Stuff Singapore partners with Oculus Rift to present world's first magazine in Virtual Reality

Forget digital formats, the future of magazines belongs on your head

Development is still in its early stages, but believe us when we say that this will change everything.

Instead of physically reading Singapore's most entertaining tech magazine by having it in front of you, wouldn't you rather read it in a digital world of your choosing?

Everything is awesome

Imagine enjoying your very own copy of Stuff from the top of Mount Everest, on the bridge of the Enterprise, or on the frozen surface of Hoth. Visualise yourself tapping products on the pages and having them pop up in front of you. Be right there with us in person when we conduct exclusive interviews with the biggest names in tech.

Soon all that can be real - virtually real, that is. The possibilities are endless in the realm of VR. Our colleagues first started talking to the folks from Oculus during CES when we conducted a face-on review, but we took it one step further with this coming collaboration.

More after the break...

The first issue of Stuff Singapore in VR is currently targeted for 1 April 2015, and will be available in all known and unknown languages. Simply select one of your choice, pick one of the preset digital environments, and enjoy the magazine as you never have before. Every back issue of the magazine is also targeted for virtual conversion. 

Stay tuned for more details!

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