
We never found out who our nameless companion was, but the time we spent together in Journey felt special. Together we hid from the glaring eyes of monsters, skidded like snowboarders down glistening golden sand dunes and danced majestically through the air.

Since we could only communicate with musical notes we didn’t talk. Instead, we conversed with a call-and-response singalong where we peeped sounds at each other like Morse code operators. While unintelligible, these sonic interactions felt reassuring, reminding us that we weren’t alone and helping us signal crudely to each other.

As you might have gathered, Journey is an unusual game. There’s no text and no speech. It’s a minimalist sound and vision experience where you guide a pin-legged pilgrim through beautiful, desolate landscapes towards a distant mountaintop. There’s little in the way of challenge and it’s short, too – each pilgrimage lasting no more than two hours. It should be dull but Journey’s quiet, mellow adventure is captivating, intriguing and friendly.

Often you walk alone, taking in sights that move from Moorish buildings half-buried in sand to icy cliff tops, while finding simple pleasure in the understated fun of sliding down slopes, gliding gently through the air and struggling against fierce blasts of wind. Basic as these actions are, they are so finely tuned that they are as much a part of Journey’s concentrated gaming magic as the varied, mysterious world you travel through. Then, every now and again, your own journey seamlessly intersects with that of another player bringing a fresh social air to your trek.

In Journey the simple joy of being there is everything. While it has enough secrets to demand a couple of replays, Journey isn’t a game that demands constant return visits. Instead you get a wonderful, meditative experience that will lodge itself in your memories and stay there long after you’ve put away the controller.
Latest Apps and Games reviews
-
Metro: Last Light
We take a nerve-jangling ride on the irradiated Moscow underground with Metro: Last Light
-
Far Cry 3: Blood Dragon
A glorious, ass-kickingly unashamed celebration of 80s action movie tropes – and a pretty brilliant game to boot
-
Dead Island: Riptide
-
Injustice: Gods Among Us
Holy smoke, Batman! DC Comics and Mortal Kombat have had a baby and called it Injustice: Gods Among Us
-
Tiger Woods PGA Tour 14
Tiger Woods PGA Tour 14 ups its game – but is it an eagle or a bogey?
-
Bioshock Infinite
The brainiest shooter series around goes beyond the sea and heads for heavens with Bioshock Infinite.
Apps and Games news
-
Xbox One – the games
With fifteen games due out this year – we take a look at those revealed so far
-
New Xbox reveal - games we expect to see
With hours to go until the big Xbox reveal, we take a look at the games we expect to see strutting their stuff on Microsoft's big green stage
-
Best iPhone and iPad apps this week
From gazing at the stars to gazing into a glass of gin, this week's pick of the best iOS apps cover every eventuality
-
Batman: Arkham Origins trailer released
The Dark Knight takes on Deathstroke in a five-minute smackdown
-
Nintendo reveals upcoming games ahead of E3
With no big press conference at this year’s E3, Nintendo announces a collection of new titles via video
-
Inside the real Google I/O
Think Google I/O is all about swanky hardware launches? Think again. Swiftkey's Joe Braidwood takes a look at the event from the developer's point of view



Comments