Impossible Mission (1984)
Stop Professor Elvin Atombender from hacking the world's security computers by infiltrating his robot-guarded lair and finding the scattered pieces of the prof's password – hacking was a bit more amateur back then. Revolutionary for its use of randomly generated room layouts.
Rolling Thunder (1986)
We're convinced Rolling Thunder has the best lead character sprite ever. In fact, everything about it is stylish and generously sized – no squinting to see who you're shooting in this classic scrolling platformer.
Ghosts 'n Goblins (1985)
If ever you wanted proof that young 'uns have got it easy, get them to play this. Trying to get Sir Arthur through this epic knight's tale with his armour and dignity intact is surely one of the toughest gaming challenges ever.
The sequel to Sabre Wulf – we'll try not to roll our eyes at all this deliberate misspelling – sees Sabreman traverse a castle and numerous caverns to escape the Underwurlde. An old-school classic.
LBP's sleeve-filling trick was the ability to create your own levels and share them online, establishing an amazing gaming ecosystem that was strengthened by the launch of an equally awesome sequel. And one of the cutest characters ever in Sackboy.