Oculus http://www.stuff.tv/my/oculus/videos en-MY Leap Motion makes play for VR with headset mount, hints at next-gen sensor http://www.stuff.tv/my/leap-motion/leap-motion-makes-play-vr-headset-mount-hints-next-gen-sensor/news <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Cheap mount affixes the Controller to an Oculus Rift, but bigger plans are afoot </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Leap Motion VR" alt="Leap Motion VR" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/leap-motion-vr.jpg?1409276550" /> </div> </div> </div> <p>If virtual reality headsets like the Oculus Rift are truly going to immerse wearers in their digital worlds, they&rsquo;ll need to drop the game controllers - at least for some experiences. Leap Motion wants to help.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>That&rsquo;s the short-term benefit that Leap is proposing, and the company hopes that developers will take note. But Leap doesn&rsquo;t just want to have its Controller attached to existing headsets by hobbyist programmers and early adopters.</p> <p>More significantly, it wants to be part of the next wave of VR devices, which is why Leap is also working on a Dragonfly prototype sensor. Co-founder and chief technology officer David Holz promises it will deliver &ldquo;greater-than-HD image resolution, color and infrared imagery, and a significantly larger field of view.&rdquo;</p> <p>We&rsquo;ll surely see more about this new sensor before long, but If that doesn&rsquo;t sound like an open invitation for every VR headset maker to drop Leap a line, then we don&rsquo;t know what it is.</p> <p>[Source: <a href="http://blog.leapmotion.com/leap-motion-sets-a-course-for-vr/">Leap Motion</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/leap-motion/leap-motion/review">Leap Motion: one year on review</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/3ATQG9mnm34" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/my/leap-motion/leap-motion-makes-play-vr-headset-mount-hints-next-gen-sensor/news" target="_blank">read more</a></p> http://www.stuff.tv/my/leap-motion/leap-motion-makes-play-vr-headset-mount-hints-next-gen-sensor/news#comments Leap Motion Oculus Rift Thu, 28 Aug 2014 19:34:27 +0000 Hafizah Osman 1446107 at http://www.stuff.tv Fully Charged: Netflix’s VR browsing interface, Samsung’s tablet rainbow shines upon London, and Facebook is paying Oculus Rift bug bounties http://www.stuff.tv/my/facebook/fully-charged-netflix-s-vr-browsing-interface-samsung-s-tablet-rainbow-shines-upon-london-a <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Catch up on the fun and fantastic in our latest morning tech news roundup </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Oculix" alt="Oculix" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/netflix-vr.jpg?1408673059" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Netflix creates Oculus Rift VR browsing prototype </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Yesterday, Netflix published the results of its latest Hack Day, in which developers have free reign to dream up new functionality based around the streaming video service. One of the prototypes really stands out: Oculix, a working virtual reality interface that uses the Oculus Rift headset and Leap Motion controller to let you use gestures to explore the service&rsquo;s offerings in 3D.</p> <p>Whether or not this will actually turn into something useful down the line remains to be seen, but it&rsquo;s an interesting vision for now. Check out Netflix&rsquo;s <a href="http://techblog.netflix.com/2014/08/netflix-hack-day-summer-2014.html">blog post</a> for other notable prototypes, including one that uses Philips Hue lightbulbs to match the colour of what you&rsquo;re watching.</p> <p>[Source: <a href="http://techblog.netflix.com/2014/08/netflix-hack-day-summer-2014.html">Netflix</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/netflix/future-netflix-scarily-accurate-suggestions-and-maybe-live-sport/news">The future of Netflix: scarily accurate suggestions and (maybe) live sport</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/wmbnjFYSpao" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Samsung builds a rainbow out of 150 tablets </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Tacking a vivid rainbow upon the London skyline with the help of 150 Galaxy Tab S tablets, Samsung on Tuesday evening unveiled the &ldquo;Midnight Rainbow,&rdquo; which measures 26x14 feet and chains together the devices to create the colourful effect.</p> <p>It was assembled at Observation Point on Southbank in the UK, and was designed to show off the sharp AMOLED display in grand fashion - but it only remained in place until yesterday afternoon. If you missed it, the Midnight Rainbow lives on in the photo above.</p> <p>Or you can do Samsung a solid and pick up 150 tablets for a makeshift recreation. Or maybe just buy one for yourself; as our review below espouses, it&rsquo;s a rather excellent Android option on the smaller end of the tablet pool.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/android/samsung-galaxy-tab-s-84/review">Samsung Galaxy Tab 2 8.4 review</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="800" title="Midnight Rainbow" alt="Midnight Rainbow" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/samsung-galaxytabs-rainbow.jpg?1408673059" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Facebook paying Oculus Rift users to report bugs </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The tens of thousands of lucky Oculus Rift development kit owners probably feel pretty lucky to get in on the ground floor of something huge. We bet most of them didn&rsquo;t know that using the hardware extensively could make them a fair amount of money, as well.</p> <p>Facebook has just lumped Oculus in on its bug bounty program, which pays at least US$500 (RM1586) per eligible reported bug from a independent security contractor - and there&rsquo;s no maximum on the amount paid.</p> <p>Facebook reportedly paid US$1.5 million (RM4.8 million) for such bug reports across its properties last year, so&hellip; get to work, Rift dev kit owners. It&#39;s likely to pay you sooner than whatever VR experience you&#39;re working on will.</p> <p>[Source: <a href="http://www.theverge.com/2014/8/20/6004113/facebook-will-now-pay-you-money-to-find-bugs-in-the-oculus-rift">The Verge</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/oculus/gamescom-2014/oculus-rift-dev-kit-2-eyes-preview-gamescom-2014/feature">Oculus Rift Dev Kit 2: eyes-on preview at Gamescom 2014</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Oculus Rift" alt="Oculus Rift" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/oculusrift_2.jpg?1408673059" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/my/facebook/fully-charged-netflix-s-vr-browsing-interface-samsung-s-tablet-rainbow-shines-upon-london-a#comments Facebook Galaxy Tab S 8.4 Netflix Oculus Rift Samsung Thu, 21 Aug 2014 06:30:00 +0000 Hafizah Osman 1445571 at http://www.stuff.tv Oculus Rift Dev Kit 2: eyes-on preview at Gamescom 2014 http://www.stuff.tv/my/oculus/gamescom-2014/oculus-rift-dev-kit-2-eyes-preview-gamescom-2014/feature <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> We strapped into the latest version of the Rift at in Cologne and took our eyes for an immersive spin </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Rift DK2" alt="Oculus Rift Dev Kit 2: eyes-on preview at Gamescom 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/20140813_104847.jpg?1408457887" /> </div> </div> </div> <p>After leaving the small demo room tucked away in an unassuming corner of Gamescom, I had my verdict - the Oculus Rift DK2 is by far the best thing that I&#39;ve ever had on my face.</p> <p>Having never tried previous iterations of the Rift before, I didn&#39;t really know what to expect.&nbsp;</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/esat-dedezade" title="View user profile.">Esat Dedezade</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Lucky&#039;s Tale </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The first title I tried out was a platformer called Lucky&#39;s Tale, which saw me control a fox called Lucky from a third-person perspective.</p> <p>That&#39;s quite an interesting deviation from the usual first-person Oculus titles that we&#39;ve seen to date, and I was worried that I wouldn&#39;t experience the same level of immersion that they offered.</p> <p>Thankfully, I was wrong. The minute I opened my eyes, I wasn&#39;t in a small white demo room in Germany anymore. I was in a bright cartoon world, high above a vast body of water.</p> <p>Leaning over the edge brought the drop into view, and as butterflies flitted around my face, I found myself instinctively reaching out to grab them.</p> <p>I was a bit taken out of the experience however, when I couldn&#39;t see my own arms in front of my face. If all Oculus titles were compatible with sensor gloves which mapped your 1:1 hand motions in real-time, the experience would be even better.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="You have to try it. Words aren&#039;t enough." alt="Oculus Rift Dev Kit 2: eyes-on preview at Gamescom 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/20140813_101746.jpg?1408457887" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1199" height="899" title="Pleasantville" alt="Oculus Rift Dev Kit 2: eyes-on preview at Gamescom 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Untitled-1_8.jpg?1408457887" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>One of the DK2&#39;s improvements is a higher resolution screen (1080p versus the original Development Kit&#39;s 1280x800 display), and after the initial few seconds of noticing the pixels (they are right up against your eyeballs after all), my mind just erased them out, and I was well and truly lost in the world.</p> <p>Using a controller, I guided Lucky around, smashing boxes, jumping on bad guys and running across walkways. As Lucky moved, the camera automatically followed him around, occasionally zooming in to help navigate tricky walkways.</p> <p>I also found myself naturally peering in closer to objects like flowers and mushrooms to get a better look at them; made possible by the same head-tracking LED lights from the Crystal Cove iteration, although on the DK2 they&#39;re hidden from view.&nbsp;</p> <p>A camera tracks these LEDs, which allows your head to be tracked in 3D space, letting you peer around objects and adding an impressive layer of immersion.</p> <p>After guiding Lucky to the end of the level, I had to throw some bombs at a few targets. Aiming was taken care of with my head. I simply looked where I wanted to aim, and pressed the trigger. Simple.</p> <p>By this point I know I&#39;ll be snapping up a Rift on launch day, and it occured to me that I didn&#39;t feel sick.</p> <p>Many users of past iterations of the Rift have complained about motion sickness, but the DK2 has a higher framerate, reducing motion blur which Oculus tells us all but eradicates motion sickness.</p> <p>I tend to deal with motion in games quite well anyway (Mirror&#39;s Edge on a projector didn&#39;t phase me), so it&#39;s hard for me to say if my lack of discomfort was down to the increased frame rate or not.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="600" height="449" title="Under the hood" alt="Oculus Rift Dev Kit 2: eyes-on preview at Gamescom 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Untitled-4_1.jpg?1408457887" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="600" height="451" title="Bombs away" alt="Oculus Rift Dev Kit 2: eyes-on preview at Gamescom 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Untitled-2_3.jpg?1408457887" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> SuperHot </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><iframe frameborder="0" height="300" scrolling="no" src="http://gfycat.com/ifr/MessyWateryHare" width="620"></iframe></p> <p>You might already be familiar with this successful Kickstarter title, an FPS that pits you agains hordes of low-poly red goons; the catch is that time moves only when you do, with bullets leaving Matrix-style trails in the air as you weave among them.</p> <p>I&#39;d played the free online demo about 50 times before in the past, but the Rift made it even better.</p> <p>It began by peeking around a corner at a group of enemies at the other end of a corridor. Rounding a corner, the window to my right shattered, showering me with glass and putting me right in the path of a line of bullets.&nbsp;</p> <p>I instinctively ducked as I moved forward, and this simple reflex saved my virtual life, sending the bullets harmlessly above my head.&nbsp;</p> <p>As I made my way closer to the enemies, they fired off multiple shots each. I rushed forward to reach my gun, then froze.&nbsp;</p> <p>In front of me was a wall of bullets, but rather than duck, I opted to go full Neo.</p> <p><iframe frameborder="0" height="300" scrolling="no" src="http://gfycat.com/ifr/UnrealisticSparseBunny" width="620"></iframe></p> <p>Slowly creeping forward, I weaved between the deadly peppering, and marvelled at a single bullet as it missed my face by centimetres.</p> <p>I turned my head sideways and again, instinctively reached my hand out to catch the bullet in mid flight, such was my level of immersion.</p> <p>And then, sadly, it was over. I pulled the headset off, and I was at Gamescom once again - but a Rift-virgin no more.</p> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> The future </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The final retail version, Oculus&#39; Nate Palmer tells me, will have an even higher resolution screen and a faster frame rate for an even better experience.</p> <p>Palmer also announced that Oculus VR will be having its first-ever developers conference this year on 19 September.</p> <p>Without the games to support it, the Rift is nothing more than an amazing curiosity, but from what I&#39;ve seen so far, it will bring virtual reality to the masses &ndash;&nbsp;dropping countless jaws along the way.</p> <p>There&#39;s still no release date for the final retail version (yes, I asked), but we might see further announcements from the developers conference next month, so stay tuned.</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/my/oculus/five-best-games-weve-played-oculus-rift-so-far/feature" target="_blank">The five best games we&#39;ve played on Oculus Rift so far</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Look into my eyes" alt="Oculus Rift Dev Kit 2: eyes-on preview at Gamescom 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/20140813_104931_HDR.jpg?1408457887" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/my/oculus/gamescom-2014/oculus-rift-dev-kit-2-eyes-preview-gamescom-2014/feature" target="_blank">read more</a></p> http://www.stuff.tv/my/oculus/gamescom-2014/oculus-rift-dev-kit-2-eyes-preview-gamescom-2014/feature#comments Gamescom 2014 Gaming Oculus Rift Wed, 13 Aug 2014 16:18:53 +0000 Tein Hee Seow 1444791 at http://www.stuff.tv Samsung’s Gear VR headset could let you switch between virtual and reality http://www.stuff.tv/my/android/samsung-s-gear-vr-headset-let-you-switch-between-virtual-and-reality/news <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> A source has leaked some essential information about the unit </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="604" height="453" title="Samsung’s Gear VR headset to let you switch between virtual and reality" alt="Samsung’s Gear VR headset to let you switch between virtual and reality" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/ocu.jpeg?1406285067" /> </div> </div> </div> <p>Samsung&rsquo;s partnered with Oculus for a <a href="http://www.stuff.tv/my/android/samsung-and-oculus-collaborating-phone-centric-vr-headset/news">phone-centric VR headset</a> named Gear VR, but you should have known that by now. What&rsquo;s new is that this yet-to-be-launched device will most likely feature capabilities that include letting you switch between virtual and reality.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/hafizahosman" title="View user profile.">Hafizah Osman</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Irresistible features </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>SamMobile also says the headset will feature a back button that doubles up as a pass-through switch (read: lets you flicker between virtual and reality) and touchpad on its surface because you won&rsquo;t be able to access them on your mounted smartphone.</p> <p>Other leaks have led us to believe the Gear VR will come with some sort of movie viewing option, in addition to being able to view your panoramic pictures taken with the device it connects to. It seems that upon installation, the VR software will automatically download the &ldquo;VR Panorama&rdquo; and &ldquo;VR Cinema&rdquo; apps. &nbsp; &nbsp;</p> <p>In addition, it might also allow you to speak commands to your device and if you&rsquo;ve remained in your fake world for more than an hour, it nudges you with a reminder &ndash; it doesn&rsquo;t want you getting too lost in your own version of <em>Total Recall</em>.</p> <p><strong>READ MORE:</strong> <a href="http://www.stuff.tv/my/oculus/leaked-samsungs-vr-headset-picture-spotted-online/news">Leaked: Samsung&#39;s VR headset picture spotted online</a></p> <p>[Source: <a href="http://techcrunch.com/2014/07/24/samsungs-vr-software-leak-shows-initial-apps-ability-to-switch-between-virtual-and-real-reality/" target="_blank">TechCrunch</a>, image: <a href="http://www.sammobile.com/2014/07/24/exclusive-samsung-gear-vr-setup-walkthrough-first-look-at-gear-vr-manager/" target="_blank">SamMobile</a>]&nbsp;</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="567" height="425" title="Samsung’s Gear VR headset to let you switch between virtual and reality" alt="Samsung’s Gear VR headset to let you switch between virtual and reality" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/samsing.jpg?1406285199" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/my/android/samsung-s-gear-vr-headset-let-you-switch-between-virtual-and-reality/news" target="_blank">read more</a></p> http://www.stuff.tv/my/android/samsung-s-gear-vr-headset-let-you-switch-between-virtual-and-reality/news#comments Android Galaxy S5 Oculus Rift Samsung Fri, 25 Jul 2014 07:07:15 +0000 Hafizah Osman 1443254 at http://www.stuff.tv Fully Charged: Uncharted live-action film in 2016, the Steam Controller goes analog, and the official X-Men VR experience http://www.stuff.tv/my/oculus/fully-charged-uncharted-live-action-film-2016-steam-controller-goes-analog-and-official-x-men <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Catch up on the news you might’ve missed in our morning roundup </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Uncharted 3" alt="Uncharted 3" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/uncharted3.jpg?1406258780" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Uncharted film slated for June 2016 release </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Sony is serious about turning the fantastic Uncharted action-adventure video game franchise into a live-action film, as evidenced by yesterday&rsquo;s news that it will be released in cinemas on 10 June 2016. That prime bit of summer real estate was vacated by the delay of The Amazing Spider-Man 3, and comes despite the lack of an actor to play the role of Nathan Drake.</p> <p>Deadline reports that Sony is trying to wrangle Mark Wahlberg again after previous failed attempts. Frankly, we can&rsquo;t imagine hearing a voice other than Nolan North&rsquo;s coming out of a Drake, but the video game voice actor doesn&rsquo;t have the big-name star quality a movie studio probably seeks. The King of Kong director Seth Gordon is set to helm the flick.</p> <p>The Amazing Spider-Man 3 will launch in 2018 instead, putting a surprising four-year gap between sequels, but it won&rsquo;t be the next time we see the Spider-Man movie universe in action: Sinister Six, which spotlights the web-head&rsquo;s most notable villains, is set to debut on 11 November 2016.</p> <p>[Source: <a href="http://www.deadline.com/2014/07/sony-spider-man-sinister-six-playstation-uncharted/">Deadline</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/e3-2014-six-things-sony-s-ps4-event-you-need-see/feature">PlayStation at E3 2014: Six things from Sony&rsquo;s PS4 event that you need to see</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> The Steam Controller adds an analog stick </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Valve aims to shake up the PC gaming market with its TV-centric Steam Machines initiative&mdash;and shake it up even further with the Steam Controller, which features large touch panels that dominate the face of the peripheral. But as potential buyers have bristled against its unconventional design, Valve has seemed willing to rethink the approach a bit with each revision.</p> <p>Case in point: a new image has surfaced from the latest Steam client beta that shows an analog stick added near the face buttons. Those large touch trackpads are still the biggest focus, but players (and developers) who seek a more traditional experience may well be able to have it.</p> <p>[Source: <a href="http://facepunch.com/showthread.php?t=1238036&amp;p=45477260&amp;viewfull=1">Facepunch</a> via <a href="http://www.engadget.com/2014/07/23/valves-steam-controller-thumbstick/">Engadget</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/valve/exclusive-12-steam-machines-detailed-fondled-and-photographed-every-angle/feature">EXCLUSIVE: 12 Steam Machines detailed, fondled and photographed from every angle</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="585" title="Steam Controller" alt="Steam Controller" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/steam-controller.png?1406258780" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Oculus Rift tapped for X-Men VR experience </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>All of the excitement and geeky shenanigans of Comic-Con are starting up, and comic fans attending this year&rsquo;s show are sure to be inundated with cool things to see and do. Here&rsquo;s another: 20th Century Fox has created a VR experience based on the Cerebro computer helmet from the X-Men series, and you can try it out on the Oculus Rift at the show.</p> <p>You&rsquo;ll have to use the VR helmet to track down blue-skinned Mystique, all while sitting in Professor X&rsquo;s iconic wheelchair. It&rsquo;s only 90 seconds in length, but Fox is recording each attempt for attendees to share online thereafter. Let&rsquo;s hope it&rsquo;s a trial run that&rsquo;ll eventually lead to a full-blown Cerebro simulator when the Rift finally hits stores.</p> <p>[Source: <a href="http://news.yahoo.com/x-men-vr-experience-coming-comic-con-125147219.html">Yahoo News</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/node/1442485%2523node-1442485">Oculus VR developers working on own motion controllers</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="621" title="X-Men" alt="X-Men" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/oculusrift-xmen.jpg?1406258780" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/my/oculus/fully-charged-uncharted-live-action-film-2016-steam-controller-goes-analog-and-official-x-men#comments Film and TV Gaming Oculus Rift Sony Steam Box Thu, 24 Jul 2014 06:30:00 +0000 Hafizah Osman 1443228 at http://www.stuff.tv Oculus VR developers working on own motion controllers http://www.stuff.tv/my/node/1442485%2523node-1442485 <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> But will it cause a rift with third party developers? </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Oculus Rift Headset" alt="Oculus Rift Headset" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/Oculus%20Rift.jpg?1405761494" /> </div> </div> </div> <p>Oculus VR is reportedly building its own motion controls to complement the upcoming Oculus Rift headset, set to be released in September of this year.</p> <p><a href="http://www.cnet.com/uk/news/oculus-to-ge-hands-on-with-new-virtual-reality-gear/" target="_blank">CNet</a>&nbsp;is reporting that the company have been using some of the money to create more product prototypes, particularly motion control.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/peterawlins" title="View user profile.">Peter Rawlins</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The concept seems similar to the one that Sony is using with its&nbsp;<a href="http://www.stuff.tv/my/playstation-4/head-hands-and-eyes-sony-s-project-morpheus/feature" target="_blank">Project Morpheus</a>&nbsp;VR kit; it makes use of the PlayStation Move controller and camera to record and utilise the position of player&rsquo;s hands.</p> <p>An&nbsp;official Oculus controller would make for a more consistent user experience for consumers; but it risks alientating third-party accessory manufacturers.</p> <p>However, it&#39;s not hard to see why the company could be heading down this route; currently the Oculus Rift is a head-mounted display that is responsive to head motions yet needs a separate controller and PC plug-in.&nbsp;The likes of&nbsp;<a href="http://www.stuff.tv/my/google/google-io-2014/how-google-cardboard-scratch/feature" target="_blank">Google Cardboard</a>, meanwhile,&nbsp;are already pointing towards a future of fully-mobile VR. </p> <p>With&nbsp;an integrated interface and motion control system, Oculus could eventually become a standalone device all its own.</p> <p>[Source: <a href="http://www.cnet.com/uk/news/oculus-to-ge-hands-on-with-new-virtual-reality-gear/" target="_blank">CNet</a>]</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/my/facebook-won-t-ruin-oculus-rift-it-ll-dramatically-broaden-its-horizons/feature" target="_blank">Facebook won&rsquo;t ruin Oculus Rift &ndash; it&rsquo;ll dramatically broaden its horizons</a></strong></p> <p>&nbsp;</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="604" height="453" title="The PrioVR exoskeleton, a third-party motion capture system for Oculus Rift" alt="The PrioVR exoskeleton, a third-party motion capture system for Oculus Rift" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/priovr-hands-on-05_1.jpg?1405761494" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/my/node/1442485%2523node-1442485" target="_blank">read more</a></p> http://www.stuff.tv/my/node/1442485%2523node-1442485#comments Oculus Project Morpheus Fri, 18 Jul 2014 11:26:00 +0000 Hafizah Osman 1442556 at http://www.stuff.tv Alien: Isolation on Oculus Rift is so frightening, you might not want to play http://www.stuff.tv/my/e3-2014/alien-isolation-oculus-rift-so-frightening-you-might-not-want-play/feature <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Game over, man... game over! </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/8_1389089751.jpg?1404892671" /> </div> </div> </div> <p>In the time I&rsquo;ve spent playing <em>Alien: Isolation</em>, I haven&rsquo;t been able to take my eyes off the screen. But there&rsquo;s not being able to take your eyes off the screen, and there&rsquo;s not being able to take the screen off your eyes.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/will-dunn" title="View user profile.">Will Dunn</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>When Oculus offered me the chance to play <em>Alien: Isolation</em> on their latest developer kit, I was confident I&rsquo;d be able to survive for upwards of five minutes. I&rsquo;d been practicing on a standard TV setup, and I&rsquo;d figured out a relatively death-free way to get through the first segment. I built a noisemaker from spare parts, used it to distract the creature and crept through several rooms before realising I&rsquo;d taken a wrong turn.</p> <p>At that point, I did what I imagine I&rsquo;d do if I really did find myself in a deserted spaceship being hunted by a hissing, invincible nightmare made from knives and acid: I hid under a table and waited to die. It didn&rsquo;t take long.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/playstation-4/e3-2014/order-1886-first-play/feature">our First Play of <em>The Order: 1886</em></a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/10_1402071197.jpg?1404892671" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/2_1389089746.jpg?1404892671" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>While the visual immersion of the Oculus version doubles the speed and intensity with which <em>Isolation</em> ruins your underwear, there are changes in gameplay that make it creepier still.</p> <p>In the standard flatscreen version, when you push the button to pull up at your proximity sensor, the rest of your view goes out of focus as you watch the deadly green blob that represents the &lsquo;creature&rsquo;. In the Oculus version, you have to physically look down to see the sensor. This is horrible, because you&rsquo;re turning your body away from the unsafe space that harbours the claws and teeth from which you&rsquo;re hiding, exposing the top of your head and the back of your neck. It gives you the wrong, prickly feeling you get when you turn your back on an empty doorway into an unlit room. It also makes the game even harder, because you tend to sneak furtive glances at the sensor rather than constantly checking the creature&rsquo;s position.</p> <p>READ MORE: <a href="http://www.stuff.tv/my/playstation-3/e3-2014/far-cry-4-first-play/feature">our First Play of <em>Far Cry 4</em></a></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/4_1401190459.jpg?1404892671" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>More peering occurs when you get in a cupboard. Getting in a cupboard happens a lot in Alien: Isolation, because lockers and cupboards are your main survival tools. Hiding in a locker is the pretty much the only way to share a room with the creature and remain uneaten. Of the few hours I&rsquo;ve spent playing the game, perhaps half of that has been spent in a cupboard.&nbsp;You sneak breathlessly to another cupboard when the coast is clear, then watch in horror as the alien walks in and stands exactly where you were just standing, tasting the volume of air you&rsquo;ve just left. To check the coast is clear, you can lean forward and peer through the slits in the door (you don&rsquo;t want to do this if the alien is right outside), and in the flatscreen version you do this with the sticks. In the Oculus version, you lean your head forward and peer around. Then you look down at your proximity sensor, again by physically bending your soft, vulnerable neck, and you squeeze back out into the room.&nbsp;</p> <p>Then you realise it&rsquo;s waiting for you around the corner, listening, and you hear the <em>whung-whung-whung</em> of its feet on the metal floor and you scurry into the next room, as far back under the table as you can go, and it finds you anyway and drags you out and its jaws close over your face.</p> <p>READ MORE: <a href="http://www.stuff.tv/my/playstation-4/tom-clancys-rainbow-six-siege-first-play/review">our First Play of <em>Rainbow Six: Seige</em></a></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/7_1389089751.jpg?1404892671" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>As the loading screen returned, I wasn&rsquo;t sure I wanted another go. However, I was also keenly aware of having made some kind of girlish mewling noise in front of the Oculus team when the Alien dragged me out from under the table and ate my head, so I also wasn&rsquo;t sure if I wanted to take the Rift off yet.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/06_1402071176.jpg?1404892671" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>One of the saving graces of playing this game on the current prototype is that it&rsquo;s still relatively low-res. After a second go at getting through past the Alien in which I spent an embarrassing amount of time hiding in an air duct before being impaled on the creature&rsquo;s tail, I spoke to Oculus&#39;s Nate Mitchell about how it would look on the final consumer version of the Rift. He mentioned a setup the VR engineers at Valve (several of whom have recently moved over to Oculus) called &lsquo;The Room&rsquo; &ndash; a dizzyingly immersive, almost completely convincing VR environment that is the Oculus benchmark for what they want to achieve with the consumer headset. Personally, for games like<em> Lucky&rsquo;s Tale</em> and <em>Superhot</em>, this kind of holodeck-level immersion sounds amazing.</p> <p>But for hiding in a cupboard waiting to be eviscerated? I&rsquo;m not sure I have the nerve.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/oculus/oculus-founder-tells-stuff-were-going-sell-rift-cost-price/news">Oculus founder Palmer Luckey speaks to Stuff</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/5_1401190461.jpg?1404892671" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-carousel-item"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> What it&#039;s like to play Alien: Isolation on Oculus Rift </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> &#039;...a nerve-jangling brownquake of bowel-loosening terror&#039; </div> </div> </div> <div class="field field-type-filefield field-field-carousel-image"> <div class="field-label">Carousel item big image:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_carousel_image" width="920" height="340" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/carousel-images/alieniso.jpg?1404892671" /> </div> </div> </div> <div class="field field-type-filefield field-field-carousel-image-small"> <div class="field-label">Carousel item small image:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_carousel_image_small" width="450" height="340" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation.jpg?1404892671" /> </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/my/e3-2014/alien-isolation-oculus-rift-so-frightening-you-might-not-want-play/feature" target="_blank">read more</a></p> http://www.stuff.tv/my/e3-2014/alien-isolation-oculus-rift-so-frightening-you-might-not-want-play/feature#comments Apps and Games E3 2014 Gaming Oculus Mon, 30 Jun 2014 10:59:00 +0000 Elissa Loi 1441513 at http://www.stuff.tv The five best games we've played on Oculus Rift so far http://www.stuff.tv/my/oculus/five-best-games-weve-played-oculus-rift-so-far/feature <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> It might be months before the proper Oculus Rift goes on sale, but we&#039;ve already played some pretty astonishing titles on it </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/OCR3.jpg?1405385624" /> </div> </div> </div> <p>Unless you&#39;re a game developer, you&#39;re best off waiting for Oculus to put the finishing touches on its thinner, lighter, higher-resolution consumer version of the Rift. However, that doesn&#39;t mean its developer kits aren&#39;t absolutely amazing to have a go on, and we&#39;ve been fortunate enough to take a number of games for spin. Here&#39;s what&#39;s really tickled our retinas thus far.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/will-dunn" title="View user profile.">Will Dunn</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> SuperHOT </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>You can play the demo version of SuperHOT now at superhotgame.com, and we recommend you do: it&rsquo;s an interesting and very stylish take on first-person shooters. What sets SuperHOT apart from the crowd is time: it moves only when you move. Run towards your enemies and they&rsquo;ll be able to shoot you without much trouble, but stand still and bullets travel through the air like coins falling through treacle. You don&rsquo;t get much in the way of weaponry in SuperHOT, but manage the time dilation right and you can weave through a hail of gunfire to despatch them.</p> <p>What Oculus brings to this, apart from a far more immersive first-person experience, is a finer level of control. You can physically lean to one side to avoid bullets in a way that isn&rsquo;t possible with a flat display. This makes bullet-avoidance more intuitive and more economical: because you&rsquo;re immersed in VR, you have much better depth perception and you only move as much as you need to avoid being shot in the face, before turning and watching with great satisfaction as the bullet flies ponderously over your shoulder.</p> <p>READ MORE: <a href="http://www.stuff.tv/my/oculus/ces-2014/face-review-oculus-rift-crystal-cove-bona-fide-vr-revolution/feature">Face-on with the Oculus Crystal Cove prototype</a></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/SUPERHOT_2.jpg?1405385624" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/SUPERHOT_6.jpg?1405385624" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Lucky’s Tale </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>We hadn&rsquo;t really thought about Oculus Rift as something you could use to play platform games, or really any game that doesn&rsquo;t use a first-person view, but this charming little jumpabout shows virtual reality can be a lot more versatile. We didn&rsquo;t see much new in the game itself &ndash;you play a cartoon fox who sproings about a multicoloured world that will be familiar to anyone who&rsquo;s played <em>Crash Bandicoot</em>&nbsp;&ndash; but the viewpoint, &nbsp;floating like a disembodied ghost behind Lucky, is new and exciting. It does feel weird for a minute or two as your brain adjusts to this new form of perception, but it soon becomes natural. Looking around also becomes a highly intuitive means of controlling the game: there are a few points when you have to take aim at something, and you do so by looking, without the game needing to tell you.</p> <p>One of the things we were most impressed by in <em>Lucky&rsquo;s Tale</em> was the main menu, a <em>Super Mario World</em>-esque map that you zoom in on just by leaning in towards it and peering around like a curious giant. It made us think about the possibilities for strategy games and even board games in virtual reality. Imagine hovering over your army in a next-next-gen <em>Total War</em>, or even a futuristic <em>Risk</em>, for that matter.</p> <p>READ MORE: <a href="http://www.stuff.tv/my/google/google-io-2014/how-google-cardboard-scratch/feature">We build Google Cardboard, the RM110 VR headset, from a cardboard box</a></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/LuckysTale1.jpg?1405385624" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/LuckysTale2.jpg?1405385624" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/LuckysTale3.png?1405385624" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> War Thunder </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The graphics in this WW2-themed MMO are faithful rather than impressive, there&rsquo;s almost no storyline and it doesn&rsquo;t lend itself to a quick 20-minute play. But while lengthy tank battles will remain the preserve of flatscreen players, we took one of War Thunder&rsquo;s fighter planes for a spin in Oculus and it was enormous fun.</p> <p>Flying games (and racing games) are perfect for VR, because they&rsquo;re about moving around while sitting still, and that&rsquo;s also exactly what you&rsquo;re doing in VR. You remain seated, holding controls just in front of you, but you get a great impression of movement. In the WW2 fighter&rsquo;s cockpit the Rift makes things easier, mainly because you can look out of the window. Positioning your plane in the right spot to swoop down on your enemies is one of the trickier parts of flying games, and it&rsquo;s a lot easier to pinpoint ground targets when you can just lean over and have a look. In a dogfight situation, too, it&rsquo;s handy to be able to fly while looking over your shoulder. The one upgrade it really needs is hand tracking: on the demo we played, we had to reach blindly for the flight stick and the throttle, so some virtual hands to use the virtual controls would make things a lot more convincing.</p> <p>READ MORE: <a href="http://www.stuff.tv/my/oculus/oculus-rift-will-give-viewers-vr-look-david-attenborough-s-next-series/news">David Attenborough&#39;s next series will have scenes shot for Oculus Rift</a></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/USSR_March7th_5.jpg?1405385624" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1595" height="923" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/USSR_March7th_6.jpg?1405385624" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Eve: Valkyrie </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>One of the first games to really show what this new generation of virtual reality was capable of, Valkyrie&rsquo;s intergalactic dog-fighting is simple but effective, a bit like the X-Wing games of the &lsquo;90s. Rift support allows you to look around the cockpit and even down to see your virtual, space-faring legs ( just don&rsquo;t attempt to move them, or you&rsquo;ll look ridiculous).In combat, the Rift shows its potential not just as a display, but as a controller: aiming missiles is taken care of simply by looking at what you want to blast out of the sky, and looking at it until it explodes.READ MORE: <a href="http://www.stuff.tv/my/oculus/oculus-founder-tells-stuff-were-going-sell-rift-cost-price/news">Oculus founder Palmer Luckey speaks to Stuff</a></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/eveValkyrie.jpg?1405385624" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Alien: Isolation </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>On a flat screen, this game is scary. When you&rsquo;re trapped in virtual reality, it becomes <a href="http://www.stuff.tv/my/e3-2014/alien-isolation-oculus-rift-so-frightening-you-might-not-want-play/feature">a nerve-jangling brownquake of terror</a>.The immersive graphics and sound do a horribly good job of convincing you that you really are locked in a drifting spaceship with a hissing, invincible nightmare made from knives and acid. But the real terror comes from the physical movements you have to perform. In the flatscreen version, you press a button to pull up your proximity sensor and watch the deadly green blob that represents the alien&rsquo;s location. In the Oculus version, you have to physically look down to see the sensor. This feels wrong at an instinctive level, because you&rsquo;re turning your body away from the unsafe space that harbours the claws and teeth from which you&rsquo;re hiding, exposing the top of your head and the back of your neck. Erk.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alieniso.jpg?1405385624" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-carousel-item"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 5 games you need to play on Oculus Rift </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Believe us, you&#039;ll be awestruck by how real these games look </div> </div> </div> <div class="field field-type-filefield field-field-carousel-image-small"> <div class="field-label">Carousel item small image:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_carousel_image_small" width="450" height="340" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/eveValkyrie_1.jpg?1405385623" /> </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/my/oculus/five-best-games-weve-played-oculus-rift-so-far/feature#comments Apps and Games Gaming Oculus Rift Tue, 08 Jul 2014 14:10:30 +0000 Elissa Loi 1441510 at http://www.stuff.tv Leaked: Samsung's VR headset picture spotted online http://www.stuff.tv/my/oculus/leaked-samsungs-vr-headset-picture-spotted-online/news <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> To be named Samsung VR Gear and will be announced at the next IFA </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="567" height="425" title="Leaked: Samsung&#039;s VR headset picture spotted online" alt="Leaked: Samsung&#039;s VR headset picture spotted online" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/oculus%20rift%20vr.jpg?1404896613" /> </div> </div> </div> <p>Remember when we mentioned <a href="http://www.stuff.tv/my/oculus/samsung-taking-oculus-rift-its-own-vr-headset/news" target="_blank">Samsung&#39;s possible Oculus Rift rival headset</a>? The photographic evidence has apparently surfaced in a new leak and we must say it doesn&#39;t look half bad at all.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/erna-mahyuni" title="View user profile.">Erna Mahyuni</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Another Galaxy accessory, it seems </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>What else can be expected from Gear VR? The device will rely on a Galaxy phone&#39;s accelerometer, gyroscope and processing power to track head motion which means it does not in itself have the capacity to simulate VR as it has no onboard sensors of its own.It does have a rear-facing camera sensor to allow users to see what&#39;s outside the headset without needing to remove it and a touchpad to control the headset&#39;s user interface via the Galaxy smartphone OS.</p> <p>Oculus VR will be helping out wit the software though the hardware is all Samsung&#39;s. Expect a new batch of Samsung apps as well, while developers can also look forward to the SDK being released soon after the Gear VR is announced.</p> <p>If you&#39;re not a Samsung user, perhaps you might console yourself by making a Google Cardboard VR for cheap. Warning: <a href="http://www.stuff.tv/my/google/google-io-2014/how-google-cardboard-scratch/feature">we tried it and it&#39;s not quite as easy as it looks</a>.</p> <p>Or you could just save up for an Oculus as the makers told us<a href="http://www.stuff.tv/my/oculus/oculus-founder-tells-stuff-were-going-sell-rift-cost-price/news"> it will be sold for pretty much cost price</a>.</p> <p>Is it any good? <a href="http://www.stuff.tv/my/oculus/ces-2014/face-review-oculus-rift-crystal-cove-bona-fide-vr-revolution/feature">We did try it out for size if you were wondering</a>.</p> <p>[Source: <a href="http://www.sammobile.com/2014/07/08/exclusive-samsungs-virtual-reality-headset-will-be-called-gear-vr-launch-at-ifa-2014/" target="_blank">SamMobile</a> via <a href="http://mashable.com/2014/07/08/samsung-virtual-reality/" target="_blank">Mashable</a>]</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="567" height="425" title="Leaked: Samsung&#039;s VR headset picture spotted online" alt="Leaked: Samsung&#039;s VR headset picture spotted online" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/samsung%20vr%20leak.jpg?1404898856" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/my/oculus/leaked-samsungs-vr-headset-picture-spotted-online/news" target="_blank">read more</a></p> http://www.stuff.tv/my/oculus/leaked-samsungs-vr-headset-picture-spotted-online/news#comments Oculus Wed, 09 Jul 2014 02:54:29 +0000 Erna Mahyuni 1441474 at http://www.stuff.tv Fully Charged: Google’s Project Tango phones head to space, Oculus VR plans developers conference, and watch 14 wild minutes of the new Borderlands http://www.stuff.tv/my/google/fully-charged-google-s-project-tango-phones-heading-space-oculus-plans-developers-conference- <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Catch up on the most exciting news from all around the world of tech </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Project Tango" alt="Project Tango" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/project-tango-mapping.jpg?1404809675" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Project Tango handsets going to International Space Station </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Not only do astronauts have the enviable privilege of traveling in space, but now they get to use Google&rsquo;s intriguing 3D-mapping Project Tango phones. Well, to be more precise, their automated, hovering robots get to use the handsets. Now we&rsquo;re even more jealous!</p> <p>NASA is using the Google-provided devices to improve its Synchronized Position Hold, Engage, Reorient, Experimental Satellites (SPHERES) robots, which float throughout the International Space Station using small bursts of CO2&mdash;and yes, Reuters says their design is inspired by the ball that Luke Skywalker swats at with a lightsaber in the original Star Wars.</p> <p>Engineers originally used off-the-shelf smartphones to augment the SPHERES&rsquo; precise movement capabilities, but could only do so much with common tech. With Project Tango&rsquo;s augmented reality and world-mapping abilities, the robots should be able to perform tasks throughout the station and perhaps replace many of the everyday tasks that astronauts must perform while aboard.</p> <p>And while developers are slated to get access to <a href="http://www.stuff.tv/my/google/google-s-3d-depth-sensing-project-tango-tablet-development-kit-unveiled/news">Project Tango kits later this year</a> and consumers will have to wait until 2015 to get <a href="http://www.stuff.tv/my/google/google-io-2014/lg-will-release-consumer-version-google-s-3d-mapping-project-tango-tablet-2015">an LG-branded tablet</a>, astronauts will have the tech in space within days&mdash;the handsets are set to take off on a cargo spacecraft this Friday, 11 July.</p> <p>[Source: <a href="http://www.reuters.com/article/2014/07/07/us-nasa-google-idUSKBN0FC0ZJ20140707">Reuters</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/google/google-equipping-tablets-3d-mapping-project-tango-tech/news">Google &ldquo;equipping tablets with 3D mapping Project Tango tech&rdquo;</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Oculus announces Connect conference for September </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>It seems like things are really heating up for Oculus VR and its Rift headset. Development Kit 2 is <a href="http://www.stuff.tv/my/google/fully-charged-new-oculus-rift-dev-kits-shipping-arty-mountain-simulator-and-google-snags-song">shipping this month for pre-orders</a>, the company is <a href="http://www.stuff.tv/electronic-arts/fully-charged-google-maps-adds-public-transport-info-all-uk-oculus-vr-establishing-f">adding prominent gaming industry members</a> to its team, and now Oculus plans to jazz up its burgeoning creators community with the Oculus Connect conference in September.</p> <p>Oculus Connect will be held in Hollywood, California from 19-20 September, and feature keynotes from founder Palmer Luckey and CTO John Carmack, among others, as well as glimpses into &ldquo;the future of the medium&rdquo; and developer workshops. No doubt, the company aims to build even more momentum around the device and virtual reality on the whole as an eventual consumer release nears&mdash;perhaps as soon as 2015.</p> <p>[Source: <a href="http://www.oculusvr.com/blog/announcing-oculus-connect-raknet-open-source-and-e3-2014-awards/">Oculus Blog</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/oculus/oculus-founder-tells-stuff-were-going-sell-rift-cost-price/news">Oculus VR founder tells Stuff: We&rsquo;re going to sell Rift at cost price</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Oculus Connect" alt="Oculus Connect" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/oculus-connect.jpg?1404809675" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Watch 14 minutes of Borderlands: The Pre-Sequel gameplay </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Borderlands: The Pre-Sequel is one of the biggest remaining last-gen console games still on the horizon, and E3 attendees last month were treated to a lengthy demo of the humor-soaked, gravity-taunting first-person shooter experience. Now you too can take in the action, as 2K Games has posted a 14-minute narrated walkthrough just like the one seen at E3.</p> <p>And while only currently announced for Xbox 360, PlayStation 3, and PC, don&rsquo;t be surprised if it makes a new-gen console appearance as well. 2K Australia&rsquo;s Tony Lawrence tells gamereactorTV that they&rsquo;ll consider bumping it up to Xbox One and PlayStation 4, but that the game will only launch on older consoles and PC this autumn. Seeing as Borderlands 2 is 2K&rsquo;s best-selling game ever, don&rsquo;t be surprised to see that new-gen port come spring.</p> <p>[Sources: <a href="https://www.youtube.com/watch?v=5DpJNBEEloI&amp;feature=youtu.be">YouTube</a>; <a href="https://www.youtube.com/watch?v=M_VHvfdpuQw">gamereactorTV</a> via <a href="http://metro.co.uk/2014/07/07/borderlands-the-pre-sequel-could-come-to-next-gen-admits-gearbox-4790037/">Metro</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/borderlands-2/review">Borderlands 2 review</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/5DpJNBEEloI" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Tour the world’s largest cruise ship with Google Maps </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Seeking a quick glance at utter decadence, whether it&rsquo;s to revel in or rage at? Royal Caribbean is here to help, as it has unleashed a Google Maps-powered tour of the Allure of the Seas, dubbed the world&rsquo;s largest cruise ship. The ship is 362 metres in length and holds some 6,296 passengers, says Telegraph.</p> <p>The Allure of the Seas features wildly different &ldquo;neighborhoods,&rdquo; including the lavish shopping mall in the Royal Promenade, along with Central Park, which takes its cues from the famed New York landmark of the same name. You can check those out in the photo-by-photo tour, along with the surfing machine, restaurants, and rooms.</p> <p>[Source: <a href="http://www.telegraph.co.uk/travel/cruises/10951460/Google-Street-View-now-available-on-worlds-largest-cruise-ship.html">Telegraph</a>]</p> <p><strong>READ MORE: <a href="http://www.royalcaribbean.co.uk/google-street-view-cruise-ship/">Fully Charged: Insane mile-long cruise ship, Apple&rsquo;s financial results, and new Star Wars bloopers</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Allure of the Seas" alt="Allure of the Seas" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/royal-caribbean.jpg?1404809675" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/my/google/fully-charged-google-s-project-tango-phones-heading-space-oculus-plans-developers-conference-#comments Console games Gaming Google Maps Oculus Project Tango Rift Tue, 08 Jul 2014 06:30:00 +0000 Hafizah Osman 1441376 at http://www.stuff.tv Fully Charged: NASA’s deep space rocket enters production, Oculus Rift sales stopped in China, and the playable Tetris T-shirt http://www.stuff.tv/my/oculus/fully-charged-nasa-s-deep-space-rocket-enters-production-oculus-rift-sales-stopped-china-and- <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Begin the week with a look at the hottest news from around the tech world </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Space Launch System" alt="Space Launch System" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/nasa-sls.jpg?1404726143" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> NASA’s deep space rocket approved, set for 2017 launch </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>NASA is gunning to send astronauts to near-Earth asteroids and Mars, and now it finally has an approved way to get them there: the unimaginatively named Space Launch System, which passed a critical design review last week with primary contractor Boeing.</p> <p>Dubbed the most powerful rocket ever sent into production, the Space Launch System is the first deep space rocket given the thumbs-up by NASA since the Saturn V in the 1970s. One version of the SLS is set to carry up to 154,000 pounds of cargo and crew, while a much more robust version can handle 286,000 pounds.</p> <p>According to the Los Angeles Times, the initial test flight&mdash;with an empty Orion capsule-like vessel&mdash;is scheduled for 2017. Assuming that goes as intended, the first crew of astronauts will go up in the Orion in 2021, and NASA plans to land on an asteroid about a decade from now.</p> <p>[Source: <a href="http://www.nasa.gov/sls/core-stage-review-2014.html#.U7n5vNzhiCY">NASA</a> via <a href="http://www.latimes.com/business/la-fi-boeing-mars-rocket-20140703-story.html">Los Angeles Times</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/google/fully-charged-nasa-aims-capture-asteroid-2019-nest-acquires-dropcam-and-watch-crazy-gopro-fil">Fully Charged: NASA aims to capture an asteroid in 2019, Nest acquires Dropcam, and the crazy GoPro-filmed car crash</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Rampant reselling kills Oculus Rift sales in China </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Oculus is about to ship out tens of thousands of the Development Kit 2 for its Rift VR headset, but there won&rsquo;t be any more units sold to China following the existing batch&mdash;at least not through the normal channels. A representative for the company confirmed late last week that &ldquo;extreme reseller purchases&rdquo; made the company opt to block further DK2 sales to the country.</p> <p>We suppose that&rsquo;s the downside to making development kits for a hot commodity so easy to obtain: units were being bought and resold to consumers&mdash;very much not the target audience for this still-in-development hardware&mdash;making it harder for legitimate devs to get them in a timely manner. Luckily, Oculus says it&rsquo;s looking into other options for getting kits into the hands of real Chinese creators.</p> <p>[Source: <a href="http://www.engadget.com/2014/07/04/oculus-suspends-rift-sales-china/">Engadget</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/google/fully-charged-new-oculus-rift-dev-kits-shipping-arty-mountain-simulator-and-google-snags-song">Fully Charged: New Oculus Rift dev kits shipping, the arty mountain simulator, and Google snags Songza</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Oculus Rift DK2" alt="Oculus Rift DK2" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/oculus-rift-dk2_1.jpg?1404726143" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> The playable Tetris T-shirt is real and glorious </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>In honor of last month&rsquo;s 30th anniversary of arguably the greatest puzzle video game ever, a fan named Marc Kerger decided to create an unofficial Tetris port to the most intriguing new platform in gaming: a white cotton T-shirt.</p> <p>Using an Arduino Uno microcontroller board, 128 LED bulbs, and 4 AA batteries, Kerger created a fully playable version of the game, complete with directional and spin buttons on his belly. Just hope that the wearer doesn&rsquo;t get an itch while playing and accidentally botch a move.</p> <p>[Source: <a href="http://time.com/2953914/you-can-play-tetris-on-this-t-shirt/">TIME</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/every-tetris-block-reviewed/feature">Every Tetris block &mdash; reviewed</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/dsi3bIHlKv4" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/my/oculus/fully-charged-nasa-s-deep-space-rocket-enters-production-oculus-rift-sales-stopped-china-and-#comments Gaming Oculus Rift Mon, 07 Jul 2014 06:30:00 +0000 Hafizah Osman 1441259 at http://www.stuff.tv How to make Google Cardboard from scratch http://www.stuff.tv/my/google/google-io-2014/how-google-cardboard-scratch/feature <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> We built the pizza-box VR viewer from a printout. It took aaaaaaaaages. </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/L1110275.jpg?1405562317" /> </div> </div> </div> <p>Oh, says the whizzy little animation, it&rsquo;s so easy to make your own VR viewer! Just grab yourself a couple of simple parts, a snip here, a fold there, and whoosh: your very own low-budget holodeck. Except, like most things, it&rsquo;s not that simple. Prepare to spend three hours snarling at cardboard.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/will-dunn" title="View user profile.">Will Dunn</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Focus pocus </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Carboard is basically just a box for holding two 40mm lenses 40mm from your phone&rsquo;s screen, and even Google acknowledges that these lenses aren&rsquo;t easy to get hold of. The link Google gives for a German Amazon seller is: a) sold out and b) in German, so we bought <a href="http://www.edmundoptics.co.uk/optics/optical-lenses/double-convex-dcx-spherical-singlet-lenses/40-49-9mm-experimental-quality-double-convex-dcx-singlet-lenses/20821" target="_blank">these ones from Edmund Optics</a>.&nbsp;They came with several small bags of free sweets. They look a fair bit thicker than the ones in the neat little kit given to developers at Google I/O, but they do the job. Eventually.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/L1110237.jpg?1405562317" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Your prints will come </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The printing process is straightforward. Do it at work, obviously &ndash; nobody in their right mind pays for printer toner &ndash; and while you&rsquo;re there, nab a nice new cardboard box. You want strong, thin cardboard: try this with anything flimsy and you&rsquo;ll end up with a ball of mashed paper and tears. You&rsquo;re fairly likely to end up with that anyway.</p> <p>When you print the plans, make sure you print at 100% - a lot of printer software helpfully downsizes your printout to 90% to fit it all in the page with a nice spacious border, but this will ruin your cardboard goggleputer before &ndash; well, before it has a chance to be ruined by you.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/L1110227_0.jpg?1405562317" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> A thousand cuts </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The cutting out process takes over an hour, and it&rsquo;s dull, fiddly work. A good sharp scalpel and a ruler (to guide your blade) are essential &ndash; if you use any ol&rsquo; pair of scissors, as Google cheerily suggests, it&rsquo;ll take four hours and the end result will look like a wasps&rsquo; nest.&nbsp;</p> <p>Have a podcast or three lined up to counteract the tedium of carefully cutting out the complex, many-slotted cardboard net-shape. Don&rsquo;t have a film lined up, unless you&rsquo;re tired of having so many fingers.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/L1110232.jpg?1405562317" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/L1110236.jpg?1405562317" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Folding fury </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>It&rsquo;s only after you&rsquo;ve spent two hours painstakingly cutting out the cardboard shapes that you realise that you hate Cardboard, you hate it with a burning passion, because the little tabs you spent so long getting just right don&rsquo;t quite reach to the holes, and the cardboard is too thick or too small or just in the wrong place.</p> <p>Helpfully, the only guide you have is the clever little scroll-mation on the <a href="https://developers.google.com/cardboard/" target="_blank">Google Cardboard site</a>. Basically you vaguely follow that, and when it doesn&rsquo;t fit together properly, just keep Sellotaping it together until it looks about right. Everywhere a tab goes into a hole, add some tape and it should just about hold together. Cram the lenses back in (they&rsquo;ll have fallen out several times), tape it some more and get a phone in there. With <a href="https://play.google.com/store/apps/details?id=com.google.samples.apps.cardboarddemo" target="_blank">the Cardboard app</a> running, obviously).</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/L1110239.jpg?1405562317" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/L1110242.jpg?1405562317" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> It works! </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>It actually works! Cue laughter and self-congratulation. Everyone will want to hold your creation to their face.</p> <p>Hear their gasps as they fly around Google Earth! Hear their guffaws as they observe a cartoon mouse losing his hat! Yessss! Technology!</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/L1110267.jpg?1405562317" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/L1110276.jpg?1405562317" /> </div> </div> </div> <div class="field field-type-text field-field-box-out-title"> <div class="field-label">Box Out Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Oh yeah, the magnets </div> </div> </div> <div class="field field-type-text field-field-box-out-body-text"> <div class="field-label">Box Out Body Text:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>We couldn&rsquo;t find a ceramic ring magnet, which Google&#39;s kit uses as a simple control device on the side. To be honest, we didn&#39;t bother looking. Instead we just opened the back when necessary and prodded the screen with our fingers. If you want to&nbsp;make things a bit smoother, you can add a copper strip to the side, tape one end to your phone&#39;s screen and close it up - a double-tap on the strip will register as a screen-tap.</p> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Hand vr </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>After hours of mucking about with cardboard and a lot of tape, we found that you can achieve a similar effect by holding the two lenses roughly 40mm away from your phone and moving your face in front of them. If all else fails, you could always just do this.</p> <p>Overall, we&#39;d recommend Cardboard as a fun project for a wet weekend. We&#39;re going to try a slightly more adjustable version with a wooden box and some G-clamps, so watch this space and we&#39;ll let you know how we get on.&nbsp;</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/L1110259.jpg?1405562317" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-carousel-item"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> How to make Google Cardboard from scratch </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> You&#039;ll get there after, well, about a thousand cuts later </div> </div> </div> <div class="field field-type-filefield field-field-carousel-image-small"> <div class="field-label">Carousel item small image:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_carousel_image_small" width="450" height="340" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/L1110239_1.jpg?1405562317" /> </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/my/google/google-io-2014/how-google-cardboard-scratch/feature#comments Google Google I/O 2014 Oculus Rift Sat, 05 Jul 2014 13:08:54 +0000 Elissa Loi 1441129 at http://www.stuff.tv Chrome follows Firefox’s lead in adding experimental VR headset browsing support http://www.stuff.tv/my/firefox/chrome-follows-firefox-s-lead-adding-experimental-vr-headset-support/news <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> VR devices alone may not transform the web, but now developers can start doing so </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Cardboard" alt="Cardboard" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/google-cardboard_0.jpg?1404457621" /> </div> </div> </div> <p>No, browsing the Internet with a VR headset doesn&rsquo;t mean walking around as an avatar and flying through flashing tubes of ones and zeroes&mdash;not yet, at least&mdash;but there&rsquo;s potential for web developers to do some interesting things.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/my/firefox/chrome-follows-firefox-s-lead-adding-experimental-vr-headset-support/news" target="_blank">read more</a></p> http://www.stuff.tv/my/firefox/chrome-follows-firefox-s-lead-adding-experimental-vr-headset-support/news#comments Firefox Google Mozilla Oculus Thu, 03 Jul 2014 21:39:19 +0000 Hafizah Osman 1440980 at http://www.stuff.tv Fully Charged: New Oculus Rift dev kits shipping, the arty mountain simulator, and Google snags Songza http://www.stuff.tv/my/google/fully-charged-new-oculus-rift-dev-kits-shipping-arty-mountain-simulator-and-google-snags-song <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Prepare for the day ahead with our sampling of top news stories from overnight </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Oculus Rift" alt="Oculus Rift" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/oculus-rift-dk2_0.jpg?1404381466" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/my/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Latest Oculus Rift dev kit shipping this month </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>We&rsquo;re still a ways off from a consumer-ready version of the Oculus Rift VR headset, but it&rsquo;s drawing nearer with each new development kit release. And a whole lot of them are soon to be out in the wild, as Oculus VR announced last night that Development Kit 2 pre-orders will begin shipping this month, with first units hitting developers the week of 14 July.</p> <p>That said, Oculus claims to have more than 45,000 pre-orders for the kit, but only about 10,000 headsets will actually make it out to developers during July. The rest should ship in August, bringing game and content developers a massively updated version of the highly-anticipated device.</p> <p>Development Kit 2 bumps the display resolution to 1080p and adds external motion tracking via a camera, which significantly reduces motion sickness for many players and allows for more immersive experiences. Oculus VR is still taking pre-orders for the unit, with new orders slated to ship in September, but just to stress this once more&mdash;it&rsquo;s development hardware, not a consumer-ready device. Purchase at your own risk.</p> <p>[Source: <a href="https://developer.oculusvr.com/forums/viewtopic.php?f=18&amp;t=10044&amp;p=129463#p129463">Oculus Developer Forums</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/oculus/ces-2014/hands-oculus-rift-v2-believe-vr-hype/feature">Hands-on with Oculus Rift v2: believe the VR hype</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Mountain is an arty mountain simulator </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><iframe allowfullscreen="" frameborder="0" height="319" mozallowfullscreen="" src="//player.vimeo.com/video/99098990?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" webkitallowfullscreen="" width="567"></iframe></p> <p>Between Goat Simulator and Rock Simulator, developers are pushing the simulation tag into the realm of parody. However, Mountain&mdash;released yesterday on PC, Mac, and iOS&mdash;wears its tag of &ldquo;mountain simulator&rdquo; without a wink or tongue pressed firmly against cheek. It&rsquo;s probably not exactly the kind of game you&rsquo;re expecting, either.</p> <p>Created by artist David OReilly, the man behind the fictional hologram game in Spike Jonze&rsquo;s film, Her, Mountain begins by asking you to answer three questions with drawings, and then generates a virtual mountain based on your response. From there, the atmospheric game promises &ldquo;no controls,&rdquo; that &ldquo;things grow and things die&rdquo; and &ldquo;nature expresses itself,&rdquo; and amusingly, &ldquo;~ 50 hours of gameplay.&rdquo;</p> <p>Anyone put off by experimental art games will have already stopped reading before the end of that sentence, but those with more of an open mind can check it out on any platform today for just &pound;1.</p> <p>[Sources: <a href="http://mountain-game.com">Mountain</a>, <a href="https://itunes.apple.com/us/app/mtn/id891528055?ls=1&amp;mt=8">App Store</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/my/hal-her-top-24-artificial-intelligences-film/feature">From HAL to &lsquo;Her&rsquo;: the top 24 artificial intelligences on film</a></strong></p> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Songza acquired by Google, will continue running </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>As rumoured last month, Google went ahead and acquired streaming music service Songza, the companies announced yesterday. The New York Times reports that the deal is worth more than US$39 million&mdash;much more than the original US$15 million expectation, but a far cry from the $3 billion that Apple spent for Beats Music bundled with the Beats headphone business.</p> <p>Songza is known for its distinctive curation approach, which asks users to input a mood or situation and then be provided relevant songs. The service will continue to operate, with the company promising that they&rsquo;ll be making it &ldquo;faster, smarter, and even more fun to use.&rdquo; Additionally, the team is expected to begin contributing their talents to Google Play Music and possibly even YouTube.</p> <p>[Sources: <a href="http://www.nytimes.com/2014/07/02/business/media/google-buys-songza-a-playlist-app-for-any-occasion.html?_r=0">The New York Times</a>, <a href="http://daily.songza.com/google/">Songza</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/google/fully-charged-google-mulling-songza-purchase-shatterproof-phone-screens-incoming-and-minecraf">Fully Charged: Google mulling Songza purchase, shatterproof phone screens incoming, and the Minecraft creator&rsquo;s strange new horse game</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Songza" alt="Songza" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/songza_0.jpg?1404381466" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/my/google/fully-charged-new-oculus-rift-dev-kits-shipping-arty-mountain-simulator-and-google-snags-song#comments Gaming Google Music Oculus Rift Wed, 02 Jul 2014 06:30:00 +0000 Hafizah Osman 1440864 at http://www.stuff.tv South Park Oculus is a fun virtual tour for fans http://www.stuff.tv/my/oculus/south-park-oculus-fun-virtual-tour-fans/news <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Take a stroll around South Park from your browser. Just don&#039;t ask who killed Kenny </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="567" height="425" title="South Park Oculus is a fun virtual tour for fans" alt="South Park Oculus is a fun virtual tour for fans" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/southpark%20vr.jpg?1404373259" /> </div> </div> </div> <p>What happens when you have a bunch of 3D-skilled fans of South Park? If they happen to be working at the same company, you get South Park for Oculus Rift. The obviously-too-talented crew at Tool decided to recreate South Park in 3D. They also happen to be behind a rather famous <a href="http://vimeo.com/77520316">Mini Cooper commercial</a>.</p> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 3D for hilarity </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Tool said that it only used low-level tech components of the Unity player so it could keep focused on building the whole South Park city. Designers and motion graphics people were the ones who were working on it and used features including sprite sheets, 3D sounds as well as the Oculus Rift Player Controller.</p> <p>You don&#39;t actually need a pair of Oculus Rift gear to have fun. All you need to do is download the Unity plug-in and then take your own little traipse around South Park.</p> <p>What you need to do is just head to the non-Oculus <a href="http://southparkoculus.toolofnadrive.com/player" target="_blank">browser version</a> and you will be prompted to install the Unity web player.</p> <p>The developers parting message on their website: &quot;Our hope is that you enjoy exploring and rediscovering your love for this amazing show as much as we did creating.&quot; Aww.</p> <p>For more on how they actually created it, just visit <a href="http://southparkoculus.toolofnadrive.com/" target="_blank">Tool&rsquo;s website</a>.</p> <p>[Source: <a href="http://www.wired.com/2014/07/south-park-oculus-rift/" target="_blank">Wired</a>]</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="567" height="425" title="South Park Oculus is a fun virtual tour for fans" alt="South Park Oculus is a fun virtual tour for fans" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/southparktown.jpg?1404373259" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/my/oculus/south-park-oculus-fun-virtual-tour-fans/news" target="_blank">read more</a></p> http://www.stuff.tv/my/oculus/south-park-oculus-fun-virtual-tour-fans/news#comments Oculus Thu, 03 Jul 2014 07:33:28 +0000 Erna Mahyuni 1440861 at http://www.stuff.tv