It starts with an innocent look out the window for an unnamed boy, who spots the silhouette of a mysterious girl in the rain. He calls out to her, and notices that similarly invisible creatures who are exposed by the rain, is on her trail.
The rain shall reveal all
Rain is not your normal adventure and puzzle games. During a closed-door session at the Tokyo Game Show, the developers demonstrated simple gameplay controls - walk, jump and interact - but it is far from the usual platformer game. For one, the character is defenseless and has no means of attack.
The rain is your ally, and your worst enemy. With it, you can spot the boy, who is barely visible even as the rain splashes on him and creates a silhouette. Move indoors, and you’ll have to rely on environmental objects such as water puddles, wet footprints or bump into objects to pinpoint his location.
These actions reveal the boy’s position to you, and unfortunately, to the unknown creatures. And once that happens, run. Run for your dear life, and hide.
There are two methods to hide your presence - going under a shelter to mask yourself from the monsters, or running underneath a monster that’s taller to seek safety. Monsters are also attracted to sound. Play it right, and you can distract them, clearing a path in the process. During the demo, a gramophone was cleverly cranked up to got the attention of the monster, allowing the boy to slip through and follow the girl.
More after the break...
Short and sweet
The developers stated that the volume of the game is not large, and it has up to five hours of gameplay. But not everything is revealed in the first playthrough, as more puzzles will appear when the player tackles the game for the second time.
Lost in the rain will be available on PlayStation Store from 3rd October. Pre-orders for the game has begun, priced at $19, and will include exclusive Lost in the rain items such as a mini soundtrack, dynamic theme avatars and a custom theme.