Forget an 8-core processor. How about 192 of them? Nvidia has unveiled its whopper of a mobile graphic chipset, the Tegra K1, at CES today. It will apparently bring high end, next-gen graphics, usually reserved for the PCs or consoles, to the mobile platform.
Unreal on my tablet?
Based on the Kepler architecture that is also available on their desktop graphic cards, the Tegra K1 chipset will support DirectX 11 and will pack some serious graphic punches. So much so that it’ll support the new Unreal Engine 4 and OpenGL 4.4. For some of you this terms might just whizz past your head but just imagine having the graphics power of a PS3 or Xbox 360 in the palm of your hands.
The new chipset opens the huge potential for mobile devices as a major gaming platform. Although the graphics power of devices like tablets and mobile phones have been steadily improving, they have yet to reach the levels of their PC, consoles and even dedicated gaming handheld counterparts. This might just change all of that, and actually get people to seriously consider tablets and mobile phones as serious gaming devices, and we don't mean any of that Candy Crush nonsense.
The Tegra K1 processor will be coming in two variants; A 32-bit, 2.3GHz “4-plus-1” ARM A15, and 64-bit 2.5GHz dual-core Denver processor.
So far no mention of which brands have already plan to use the Tegra K1 in their next product line ups but according to Nvidia, we can expect the 32-bit Tegra K1 devices to appear within the first half of 2014 while the 64-bit Tegra K1 devices will come around the second half of the year.