfall is a poor game; far from it. It&rsquo;s the <a href="http://www.stuff.tv/sg/microsoft/microsoft-xbox-one/review" target="_blank">Xbox One</a>&rsquo;s first designed-for-next-gen shooter and it&rsquo;s a vital weapon in its fightback against the <a href="http://www.stuff.tv/sg/playstation-4/sony-ps4/review" target="_blank">PlayStation 4</a>&rsquo;s initial dominance. We&rsquo;d take it over Killzone any day of the week. It&rsquo;s just not the gaming game-changer you might&rsquo;ve been led to believe.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Titanfall" alt="Titanfall" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/titanfall-02_0.jpg?1392772891" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-carousel-item"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Titanfall preview </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Xbox One&#039;s secret weapon is great, but not fantastic </div> </div> </div> <div class="field field-type-filefield field-field-carousel-image-small"> <div class="field-label">Carousel item small image:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_carousel_image_small" width="450" height="340" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/titanfall-04.jpg?1392772448" /> </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/sg/microsoft/titanfalls-great-its-not-next-gen-game-changer-everybody-thinks-it/feature" target="_blank">read more</a></p> http://www.stuff.tv/sg/microsoft/titanfalls-great-its-not-next-gen-game-changer-everybody-thinks-it/feature#comments Apps and Games Console games Microsoft Titanfall Xbox One Wed, 12 Feb 2014 17:59:25 +0000 Nigel Yap 1432354 at http://www.stuff.tv