Xbox 360 http://www.stuff.tv/microsoft/xbox-360/features en-GB Alien: Isolation http://www.stuff.tv/alien-isolation/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> All the essential intel on Creative Assembly&#039;s potentially groundbreaking xeno-hunter </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Hope he&#039;s brushed his teeth" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/alien-isolation-game-playstation-xbox-pc-screenshot-001.jpg?1397807872" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/benjiwilson" title="View user profile.">Ben Wilson</a> </div> </div> </div> <p>Some 

35 years after Ridley Scott <a href="http://www.imdb.com/title/tt0078748/" target="_blank">reinvented horror films</a> using what would quickly become the most iconic of extra-terrestrial lifeforms, a Sussex-based studio is seeking to do the same for soil-your-undergarments videogaming.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £-1.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default"> stars</div> </div> </div> </div> </fieldset> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Story </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>This time around you&#39;re Ellen&#39;s daughter Amanda, a Weyland-Yutani engineer drawn to an abandoned space station, the Sevastopol, by traces of the Nostromo&#39;s black box 15 years after the ship disappeared. And if none of that makes much sense to you, you&#39;d better watch the first film.</p> <p>Once on the space station, she loses contact with the rest of her crew &ndash; and swiftly comes into contact with a certain fallic-domed beast. The point of the adventure, then, is simply to survive; a prospect made especially tricky by the alien&#39;s movements being completely unscripted. There are no behaviour patterns to learn off by heart here. Just you and that infamous bitch, playing the deadliest game of cat-and-mouse imaginable.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/destiny/review">Destiny preview</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1594" height="900" title="You&#039;ll be using that motion tracker a lot" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-006.jpg?1397807872" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 
SETTING </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>
This is the closest you&#39;ll ever get to a virtual tour of the Nostromo. While the name&#39;s different and you&#39;re on a space station rather than a ship, everything about its design is informed by Scott&#39;s original movie setting.</p> <p>Cold white walls abound, CRT monitors blink through the darkness, and flashing lights guide you nervously through claustrophobic corridors from one room to the next. The hospital looks like the Nostromo&#39;s med bay, supersized. In the dining area, a table is littered with retro-sloganed cereal boxes and kids drawings &ndash; suggesting that whole families lived here at one time. Their current whereabouts will surely form a major plot point. (We&#39;re predicting &#39;oozetastic cocoon&#39;.)</p> <p>Other nods to the original flick include multi-lingual signs which play a vital role in navigation, all manner of workstation switches and levers, and various containers, gels and tools with which you&#39;re able to splice together additional melee weaponry. Fox supplied the devs with 3TB of unused <em>Alien</em> material, and it&#39;s evidently been put to fantastic use.
</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/20-amazing-indie-games-you-can-download-right-now/feature">20 amazing indie games you can download right now</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1578" height="900" title="Period detail is everywhere you look..." alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-011.jpg?1397807872" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1578" height="900" title="...and the period in question is the late-&#039;70s" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-004.jpg?1397807872" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1578" height="900" title="Unsettling, much?" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-012.jpg?1397807872" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>
Ingeniously, this looks like the future as imagined in the &#39;70s and &#39;80s, rather than the pristine, touchscreen-centric version popularised by modern telly and cinema. It&#39;s Tom Baker over David Tennant, Peter Weller as opposed to Joel Kinnaman.&nbsp;</p> <p>And HD really enables that setting to sing &ndash; as well as injecting the eponymous lead baddie with an entirely fresh sense of fear. The smooth, almost effortless movement first brought to screen by Bolaji Badejo has been mimicked perfectly, and may finally lay to rest your horrendous flashbacks of the old girl&#39;s distant offspring somehow learning to <em>swim</em> in <em>Alien 3</em>.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/batman-arkham-knight/review">Batman: Arkham Knight preview</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/9nqsrfYKK-s" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Gameplay </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>

The biggest risk being taken by Creative Assembly is unleashing a game with no fire button upon a market saturated with shooters. Evidently, the idea here is to go in the opposite direction to colossal xeno-flop <em><a href="http://www.metacritic.com/game/playstation-3/aliens-colonial-marines" target="_blank">Aliens: Colonial Marines</a></em>, and that has to be considered a positive. Instead of conventional weaponry, your only hope while navigating the Sevastopol &ndash; at least to begin with &ndash; is a motion tracker, a flashlight, and a limp-limbed melee attack.</p> <p>In a potential masterstroke, <em>Isolation</em> isn&#39;t about killing the alien, but outlasting it. And the lack of enemy scripting isn&#39;t the only thing ensuring you a tough ride; it learns from your behaviour, too. Try to use the same route through each environment, or attack with the same cobbled-together object too often, and Creative Assembly says it&#39;ll adjust its tactics in response. How exactly remains to be seen, but it sounds fascinating.

</p> <p>And when the acid lady does appear as a blip on your motion tracker? Well, it&#39;s as terrifying as you both hoped and dreaded. Particularly when the signal then disappears again, inspiring <em>Blair Witch</em>-esque shrieks of &#39;where the eff is it?!&#39; in your mind. Even more frightful are the occasions when you catch the shadow of its tail draping down from above, or switch on the flashlight to spot it sliding past a doorway. It&#39;s going to be challenging to maintain that intensity and fear across 10-12 hours, but the initial signs are very promising.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/first-play-child-light/feature">First Play: Child Of Light</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="At this point, you&#039;ll probably want to hide" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-009.jpg?1397807872" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Not what you want to see when you enter a dark room" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-002.jpg?1397807872" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="You can craft your own weapons on the Sevastopol" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-003.jpg?1397807872" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> THE INSIDE VIEW </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>A critical component in <em>Isolation</em>&#39;s fear factor is the lack of a HUD, which senior designer Gary Napper says would dilute the experience. &ldquo;I love playing games where I&#39;m shooting stuff and I see numbers bouncing off heads,&rdquo; <a href="http://www.officialplaystationmagazine.co.uk/2014/03/10/alien-isolation-gameplay-hands-on-feeling-the-horror-on-ps4-with-creative-assembly/3/" target="_blank">he told Official PlayStation Magazine</a>. &ldquo;But we&#39;ve made a game that&#39;s all about atmosphere and tension and horror, and you can&#39;t really apply that to it.&rdquo;</p> <p>Senior producer Jonathan Court, meanwhile, is keen to point out that while the alien&#39;s behaviour is unscripted, the narrative is not. While there&#39;s much to explore on the Sevastopol, this is no open-world game: &ldquo;We&rsquo;ve got a series of beats and a strong story that takes you through,&rdquo; <a href="http://

http://metro.co.uk/2014/01/07/alien-isolation-interview-we-keep-scaring-ourselves-4253295/" target="_blank">he revealed to Metro</a>. &ldquo;But we also have multiple routes and opportunities to go back where you&rsquo;ve been.&rdquo;</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1594" height="900" title="&#039;Exit&#039; sounds like a good idea to us" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-005.jpg?1397807872" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> RELEASE DATE </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Alien: Isolation</em>&nbsp;arrives on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC on 7 October. &quot;We couldn&#39;t be happier to finally announce a date for&nbsp;<em>Alien: Isolation</em>,&rdquo; Creative Assembly&#39;s Alistair Hope said on delivering the news last month. &quot;The reaction we have seen so far has been simply incredible, from the screams and shrieks to the cold sweats and racing hearts. It&#39;s the Alien game that we&#39;ve always wanted to play and we can&#39;t wait to let everyone get their hands on it this fall.&quot;</p> <p>Remember your childhood days when Hallowe&#39;en actually seemed scary? On this evidence, 2014 may be the year those pre-November night terrors make an alien-influenced comeback&hellip;</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/playstation-4/tom-clancy-s-division/review">Tom Clancy&#39;s The Division preview</a></strong></p> <p><iframe frameborder="0" height="180" src="http://pages.haymarket.com/stuff_signup/enews_embed" width="300"></iframe></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1594" height="900" title="You&#039;d be pretty gutted if you escaped from a xenomorph only to die in an airlock" alt="Alien: Isolation PlayStation Xbox game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/alien-isolation-game-playstation-xbox-pc-screenshot-008.jpg?1397807872" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Preview </div> </div> </div> <p><a href="http://www.stuff.tv/alien-isolation/review" target="_blank">read more</a></p> http://www.stuff.tv/alien-isolation/review#comments Apps and Games Console games Gaming PlayStation 3 PlayStation 4 Xbox 360 Xbox One Fri, 18 Apr 2014 07:57:54 +0000 Marc McLaren 1435505 at http://www.stuff.tv Watch_Dogs http://www.stuff.tv/playstation-4/watchdogs-preview/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Everything you need to know about the game that&#039;ll keep you from getting any natural light this summer </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Do NOT text and drive at the same time. Especially if you&#039;re being chased by the rozzers" alt="Watch_Dogs playstation Xbox console PC game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/chase.jpg?1397720580" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/will-dunn" title="View user profile.">Will Dunn</a> </div> </div> </div> <p>It&#39;s easy to see why Sony and Microsoft were both keen to have <em>Watch_Dogs</em> as the big launch title for their new consoles, and why gamers around the world were frustrated when it was delayed. Gritty, futuristic, fast-paced and open-world, it&#39;s poised to be the thinking person&#39;s <em>GTA V</em>.&nbsp;And now, almost two years since Ubisoft first announced it, <em>Watch_Dogs</em> is almost ready.&nbsp;</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £-1.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default"> stars</div> </div> </div> </div> </fieldset> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> what&#039;s the story? </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>You play Aiden Pearce, a gruff, trenchcoat-wearing hacker-for-hire who takes the wrong subroutine and stumbles across something dark and dangerous hidden in someone&#39;s mainframe. The bad guys come looking for Aiden, attack his family and boom - you&#39;ve got yourself a tortured vigilante. Armed with brains, brawn and some guns, Aiden is the wrong IT guy to mess with.&nbsp;</p> <p>Aiden&#39;s chief weapons (aside from guns and bombs and grenades and one of those extendable stick things) are the abilities afforded him by his phone, and we&#39;re not talking about mischieviously ordering pizzas to the wrong address. By hacking into Chicago&#39;s citywide operating system, Aiden can remotely trigger all kinds of excitement: steam pipe explosions, multi-car pileups, sudden and disastrous changes of bridge management policy. He can even hack the subway trains to do his bidding, which would be the most useful thing ever&nbsp;in real life.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/destiny/review">Destiny preview</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/NuAbH8Z8iwk" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> it&#039;s assassins&#039; creed but with cars and in the future </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>As in the <em>Assassin&#39;s Creed </em>titles, there&#39;ll be a fair bit of sneaking around in <em>Watch_Dogs</em>. Once you&#39;ve hacked the local CtOS node, you can steal through a building full of guards by jumping from security camera to security camera, while back in meatspace Aiden is just another geek on the street, staring at his phone.</p> <p>But stealth won&#39;t always work, and there will be plenty of situations in which you have to be handy with the steel. As in the <em>GTA</em> titles it&#39;s possible to attract an increasingly enthusiastic level of police attention, until you&#39;re left with no choice but to escape or just keep shooting until the attack helicopters turn you into a gruff, trenchcoat-wearing hamburger. You can continue to tinker with the CtOS from your car, which will add an extra element to chases - time it right, and you can raise a line of bollards in front of your speeding pursuers, or change the traffic lights and turn them into a twisted pile of hot traffic.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/first-play-child-light/feature">First Play: Child of Light</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="Watch_Dogs playstation Xbox console PC game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/helichase_0.jpg?1397720580" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> everyone&#039;s a hacker </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>As a CtOS-equipped hacker, you can see information about every person you walk past in the street&nbsp;(a new bio is procedurally generated for each NPC you encounter). That lady over there is a schoolteacher who recently survived dengue fever, so you&#39;ll probably leave her alone, whereas <em>that</em> guy&#39;s a hedge fund manager who recently bought <em>Horrible Bosses</em>&nbsp;on Blu-Ray and enjoyed it, so you can hack his bank account and run him over in his own car without feeling at all guilty.&nbsp;</p> <p>However, the flipside of being an internet gremlin is that you, too can be hacked, and not just as part of the single-player story. Your friends can sneak into the game you&#39;re playing, sidle past you and start electro-siphoning your cash. It&#39;s then up to you to find them and let them know how displeased with their conduct you are. They can even bother you if they&#39;re out of the house thanks to a companion app that puts the console player in a speeding car and hands control of the police forces to the tablet player, who can throw all manner of obstacles in the console player&#39;s way as they try to escape.</p> <p>And that&#39;s not it for the multiplayer fun - aside from hacking your friends as they play, you&#39;ll be able to race them, shoot at them and take them on in other mini-games, which could give it a great deal of longevity once the single-player campaign is over.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/tom-clancy-s-division/review">The Division preview</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="It would be handy if you got a push notification when you were being hacked in real life" alt="Watch_Dogs playstation Xbox console PC game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/hacked.jpg?1397720580" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> when&#039;s it out and what can i play it on? </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Watch_Dogs</em> will be released on 27 May on PlayStation 4, Xbox One, PC, PlayStation 3, Xbox 360 and Wii U, although the Wii U version will be released later. The PS4 version will come with some extra content, but it&#39;s likely that the PC version will look the best, thanks to some Nvidia optimisation that will allow some graphics cards to render its grimy near-future Chicago in exquisite detail.&nbsp;</p> <p>We&#39;ll have a full review for your perusal around then.&nbsp;</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-3/dark-souls-ii/review">Dark Souls II review</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="&quot;Didn&#039;t you know? A baton always beats a gun!&quot;" alt="Watch_Dogs playstation Xbox console PC game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/combat.jpg?1397720580" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Preview </div> </div> </div> http://www.stuff.tv/playstation-4/watchdogs-preview/review#comments Apps and Games Console games Gaming PlayStation 3 PlayStation 4 Xbox 360 Xbox One Wed, 16 Apr 2014 16:12:46 +0000 Will Dunn 1435573 at http://www.stuff.tv Destiny http://www.stuff.tv/playstation-4/destiny/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Everything you need to know about Halo developer Bungie&#039;s debut multi-format game – an always-online co-op shooter heading to places even Master Chief never dreamed of </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1548" height="1161" title="Concept art for Destiny" alt="Destiny game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/destiny-game-review-xbox-playstation-citadel-001.jpg?1397472476" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/benjiwilson" title="View user profile.">Ben Wilson</a> </div> </div> </div> <p>An always-online, futuristic, sci-fi blaster with the grand aim of rewriting every rule in the MMO book would be exciting regardless of the developer behind it.</p> <p>The fact that the developer behind <em>Destiny</em> is a little-known outfit called Bungie, though, has left most of the gaming world (including Stuff) in a barely contained frenzy.</p> <p>Who&#39;s Bungie? Only the team that came up with <em>Myth</em>, <em>Marathon</em>, and a certain series called&nbsp;<em>Halo</em> for Microsoft, that&#39;s who.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £-1.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default"> stars</div> </div> </div> </div> </fieldset> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> GRAPHICS </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><iframe frameborder="0" height="288" src="http://media.mtvnservices.com/embed/mgid:arc:video:gametrailers.com:49ec7295-0097-4375-9c41-79ede3ff93dc" width="512"></iframe> </p><p>Inevitably, most footage so far has focused on the PlayStation 4 and Xbox One versions of <em>Destiny</em> &ndash; so how the last-gen versions shape up remains to be seen. What&#39;s not in doubt, however, is that the game looks phenomenal on the new consoles.</p> <p>Every beautiful backdrop begs to be explored, enemies pull in inspiration from all manner of cultural favourites (see how many you can spot in the trailer above), and the futuristic gunplay has the feel of a comic book brought to life.</p> <p>What&#39;s more, the backdrops aren&#39;t really just backdrops - in fact much of the world will be fully playable. Basically, if you can see it, and reach it, you can explore it.</p> <p>Gorgeous graphics alone don&#39;t make a great game, but they can turn a great game into an iconic one. And that appears to be very much the case with <em>Destiny</em>.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/weird-simulation-games-you-wont-believe-actually-exist/feature" target="_blank">11 weird simulation games you won&#39;t actually believe exist</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Setting </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Destiny</em> takes places 700 years from now, on an Earth that&#39;s been ravaged by an unspecified alien terror, to the point where only one city remains. That city is itself protected by the mysterious Traveler, a celestial sphere whose shields prevent further harm coming to it, and by the Guardians - of which you, the player, will be one.&nbsp;</p> <p>Guardians are split into three classes and each of those can be played as one of three distinct races.</p> <p>Of the classes, Warlocks combine weapons with magical powers, Hunters are all abut demonstrating recon and cunning, and Titans channel the spirit of <em>Halo</em>&#39;s iconic Master Chief, being most dangerous with thunderous melee attacks.</p> <p>As far as the races go, Humans are fairly generic (much like most of us would be in an end-of-the-world scenario), Awoken mix vampiric and angelic traits (2714&#39;s answer to emos, then), and Exo are powerful cyborgs with no emotions or memories. Think Cybermen, but even colder.</p> <p>Your job isn&#39;t only to shield what&#39;s left on Earth, mind. You also get to journey through an incredibly detailed solar system, taking down the alien forces that inhabit mankind&#39;s fallen colonies. From the red dust of Mars to Jupiter moon Europa&#39;s endless (and supremely pretty) snow drifts, every environment is completely unique, and exploration looks to be just as moreish as combat.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/first-play-child-light/feature" target="_blank">First Play - Child Of Light</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/gIp7vZuYzoA" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="A world you&#039;ll want to explore..." alt="Destiny game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-game-review-xbox-playstation-screenshot-010_0.jpg?1397472476" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1548" height="1161" title="The mysterious Traveler" alt="Destiny game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-game-review-xbox-playstation-travelers-rest-001.jpg?1397472476" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="Three Guardians do their thing" alt="Destiny game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-game-review-xbox-playstation-screenshot-005_0.jpg?1397472476" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> GAMEPLAY </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>One highlight we&#39;ve seen shows seven human players, each manning dropships, team up to take down a giant robo-bug called the Devil Walker. But it&#39;s not only the fluid, larger-than-life shooting against a mixture of human and AI opponents of myriad shapes and sizes that appeals: there&#39;s also loot to be earned and/or stolen along the way.</p> <p>The in-game currency is key to the near-endless customisation available, with a city area known as The Tower packed with new weapons (just wait until you see the all-conquering Thunderlord machine gun in action), vehicles, and spaceships with which to soup-up your character. The promising idea is that this truly becomes&nbsp;<em>your</em>&nbsp;game rather than Bungie&#39;s, with you and your pals&#39; characters all uniquely personalised.</p> <p>Matchmaking takes place on the fly, once you&#39;ve chosen the race and class of your character. Excitingly, you never know which kind of mission you&#39;re going to be hit with next. Some are solo while others require team-mates; despite technically being a co-op game, there are competitive tasks included too; and Bungie even promises time-limited objectives will play a part. In short, you&#39;ll never know how a gameplay session is going to unfold until you boot up your machine - we&#39;ve seen footage that shows a single three-player Fireteam seamlessly joined by another three players to take down a giant, multi-limbed tank-boss.</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/20-amazing-indie-games-you-can-download-right-now/feature" target="_blank">20 amazing indie games you can download right now</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="It&#039;s alright, he won&#039;t bite" alt="Destiny game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-game-review-xbox-playstation-screenshot-002.jpg?1397472476" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Enemies are varied" alt="Destiny game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-game-review-xbox-playstation-screenshot-004.jpg?1397472476" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> THE INSIDE VIEW </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Never one for subtlety, Activision boss Bobby Kotick told&nbsp;<a href="http://www.theverge.com/2014/2/7/5388758/activision-says-destiny-will-be-best-stelling-new-video-game-ip-ever" target="_blank">The Verge</a>&nbsp;earlier this year that he expected&nbsp;<em>Destiny</em>&nbsp;to become &ldquo;the best-selling new video game IP in history&rdquo;. That would mean having to shift more than the 82 million units shipped by Nintendo&#39;s&nbsp;<em>Wii Sports</em>, which seems a big ask.</p> <p>Thankfully, Bungie itself has &ndash; at least publicly &ndash; shied away from setting such preposterous targets, and maintained that innovation takes priority over investment. &ldquo;We&#39;re trying to take the genre of the first-person shooter and change it, but we also want to change what people expect from a Bungie game,&rdquo; community manager Eric Osborne told&nbsp;<a href="http://www.computerandvideogames.com/413121/previews/destiny-preview-bungies-persistent-world-shooter-is-gorgeous-but-still-a-mystery/" target="_blank">CVG</a>&nbsp;last year.</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/playstation-3/dark-souls-ii/review" target="_blank">Dark Souls II review</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1440" height="1080" title="Frankly, we can&#039;t wait until September" alt="Destiny game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-game-review-xbox-playstation-screenshot-008_0.jpg?1397472476" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> PRICE AND RELEASE DATE </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Destiny</em>&nbsp;will be out on 9 September, and is heading to Gen 3 and Gen 4 consoles: PS4, PS3, Xbox One and Xbox 360. Amazon is selling the older-machine version for &pound;40, while picking it up for the more recent consoles will set you back &pound;48.99.</p> <p>It&#39;s worth noting that&nbsp;<a href="http://www.destinythegame.com/uk/en/wheretobuy" target="_blank">pre-ordering from certain outlets guarantees you access to the game&#39;s Beta</a>, which kicks into life on an as-yet-unspecified date this summer. We&#39;ll have more on&nbsp;<em>Destiny</em>, and its chances of taking down even the almighty&nbsp;<em>Titanfall</em>, later in the spring. For the time being, mark this down as a bona fide Game Of The Year contender.</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/xbox-360/titanfall/review" target="_blank">Titanfall review</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Destiny: coming to a console near you soon" alt="Destiny game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/destiny-game-review-xbox-playstation-screenshot-009.jpg?1397472476" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Preview </div> </div> </div> <p><a href="http://www.stuff.tv/playstation-4/destiny/review" target="_blank">read more</a></p> http://www.stuff.tv/playstation-4/destiny/review#comments Apps and Games Console games Gaming PlayStation 3 PlayStation 4 Xbox 360 Xbox One Mon, 07 Apr 2014 20:57:44 +0000 Marc McLaren 1434979 at http://www.stuff.tv Titanfall http://www.stuff.tv/xbox-360/titanfall/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Microsoft’s robot fighting sim has landed, hoping to make a Titan-sized dent in the fortunes of the PS4. But is it the FPS revolution we were promised? </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Titanfall review" alt="Titanfall review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/Titanfall_review_1.jpg?1395744996" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/tom-wiggins" title="View user profile.">Tom Wiggins</a> </div> </div> </div> <p>Landing in a crater of hype bigger than any imprint left by the plummeting robots of its title, <em>Titanfall</em> is the biggest game of the new console generation so far. But does it live up to expectations? Just about.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/microsoft/microsoft-xbox-one/review" target="_blank">Xbox One review</a></strong></p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £45.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> <div class="field field-type-text field-field-price-notes"> <div class="field-items"> <div class="field-item odd"> Tested on Xbox One </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">8 stars</div> </div> </div> </div> </fieldset> <div class="field field-type-text field-field-pros"> <div class="field-label">Pros:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Well-balanced matches </div> <div class="field-item even"> Boarding your Titan never gets old </div> <div class="field-item odd"> Pilot movement is parkour done properly </div> </div> </div> <div class="field field-type-text field-field-cons"> <div class="field-label">Cons:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Attrition mode is dull </div> <div class="field-item even"> Campaign feels tacked-on </div> <div class="field-item odd"> Can’t be played offline </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> It&#039;s raining &#039;bots </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Titanfall</em> is an online-only first-person shooter, with the added bonus of large robots periodically falling from the sky for you to climb inside and wreak havoc with &ndash; think <em>Battlefield</em> meets <em>MechWarrior</em>.</p> <p>It begins with a vague story about a war that broke out after humans colonised a far away system of planets. You can skip this bit, or go and make a cup of tea while it plays, it&rsquo;s largely irrelevant. All you need to know is you start off on foot and after a few minutes you&rsquo;ll be able to summon your robo-pal.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Titanfall review" alt="Titanfall review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Titanfall_review_7.jpg?1395744996" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> A campaign unworthy of the name </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The game is split into two modes. Campaign mode attaches vague narratives to two of the standard game types: Attrition and Hardpoint. You can happily ignore the story without any detriment to the game &ndash; it&#39;s all gravel-voiced thugs calling each other son-of-a-bitch, hardly&nbsp;<em>Citizen Kane</em>&nbsp;&ndash; but it works well as an extended online tutorial, introducing you to the basics of actual gameplay over nine different maps.</p> <p>It&rsquo;s all over in under two hours but you can play through again as the other side if you so wish (there&rsquo;s the IMC and the Militia but they&rsquo;re two sides of the same macho coin). By the end I&rsquo;d leveled up enough to unlock Burn Cards, which give short-term power-ups to your player, such as faster sprinting, or a more powerful Titan.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Titanfall review" alt="Titanfall review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Titanfall_review_4.jpg?1395744996" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Multiplayer classic </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>However, once you&rsquo;ve tried Classic mode chances are you&rsquo;ll never touch the campaign again.</p> <p>Classic mode ditches any sense of narrative and just lets you get down to business, adding Capture the Flag, Last Titan Standing, and Pilot Hunter to the Attrition and Hardpoint modes introduced in the Campaign. They&rsquo;re pretty familiar FPS game modes, although the traditional character upgrade system offers all the incentive you&rsquo;ll need to keep playing. Hardly groundbreaking, but if it ain&rsquo;t broke, blast it to smithereens with a massive robot.</p> <p>Attrition is well named. For someone like me who&rsquo;s never going to top the leaderboard on kills alone, it removes most of the nuance involved in other game modes and retreats back into a standard FPS reaction test. The fun starts when you add in extra gameplay dimensions, such as flags to capture or bases to infiltrate and defend.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Titanfall review" alt="Titanfall review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Titanfall_review_12.jpg?1395744996" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Tackling the Titans </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Titanfall&rsquo;s</em> biggest strength is its many opportunities to earn points. You can go around killing AI-controlled grunts for easy points, although that feels slightly against the spirit of an online game. It won&rsquo;t make you any more deadly against human opponents either, and you&rsquo;ll still periodically get shot by human Pilots or squashed by Titans. The latter are mighty powerful but you&rsquo;ll be rewarded handsomely for felling one, which makes it an exciting gamble to take. There are also challenges that award points for number of kills, distance travelled and time played.</p> <p>The balance between Titan power and vulnerability is spot-on. They&rsquo;re big targets that attract attention from both the other Titans and the much more nimble Pilots and their shields wear out with surprising speed. The maps offer very few places to hide a massive robot and most give Pilots multiple levels from which to mount an attack. That means boarding your Titan isn&rsquo;t necessarily a huge advantage, just a different approach.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/shooty-and-sweet-10-best-games-which-you-shoot-people/feature" target="_top">the 10 Best Games for Gunplay</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Titanfall review" alt="Titanfall review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Titanfall_review_16.jpg?1395744996" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Titanfall review" alt="Titanfall review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Titanfall_review_14.jpg?1395744996" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Silver linings Epilogue </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>To be successful in <em>Titanfall</em> you need much more than just the faster trigger finger. Using all the tools and power-ups available to you is crucial, particularly the short bursts of cloaking that you get by default. This&nbsp;isn&rsquo;t a game of cover and fire &ndash; it&rsquo;s about varying your attacks.</p> <p>Maps are well designed to stop people camping, plus the choice to limit matches to teams of six means you have to keep moving if you want to find anyone to shoot. That means vertically, as well as laterally, with plenty of walls and windows to jump through and bounce off, using your Pilot&rsquo;s jetpack to find areas other shooters can&rsquo;t reach.</p> <p>Each match also ends with an Epilogue, in which you either need to reach a dropship in order to escape, or stop the opposition from doing so to earn an extra few points. Leapfrogging a Titan into the waiting getaway vehicle (or shooting the enemy as they do so) is one of those &#39;Did you see that?&#39; gaming moments that <em>Titanfall</em> seems to throw up with grin-inducing regularity.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Titanfall review" alt="Titanfall review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Titanfall_review_3.jpg?1395744996" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Titanfall review" alt="Titanfall review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Titanfall_review_15.jpg?1395744996" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="Titanfall review" alt="Titanfall review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Titanfall_review_2.jpg?1395744996" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Titanfall verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>If you&#39;ve been put off by multiplayer shooters before, <em>Titanfall</em> is unlikely to turn you into a Red Bull-chugging, anti-glare spec-wearing FPS junkie. But for shooter fans left unconvinced by <em>COD&rsquo;s</em> juvenile environment, it&nbsp;makes fragging fun again.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/stuffs-200-greatest-games-all-time/feature" target="_blank">the 200 Greatest Games of All Time</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Titanfall review" alt="Titanfall review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Titanfall%20Cover%20Art%20_DEC.jpg?1395744996" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> design </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 9 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> depth </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> addictiveness </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 9 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Hardly a revolution in online shooters but Titanfall is still greater than the sum of its parts</p> </div> </div> </div> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> <fieldset class="content-multigroup-group-carousel-item"><legend>Carousel Extras</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Titanfall review </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Parkour moves + massive super-violent mechs = gaming gold </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/xbox-360/titanfall/review#comments Apps and Games Gaming Windows Xbox 360 Xbox One Tue, 18 Mar 2014 11:18:19 +0000 Tom Parsons 1433826 at http://www.stuff.tv Dark Souls II http://www.stuff.tv/playstation-3/dark-souls-ii/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> It’s unquestionably the toughest RPG of this, or any other, generation – so what is it that makes Dark Souls II so damn essential? </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Dark Souls II review" alt="Dark Souls II review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/Dark_Souls_2_21.jpg?1394942954" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/benjiwilson" title="View user profile.">Ben Wilson</a> </div> </div> </div> <p>How do you follow up an adventure often described as the hardest game ever made? Why, by dropping you, a cursed hero, into the mystical land of Drangleic and letting you figure <em>everything</em> out for yourself, of course.</p> <p>Dark Souls II in an unapologetically old school action-RPG by acclaimed Japanese developer From Software, which offers little in the way of prompts or tutorials. The only way to learn is to die, then die again. In short: you&rsquo;re on your own. In detail: you&rsquo;re on your own, and completely screwed.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £40.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> <div class="field field-type-text field-field-price-notes"> <div class="field-items"> <div class="field-item odd"> Tested on PS3 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">10 stars</div> </div> </div> </div> </fieldset> <div class="field field-type-text field-field-pros"> <div class="field-label">Pros:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> ‘What in the LORD is that?’ enemy design </div> <div class="field-item even"> Packing your inventory is an obsessive compulsive’s dream </div> <div class="field-item odd"> Incredibly realised, immersive RPG world </div> </div> </div> <div class="field field-type-text field-field-cons"> <div class="field-label">Cons:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> As tough as tough can be </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Hero quest </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Knightmare</em>, <em>Dungeons &amp; Dragons</em>, Ian Livingstone choose-your-own-adventure books: <em>Dark Souls II</em> is the modern embodiment of these classic role-playing favourites. With one vital twist: you need to be a borderline sadomasochist to enjoy it. This is Livingstone without numbers, <em>D&amp;D</em> without dice, <em>Knightmare</em> without falsetto guides screeching spells and doing their best blind-leading-the-blind impressions.</p> <p>You choose a character class, and can amass an array of items and spells to help you along the way. But even when kitted out with the best armour, sharpest sword, or most powerful magic, combat remains merciless. I died 11 times in my first 90 minutes with the game, too many to count thereafter. &nbsp;Sounds fun, right?</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/5-best-most-infuriatingly-difficult-games-ever/feature" target="_blank">The 5 best, most infuriatingly difficult games ever</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Dark Souls II review" alt="Dark Souls II review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Dark_Souls_2_01.jpg?1394942954" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> To die for </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The weird thing is, death <em>is</em> kind of fun. Partly because it&rsquo;s the only way to improve - by learning enemy locations and behaviour patterns in a manner that hasn&rsquo;t been necessary since the heyday of Spectrums and C64s. But also because you lose &lsquo;souls&rsquo; (the game&rsquo;s currency, basically) on every death, and can only retrieve them by retracing your steps to where you last perished.</p> <p>Get there and touch your bloodstain, and all is restored. Fail, and said lost &lsquo;souls&rsquo; are gone forever. This mechanic lends an intensity to every step you take (pipe down, Sting), and also makes every victory &ndash; from successfully hunting down a bloodstain to seeing off a variety of preposterously-OTT bosses &ndash; all the more rewarding.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Dark Souls II review" alt="Dark Souls II review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Dark_Souls_2_06.jpg?1394942954" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Psychiatric horde </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Exploration and conversation take up a huge portion of the game and aren&rsquo;t nearly as soul-destroying (literally or metaphorically) as combat. Some NPC discussions lead to puzzles such as tracking down keys to locked doors, others are left to your own interpretation, yet in both cases they provide a welcome relief from the coffin-nail-tough monster mashing.</p> <p>And searching the almost countless number of wonderfully atmospheric environments &ndash; barren woodland, monumental palaces, dimly-lit lairs, sun-kissed cliff tops, so many more &ndash; only becomes more enchanting as you flesh out your inventory. OCD completionists will be in their element. I should know &ndash; I am one, and seeking out meaningless (but so pretty!) trinkets in gloomy caverns became one of my favourite elements of the game.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Dark Souls II review" alt="Dark Souls II review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Dark_Souls_2_10.jpg?1394942954" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Dark Souls II review" alt="Dark Souls II review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Dark_Souls_2_03.jpg?1394942954" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Dodgy jewellery </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The appeal to noobs with emo alter-egos should be clear, but returning players who&rsquo;ve beaten <em>Dark Souls 1</em> and want a greater challenge are catered for, too. The more you die, the more your life bar shrinks (note to those noobs: carry a Human Effigy from the outset to restore health). Plus there are items you can purchase to make the game even more difficult.</p> <p>For instance, it&rsquo;s fitting that the Redeye Ring sounds like street slang for haemorrhoids: it makes your character even more easily detectable to enemies, so is guaranteed to repeatedly leave his backside raw. A brilliant find &ndash; if you&rsquo;re the type of person who enjoys plunging sewing needles into voodoo dolls. Of yourself.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Dark Souls II review" alt="Dark Souls II review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Dark_Souls_2_02.jpg?1394942954" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Eye spy </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Dark Souls II</em> looks magnificent throughout, to the point that I sometimes forgot I was playing on PS3 rather than next-gen. Mo-capped animations eliminate the rigidity often found in the original, light and darkness are manipulated in ways that startle with wonder at times and unsettle through fear at others, and even deaths look weirdly satisfying.</p> <p>One of my personal highlights is being catapulted off a cliff by a pack of wild dogs, like something out of a Will Ferrell movie. Comic moments are few, but they&rsquo;re critical in preventing you from just giving up when a scythe-wielding bag of bones slices through you for the umpteenth time.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Dark Souls II review" alt="Dark Souls II review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Dark_Souls_2_07.jpg?1394942954" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Dark Souls II review" alt="Dark Souls II review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Dark_Souls_2_19.jpg?1394942954" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Dark Souls II verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>As good as adventuring gets on current-gen, in terms of exploring a fantasy world packed with unconventional enemies and comic-book-inspired locations &ndash; but one for only the most patient of minds.</p> <p>From Software has created unquestionably the most challenging game around; but the few dedicated enough to survive it will also find it one of, if not the, most rewarding.</p> <p>Review by Ben Wilson - <a href="https://twitter.com/BenjiWilson" target="_blank">@BenjiWilson</a></p> <p><strong>READ MORE: <a href="http://www.stuff.tv/stuffs-200-greatest-games-all-time/feature" target="_blank">The 200 Best Games Ever</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Dark Souls II review" alt="Dark Souls II review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Dark_Souls_2_13.jpg?1394942954" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 9 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> design </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 9 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> depth </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 10 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> addictiveness </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 8 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The new yardstick in trial-and-error adventuring, you haven&rsquo;t lived until <em>Dark Souls II</em> has killed you a hundred times. Twisted, unrelenting genius</p> </div> </div> </div> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> http://www.stuff.tv/playstation-3/dark-souls-ii/review#comments Apps and Games Console games Gaming PC PlayStation 3 Xbox 360 Fri, 14 Mar 2014 16:25:50 +0000 Tom Parsons 1433726 at http://www.stuff.tv South Park: The Stick of Truth http://www.stuff.tv/playstation-3/south-park-stick-truth/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> It’s been delayed and censored, and yet The Stick of Truth is still perhaps the definitive South Park game </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="South Park: The Stick of Truth review" alt="South Park: The Stick of Truth review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/South_Park_stick_of_Truth_review.jpg?1394559145" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/tristan-donovan" title="View user profile.">Tristan Donovan</a> </div> </div> </div> <p>In its 17 years on our screens <em>South Park</em> has offended pretty much everyone with its caustic humour but its games have struggled to bottle the show&rsquo;s comic magic.</p> <p><em>South Park: The Stick of Truth</em> plans to change that with an outrage-soaked RPG written by show creators Trey Parker and Matt Stone themselves. But after delays that even the show took the mick out of and last-minute censorship for us sensitive Europeans, will the end result be as welcome as a ginger kid in Cartman&rsquo;s bedroom?</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £35.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">8 stars</div> </div> </div> </div> </fieldset> <div class="field field-type-text field-field-pros"> <div class="field-label">Pros:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> It’s the TV show brought to life </div> <div class="field-item even"> Merciless humour </div> <div class="field-item odd"> Deep RPG battling </div> </div> </div> <div class="field field-type-text field-field-cons"> <div class="field-label">Cons:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Irritating censorship decision </div> <div class="field-item even"> Cluttered map </div> <div class="field-item odd"> Loading delays between locations </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Straight off the telly </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The first thing that strikes you about <em>The Stick of Truth</em> is how good a job the developers have done at recreating the look and feel of the show.&nbsp;The jerky animation could have come straight off the telly and the town of South Park is there to explore in all its dark, surreal glory.</p> <p>What&rsquo;s more, for much of the game&rsquo;s 15-plus hours, the series&rsquo; vicious humour shines through - not least during a wickedly funny lampooning of gaming&rsquo;s obsession with audio logs. Only the high amount of loading between locations lets the atmosphere down.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/stuffs-200-greatest-games-all-time/feature" target="_blank">The 200 Greatest Games of All Time</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="South Park game review" alt="South Park game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/South_Park_stick_of_Truth_review4.png?1394559145" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> The new kid </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Rather than being cast as one of the show&rsquo;s familiar characters, you play &ldquo;the new kid&rdquo; who arrives in the midst of a <em>Lord of the Rings</em>-style play-war where elves and human battle for the all-powerful Stick of Truth. Eric Cartman, leader of the humans, decides you are the chosen one and gets you running errands to help him win in traditional RPG fashion.</p> <p>Alongside the main quests there are plenty of madcap side missions to keep you amused - from helping Al Gore catch the ManBearPig to collecting scattered Chinopokomons. No idea what either of those things are? You&rsquo;ve not watched enough <em>South Park</em>.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="South Park game review" alt="South Park game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/South_Park_stick_of_Truth_review20.jpg?1394559145" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="South Park game review" alt="South Park game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/South_Park_stick_of_Truth_review21.jpg?1394559145" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="South Park game review" alt="South Park game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/South_Park_stick_of_Truth_review14.jpg?1394559145" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Twisted role-playing </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The quest structure adheres to role-playing tradition, but the <em>Stick of Truth</em> is really <em>Dungeons &amp; Dragons</em> reimagined by Cartman.</p> <p>The character class options set the tone, offering a choice of fighter, mage, thief or - ahem - Jew. The latter of which can shoot stars of David at foes. Where other games offer magic, Stick of Truth invites you to master the art of targeted flatulence, and weapons are made more deadly by attaching tufts of ginger pubic hair. It&rsquo;s exactly what you&rsquo;d expect and want from a <em>South Park</em> RPG - a game that walks the line between puerile and satirical to hilarious effect.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="South Park game review" alt="South Park game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/South_Park_stick_of_Truth_review19.jpg?1394559145" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Turn-based battles </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>When it comes to battles <em>The Stick of Truth</em> is surprisingly old-school, opting for turn-based combat reminiscent of Japanese RPGs such as <em>Final Fantasy</em>. Winning comes down to using your abilities and items wisely rather than frantic button bashing.</p> <p>That won&rsquo;t be to everyone&rsquo;s taste - as Cartman says early on: &ldquo;I know it&rsquo;s lame but taking turns is how we&rsquo;re doing it&rdquo; - but in truth it&rsquo;s not &ldquo;lame&rdquo; at all. The intricacies of the battles give the game proper depth.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="South Park game review" alt="South Park game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/South_Park_stick_of_Truth_review6.jpg?1394559145" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="South Park game review" alt="South Park game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/South_Park_stick_of_Truth_review3.png?1394559145" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Censorship </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>When it comes to flaws the game&rsquo;s biggest problem is its cluttered map that does little to help you keep track of individual missions.</p> <p>And then there&rsquo;s the censorship. Several scenes involving mini-games about anal probes and abortions have been replaced in Europe with screens explaining that it was done for our own protection. Because obviously Europeans are really easily offended by these topics. Unlike Americans.</p> <p>In truth, losing these sections is probably no great loss, but this is an 18-rated game so it irritates all the same.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="South Park game review" alt="South Park game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Censored%20-%20for%20panel.png?1394559145" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> South Park: The Stick of Truth verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>The Stick of Truth</em> has had a torrid time making it onto our shelves but the end result delivers on the promise - bringing the crazy world of South Park onto our gaming screens with the cutout animation and all the acidic humour intact. And it&rsquo;s backed by strong RPG mechanics to boot.</p> <p>Like a visit from Mr Hankey the Christmas Poo, it&rsquo;s just what game-loving <em>South Park</em> fans have been waiting for.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/apps-and-games/console-games/top-ten" target="_blank">The 10 Best Games in the World right now</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="South Park game review" alt="South Park game review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/South_Park_stick_of_Truth_review8.png?1394559145" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 8 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> design </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 8 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> depth </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> addictiveness </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>If you like South Park (and you darn well should) you&#39;ll love <em>The Stick of Truth</em></p> </div> </div> </div> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> <fieldset class="content-multigroup-group-carousel-item"><legend>Carousel Extras</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> South Park: The Stick of Truth review </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/playstation-3/south-park-stick-truth/review#comments Apps and Games Gaming PlayStation 3 Ubisoft Windows Xbox 360 Thu, 06 Mar 2014 16:54:26 +0000 Tom Parsons 1433348 at http://www.stuff.tv Thief http://www.stuff.tv/playstation-4/thief/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> In 1998, hooded kleptomaniac Garrett basically created the stealth &#039;em up, but in this reboot he&#039;s more pilferer of past glories than pioneering prowler </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/Thief_game_review_1.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/benjiwilson" title="View user profile.">Ben Wilson</a> </div> </div> </div> <p><em><a href="http://www.stuff.tv/playstation-3/splinter-cell-blacklist/review" target="_blank">Splinter Cell</a></em>, <em><a href="http://www.stuff.tv/hitman-absolution/review" target="_blank">Hitman</a></em>, <em><a href="http://www.stuff.tv/deus-ex-human-revolution/review" target="_blank">Deus Ex</a></em>: if you&rsquo;ve ever enjoyed any games in those esteemed series, you owe a debt of gratitude to Thief &ndash; the 1998 stealth-&lsquo;em-up that spawned a hundred copycats.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £40.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> <div class="field field-type-text field-field-price-notes"> <div class="field-items"> <div class="field-item odd"> Tested on PS3 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">6 stars</div> </div> </div> </div> </fieldset> <div class="field field-type-text field-field-pros"> <div class="field-label">Pros:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Deep, if sometimes linear, world </div> <div class="field-item even"> Some smart new weapon concepts </div> <div class="field-item odd"> Story retains intrigue throughout </div> </div> </div> <div class="field field-type-text field-field-cons"> <div class="field-label">Cons:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Voice acting is all over the shop </div> <div class="field-item even"> Lead character tough to connect with </div> <div class="field-item odd"> You&#039;ve played it all before </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Easy entry </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Stealth games are often considered the hardcore gamer&rsquo;s exclusive property, so it&rsquo;s to <em>Thief&rsquo;s</em> credit that anyone can pick this up and have fun. An idiotproof control scheme means there&rsquo;s no need for tutorials (although the Epilogue acts as one anyway), and some shrewd inclusions on the HUD ensure you&rsquo;re aware of what&rsquo;s going on around you at all times.</p> <p>Examples? The &quot;light orb&quot; on the bottom-left of the screen informs you exactly how protected by shade you are, and alerted enemies are shown with an eye symbol and an arrow pointing to their whereabouts. Both are astute concessions to modern, casual gamers.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_2.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_5.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Flame grilled </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>For those who&rsquo;ve stuck with the series since its inception, there are welcome features, too. Innovative weapons and upgrades abound &ndash; I found myself becoming obsessed with firing gas-based choke arrows in order to incapacitate guards before scarpering, while embarsage oil (which reduces the damage caused by burning) became a godsend given my accidental addiction to toasting Garrett&rsquo;s limbs.</p> <p>The city of, er, The City (what&rsquo;s in a name anyway?) also nails the steampunk theme, with Victorian churches and clock towers and shops proving a joy to nose around. Under ground, at street level or over rooftops, this is a smartly crafted, easily navigable world.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_4.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_16.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_12.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Erin aid </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>While <em>Thief</em> recycles plenty of tropes from other games &ndash; more on which shortly &ndash; the story here is pleasingly original, centring on lead man Garrett&rsquo;s attempt to decipher partner-in-crime Erin&rsquo;s apparent death &ndash; and find out why he can&rsquo;t remember a single thing that&rsquo;s occured in the 12 months since that &ldquo;accident&rdquo;.</p> <p>&ldquo;There are worse things than you in the shadows&rdquo;, warns the mysterious Queen Of Beggars at one point, and inevitably she&rsquo;s right, with the game&rsquo;s supernatural undertones carrying the story and placing you in contact with some very unique &ndash; if sometimes overly cartoony &ndash; enemies.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_6.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_13.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Give and take </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Unfortunately, not everything about the experience is positive. <em>Thief</em> is certainly a fun game to play, but not always a fresh one &ndash; the stealth feels very <a href="http://www.stuff.tv/dishonored/review" target="_blank"><em>Dishonored</em></a>-like, exploration apes the <a href="http://www.stuff.tv/playstation-3/bioshock-infinite/review" target="_blank"><em>Bioshock</em></a> series, and Garrett&rsquo;s &ldquo;focus&rdquo; abilities are ripped straight out of <em>Batman: Arkham Asylum</em> and a dozen games since.</p> <p>Recycling is prominent everywhere these days, but the trouble here is that none of these elements improve upon the original mechanics. My overwhelming urge after tiptoeing through a foundry to recover an expensive ring wasn&rsquo;t to try the next level, but switch off and replay <em>Dishonored</em>.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/dishonored/review" target="_blank">Check out our full Dishonored review</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_11.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_3.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_7.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don’t speak </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>There are also inconsistencies with Garrett&rsquo;s character which, even with the hints of some supernatural hoo-ha at play, are never fully explained. Initially he makes a big deal about not wanting to kill innocents &ndash; yet he&rsquo;s happy to rob them blind instead? This is a real buzzkill.</p> <p>As, it must be said, is the inconsistent voice acting. The portrayals of Garrett and Erin are perfectly believable; in contrast, NPCs are more wooden than a mahogany Keira Knightley. It&rsquo;s like the devs spent the entire budget on the main characters, then recorded all remaining dialogue themselves. Inside a broom cupboard.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_14.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_15.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Thief Verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Truly a mixed bag. <em>Thief</em> binds elements of many other great games into a coherent whole, yet never surpasses any of those it borrows from. It&rsquo;s like a band recording a album of covers that, while decent, are neither better than the original, or even a particularly interesting twist.</p> <p>It&#39;s certainly solid enough for a sneak peek - especially if you&#39;re lingering in the next-gen release schedule lul - but this is nowhere near as groundbreaking as the series&rsquo; debut.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/apps-and-games/console-games/top-ten" target="_blank">check out the Top 10 Best Games in the World right now</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Thief Game Review" alt="Thief Game Review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/Thief_game_review_8.jpg?1393301083" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 6 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> design </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> depth </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> addictiveness </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 5 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Not all bad, but too many recycled ideas make Thief less master criminal, more wisened-up Hamburglar</p> </div> </div> </div> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> <p><a href="http://www.stuff.tv/playstation-4/thief/review" target="_blank">read more</a></p> http://www.stuff.tv/playstation-4/thief/review#comments Apps and Games Gaming PC PlayStation 4 PS3 Xbox 360 Xbox One Mon, 24 Feb 2014 14:39:47 +0000 Tom Parsons 1432796 at http://www.stuff.tv Voice of Master Chief: Halo 5 coming in 2015 http://www.stuff.tv/xbox-360/voice-master-chief-halo-5-coming-2015/news <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Voice actor confirms that Master Chief will return next year – but there’s other Halo-related stuff arriving in 2014 </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Voice of Master Chief: Halo 5 coming in 2015" alt="Voice of Master Chief: Halo 5 coming in 2015" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/master-chief_0.jpg?1392438266" /> </div> </div> </div> <p>If you&rsquo;re a Halo fan wondering when the next full-on fix of Microsoft&rsquo;s flagship FPS will arrive, we&rsquo;ve got some potentially bad news for you: it won&rsquo;t be until next year.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/sam-kieldsen" title="View user profile.">Sam Kieldsen</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Halo, Goodbye </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Downes did drop a crumb of comfort for die-hard fans though: there&rsquo;ll be an anniversary edition of Halo 2 dropping in 2014. Yes, that&rsquo;s right: it&rsquo;s been ten years since the game arrived on the original Xbox, and to celebrate Microsoft will be delivering a jazzed-up HD remake. So you&rsquo;ll still get to kick some Covenant backside. Downes didn&rsquo;t say which consoles that&rsquo;ll be for, but we&rsquo;d assume the Xbox One for sure &ndash; and most likely the Xbox 360 too.</p> <p>So, in summary: good news and bad news both for Halo fans.</p> <p>[Via: <a href="http://www.gamezone.com/news/2014/02/13/breaking-voice-of-master-chief-confirms-halo-2-anniversary-says-halo-5-won-t-release-this-year">GameZone</a>]</p> <p><strong>READ MORE:</strong> <a href="http://www.stuff.tv/halo-4/review">Halo 4 review</a></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Halo 2 is getting an Anniversary Edition" alt="Halo 2 is getting an Anniversary Edition" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/halo-2.jpg?1392438266" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/xbox-360/voice-master-chief-halo-5-coming-2015/news" target="_blank">read more</a></p> Apps and Games Xbox 360 Xbox One Fri, 14 Feb 2014 20:54:07 +0000 Sam Kieldsen 1432427 at http://www.stuff.tv Call of Duty: Ghosts http://www.stuff.tv/playstation-3/call-duty-ghosts/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Is there life after Modern Warfare? We carry out reconnaissance on Call of Duty: Ghosts to find out </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Call of Duty: Ghosts review" alt="Call of Duty: Ghosts review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/Skyscraper.jpg?1384355529" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/tristan-donovan" title="View user profile.">Tristan Donovan</a> </div> </div> </div> <p>With the <a href="http://www.stuff.tv/call-duty-modern-warfare-3/review" target="_blank">Modern Warfare</a> trilogy laid to rest, Call of Duty: Ghosts marks a new chapter for the world’s favourite first-person shooter. It certainly talks a good game - promising further refinements to the series’ winning multiplayer action, including maps with destructible environments, whizzy new game modes and more customisation options for your virtual soldiers. But are these promises mere apparitions?</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £40.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> <div class="field field-type-text field-field-price-notes"> <div class="field-items"> <div class="field-item odd"> Tested on Xbox 360 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">8 stars</div> </div> </div> </div> </fieldset> <div class="field field-type-text field-field-pros"> <div class="field-label">Pros:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Larger, more interesting maps </div> <div class="field-item even"> More customisation options </div> <div class="field-item odd"> The multiplayer action&#039;s still great </div> </div> </div> <div class="field field-type-text field-field-cons"> <div class="field-label">Cons:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Squads and Extinction modes disappoint </div> <div class="field-item even"> Too reliant on past glories </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Old favourites </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Let’s cut to the chase. Regardless of the rhetoric, Call of Duty is not about pushing back the frontiers of game design. It’s the Status Quo of games - unadventurous and predictable yet entertaining all the same. So it’s no surprise that Ghosts’ multiplayer relies on the familiar favourites, with the Team Deathmatch, Kill Confirmed, Free-for-All and Infected modes all making (welcome) returns.</p> <p>There is more freedom to personalise soldiers, though, including the long-overdue option to play as a woman. There’s enhanced movement, too, so you can now leap over obstacles like a Parkour master and lean out of cover. These are minor upgrades in the grand scheme of things, but they're welcome all the same.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Call of Duty: Ghosts review" alt="Call of Duty: Ghosts review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/4371COD_Ghosts_Chili_and_Donuts.jpg?1384355529" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> New modes </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Alongside the classics, Ghosts has four new competitive multiplayer modes. Hunted has ill-equipped players fighting for control of zones to win better weapons. Search &amp; Rescue is a Search &amp; Destroy remix in which you respawn fallen allies by collecting their dog tags.</p> <p>Things step up a gear with the Kamikaze action of Cranked, where players explode if they don’t follow up a kill with another within 30 seconds. Blitz is another goodie - a contest to score by entering the enemy team’s zone. It’s like rugby. With guns. And it's pretty awesome.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Call of Duty: Ghosts review" alt="Call of Duty: Ghosts review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/4369COD_Ghosts_Arctic_Lumber.jpg?1384355529" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Squads and Extinction </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Beyond the competitive arena are two more new multiplayer modes, the first of which - Squads - is baffling. It lets you create squads of automaton soldiers that you then lead into battle against teams created by other players. There’s some good A.I. on show but we can’t see the point when matches with real people are just a couple of button presses away.</p> <p>The other mode is Extinction, a co-operative campaign that takes Left 4 Dead, swaps the zombies for alien hordes and then strips out all the personality. It’s serviceable but very forgettable.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Call of Duty: Ghosts review" alt="Call of Duty: Ghosts review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/COD_GhostsSomethings_Burning.jpg?1384355529" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Bigger maps </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Ghosts introduces the concept of ‘dynamic maps’ to the series. These allow players to lay traps, shoot open gates, destroy walls and interact with the environment. But alas, it’s more liberating on paper than in practice. What can and can’t be done is tightly controlled so the novelty quickly fades as you get to know the maps.</p> <p>On the plus side the maps are larger and less constricted than in previous Call of Dutys - a shift that favours team work over lone mavericks and makes for slightly slower battles. We like it, but more frenetic Call of Duty fans might be disappointed.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Call of Duty: Ghosts review" alt="Call of Duty: Ghosts review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/4370COD_Ghosts_Chasm_Ambush.jpg?1384355529" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Action movies </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Finally, there’s the solo campaign. It’s a tale of orbital death rays, a remote-controlled dog and a Venezuela-led invasion of the USA - an improbable feat for a country currently struggling with a national toilet roll shortage.</p> <p>It’s very silly but makes up for it with loud bangs, big explosions and outlandish moments ripped out of the 1980s action movie playbook - think space station gun battles and escapes from collapsing skyscrapers. While it re-treads well-worn ground, it rattles along at such a pace that it’s easy to get sucked in, even if none of it will stay with you for longer than a few minutes.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Call of Duty: Ghosts review" alt="Call of Duty: Ghosts review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/COD_Ghosts_Deep_Dive.jpg?1384355529" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>By the skin of its teeth Ghosts is another enjoyable dose of Call of Duty. The new competitive multiplayer modes, the refreshed movement and larger maps are welcome developments but the Squads and Extinction modes fail to impress and, as ever, it’s the tried and tested Team Deathmatch and Kill Confirmed options that really thrill. It’s good enough, but there’s little here to make Ghosts an essential purchase.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Call of Duty: Ghosts review" alt="Call of Duty: Ghosts review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/4372COD_Ghosts_Maniac_Blindside.jpg?1384355529" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 6 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> design </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> depth </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 5 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> addictiveness </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 8 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Call of Duty: Ghosts ticks all the usual boxes but can’t shift the feeling that we’ve seen it all before</p> </div> </div> </div> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> <fieldset class="content-multigroup-group-carousel-item"><legend>Carousel Extras</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Call of Duty: Ghosts review </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/playstation-3/call-duty-ghosts/review#comments Gaming PC PlayStation 3 PlayStation 4 Wii U Xbox 360 Xbox One Mon, 11 Nov 2013 11:43:28 +0000 Tom Parsons 1428964 at http://www.stuff.tv Assassin's Creed IV: Black Flag http://www.stuff.tv/playstation-3/assassins-creed-iv-black-flag/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Assassin’s Creed IV’s pirating adventure is vast and enjoyable - just don’t expect much you haven’t seen before </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Assassin&#039;s Creed IV: Black Flag review" alt="Assassin&#039;s Creed IV: Black Flag review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/AC4BF_SP_110_Kingston_Combat.jpg?1383815387" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/guycocker" title="View user profile.">Guy Cocker</a> </div> </div> </div> <p>Having plied us with six games in the last five years, it’s little wonder that the <em>Assassin’s Creed</em> series has started to go a little stale.</p> <p>We’re not talking full-on green spots of mould, but enough crispiness in the crust to make the formula a little less appealing to fans.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £40.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> <div class="field field-type-text field-field-price-notes"> <div class="field-items"> <div class="field-item odd"> Tested on Xbox 360 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">8 stars</div> </div> </div> </div> </fieldset> <div class="field field-type-text field-field-pros"> <div class="field-label">Pros:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> The pirate setting works a treat </div> <div class="field-item even"> Excellent naval exploration </div> <div class="field-item odd"> Customisable multiplayer modes </div> </div> </div> <div class="field field-type-text field-field-cons"> <div class="field-label">Cons:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Still basically the same game as before </div> <div class="field-item even"> Others now do parkour and combat better </div> <div class="field-item odd"> Edward Kenway isn&#039;t the most memorable protagonist </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Back to the Future </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Seafaring was the most enjoyable part of the otherwise flawed <em><a href="http://www.stuff.tv/assassins-creed-iii/review" target="_blank">Assassin’s Creed III</a></em>, and Ubisoft has wisely turned it into the main feature of this sequel (the split between land and water is 60/40). You get a ship early on in the game, and from there it’s up to you to explore the treacherous Caribbean waters. <em>Black Flag</em> is a much more open-world experience than previous games in the series, with a massive amount of optional exploration.</p> <p>As before, you can hunt animals to forge items and purchase upgrades for your ship. But this time, you can also find treasure maps and explore under the sea - a second player can even aid your plundering using a companion iPad app.</p> <p>And, in a move that’s already angered PETA, you can harpoon whales for their blubber. Black Flag goes all-in on the pirate theme, and it turns out to be one of the best settings for the series yet, capturing the thrill and excitement of the high seas while still offering plenty of land-based assassinating.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Assassin&#039;s Creed IV: Black Flag review" alt="Assassin&#039;s Creed IV: Black Flag review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/AC4BF_SP_126_Intro_BeautyShot.jpg?1383815387" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Assassin&#039;s Creed IV: Black Flag review" alt="Assassin&#039;s Creed IV: Black Flag review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/AC4BF_SP_125_CaribbeanSea_WhiteJaguar.jpg?1383815387" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" title="Assassin&#039;s Creed IV: Black Flag review" alt="Assassin&#039;s Creed IV: Black Flag review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/AC4BF_SP_122_Hideout_TreasureRoom.jpg?1383815387" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-4"> <div class="field-label">Image #4:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_4" width="1200" height="900" title="Assassin&#039;s Creed IV: Black Flag review" alt="Assassin&#039;s Creed IV: Black Flag review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/AC4BF_SP_114_CaribbeanSea_NavalMines.jpg?1383815387" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Pirates of the Caribbean </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Assassin’s Creed III’s </em>Connor Kenway was a noble but somewhat boring protagonist, especially after three games starring the suave and likable Italian Stallion Ezio Auditore. In <em>Assassin’s Creed IV</em>, Edward Kenway is a mixture of the two characters - he’s the grandfather of Connor, but he’s an ambitious Welshman with a taste for adventure (in a nod to Ezio’s philandering ways, he’s shown in bed with a woman within the first five minutes of the game). He’s a better avatar than Connor, but not a particularly memorable one, while the current-day replacement for Desmond Miles is similarly non-descript.&nbsp;</p> <p>Thankfully, the supporting characters add some personality to the game, especially pirates Edward "Blackbeard" Thatch and Anne Bonny. It's worth noting that the great hiring mechanic makes a return from <em>Brotherhood </em>- you recruit new members of crew to your ship and then promote them as you wish. We also like the new setup for the contemporary parts of the game - you’re working for a games developer to uncover secrets from within its games. It’s a little bit meta, as is the act of performing the modern-day equivalent of piracy by hacking into their systems, but it works well in the context of the universe, and the back story that’s uncovered in logs and other hidden messages is particularly well written.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Assassin&#039;s Creed IV: Black Flag review" alt="Assassin&#039;s Creed IV: Black Flag review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/AC4BF_SP_112_Nassau_KingsPardon.jpg?1383815387" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Fixing what&#039;s broken </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>While <em>Assassin’s Creed III</em> was widely praised on release, it wasn’t entirely flawless. Thankfully, Ubisoft has addressed the main criticisms. The long, monotonous opening has been removed - you’re into the action and playing as the main protagonist straight away, while you’re awarded your first ship within the opening few hours. Switching between weapons is easier than before and there are also far fewer loading screens, even though the game world is much bigger - they only really occur when moving from the present day into the past.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Assassin&#039;s Creed IV: Black Flag review" alt="Assassin&#039;s Creed IV: Black Flag review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/AC4BF_SP_117_Charleston_CrocAttack.jpg?1383815387" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Not fixing what&#039;s broken </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>While the issues specific to <em>Assassin’s Creed III</em> have been addressed, there are still a number of problems with the series in general. The combat is cumbersome, easy and no longer very satisfying, especially when compared to the balletic grace of the <em><a href="http://www.stuff.tv/batman-arkham-origins/review" target="_blank">Batman: Arkham</a></em> series. Free running is also lagging behind the competition, most notably <em>Sleeping Dogs</em> - it’s not satisfying to just hold down two buttons to navigate everything, and it means you often jump off things you don’t expect to, which is frustrating when chasing down enemies. The stealth missions don’t feel as free or satisfying as those in <em><a href="http://www.stuff.tv/dishonored/review" target="_blank">Dishonored</a></em> or Ubisoft’s own <em><a href="http://www.stuff.tv/playstation-3/splinter-cell-blacklist/review" target="_blank">Splinter Cell</a></em> series either. There are also numerous small bugs such as non-playable characters walking in mid-air, and enemies grouping together in large numbers when they’re alerted.</p> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> New multiplayer features </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>While it’s true to say that <em>Assassin’s Creed IV</em> doesn’t bring any major innovations to the series, it does boast a few notable new features. First up is the aforementioned iPad app, which allows another person to mark points on the map for you to navigate to. It couldn’t be described as riotous fun for the second player, but it’s an entirely optional extra that doesn’t cost anything and is worth a wee dabble.</p> <p>The series’ excellent multiplayer, which has never been as popular as it deserves, has also been expanded. Beyond the expected additions to characters and locales, the game also features a great new Game Lab mode in which you can create your own modes by tweaking up to 200 variables.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Assassin&#039;s Creed IV: Black Flag review" alt="Assassin&#039;s Creed IV: Black Flag review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/ACGA_MP_29_%20Expedition_Climbing.jpg?1383815387" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Assassin&#039;s Creed IV: Black Flag review" alt="Assassin&#039;s Creed IV: Black Flag review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/ACGA_MP_27_%20Havana_Ambush.jpg?1383815387" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Assassin’s Creed IV</em> is a robust package - from the massive story mode to the expanded multiplayer, it offers great value for money. Its greatest strength is how well the pirating vibe has been captured, with a huge open world to explore, fantastic naval battles, and loads of treasure to plunder.</p> <p>Sadly though, it’s not enough to entirely freshen up the <em>Assassin’s Creed</em> formula, and basic elements (not to mention tenets of the series) such as parkour and combat don’t feel as polished as they are in other games. Having said that, as with <em>Call of Duty</em>, <em>Assassin’s Creed</em> has become an annual event that offers fans a dependably enjoyable and lengthy experience. So if you’re yet to tire of the series it’s still worth picking up, but if you found the last <em>Assassin’s Creed</em> a trial, there’s little to pull you back here.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Assassin&#039;s Creed IV: Black Flag review" alt="Assassin&#039;s Creed IV: Black Flag review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/AC4BF_SP_116_CaribbeanSea_BoardingAtNight.jpg?1383815387" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> design </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> depth </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 8 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> addictiveness </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Black Flag crosses assassins and pirates for a deep and enjoyable adventure, but a few old flaws and a lack of innovation hold the series back</p> </div> </div> </div> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> <fieldset class="content-multigroup-group-carousel-item"><legend>Carousel Extras</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Assassin&#039;s Creed IV: Black Flag review – Avast, me hearties! </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> This pirate adventure is &quot;vast and enjoyable&quot; – but does it sink or swim? </div> </div> </div> <div class="field field-type-filefield field-field-carousel-image-small"> <div class="field-label">Carousel item small image:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_carousel_image_small" width="450" height="340" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/asscreed_0.jpg?1383127727" /> </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/playstation-3/assassins-creed-iv-black-flag/review" target="_blank">read more</a></p> http://www.stuff.tv/playstation-3/assassins-creed-iv-black-flag/review#comments Console games Gaming PlayStation 3 PlayStation 4 Wii U Xbox 360 Xbox One Tue, 29 Oct 2013 09:15:41 +0000 Tom Parsons 1428512 at http://www.stuff.tv Batman: Arkham Origins http://www.stuff.tv/batman-arkham-origins/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> The Dark Knight returns. But with a new developer in charge can Batman: Arkham Origins maintain the quality? </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Batman: Arkham Origins" alt="Batman: Arkham Origins" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/shot_2.jpg?1384408864" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/tristan-donovan" title="View user profile.">Tristan Donovan</a> </div> </div> </div> <p>The first two Batman: Arkham games finally gave the Caped Crusader a video game incarnation worth shouting about.</p> <p>Created by Rocksteady Studios they brought you as close as you can get to being Batman without wearing undies over tights and mastering every martial art going. But with Rocksteady out of the picture for Arkham Origins, and Warner Bros taking control, can the series still deliver?</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £35.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">10 stars</div> </div> </div> </div> </fieldset> <div class="field field-type-text field-field-pros"> <div class="field-label">Pros:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Fantastic stealth, action and puzzle mix </div> <div class="field-item even"> More natty Bat gadgets </div> <div class="field-item odd"> Multiplayer at last </div> </div> </div> <div class="field field-type-text field-field-cons"> <div class="field-label">Cons:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Some so-so boss battles </div> <div class="field-item even"> A lack of new ideas </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> A Christmas tale </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Arkham Origins rewinds the series to the early days of Batman’s crusade against crime and corruption. It’s Christmas Eve in Gotham and all local crime boss Black Mask wants under his tree is a dead Batman. To ensure he gets his Yuletide wish, Black Mask has offered the city’s deadliest assassins a multi-million dollar bounty in return for killing Bats.</p> <p>It doesn’t take long, however, before more familiar foes turn up to spice up the festivities and with a roll call of iconic criminals up to no good, Arkham Origins’ story proves just as twisty and engaging as those of the previous games in the series.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Batman: Arkham Origins" alt="Batman: Arkham Origins" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/bao_batmanmadhatterhold.jpg?1384408864" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Gameplay </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Arkham Origins retains the series’ sublime fusion of stealth, action and puzzle solving. The gameplay might be a cut-and-paste job but it's no less thrilling for that. The elegant combat system remains one of the best around and executing stealthy takedowns remains utterly gratifying. There are a few additions to Batman’s Utility Belt though, including gloves that deliver electric shocks to foes and a gun that jams enemy weapons.</p> <p>The Detective Mode has also been spruced up with Batman now capable of using evidence to piece together virtual recreations of crimes that can be fast-forwarded or rewound to uncover new clues and solve the mystery.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Batman: Arkham Origins" alt="Batman: Arkham Origins" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/shot_8.jpg?1384408864" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Bosses </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>With a platoon of cash-hungry super villains to contend with, there’s no shortage of boss encounters in Arkham Origins. Some are superb spectacles – the contortionist manoeuvres of female villain Copperhead a highlight – but some disappoint.</p> <p>Not least the first full-on boss battle, which is a nit-picking endurance test that seems designed to frustrate rather than entertain players with its harshness. It’s so unforgiving that we wouldn’t be surprised if a fair few less-skilled players get stuck on it even in easy mode. Thankfully, things get better on the boss front afterwards.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Batman: Arkham Origins" alt="Batman: Arkham Origins" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/bao_gamescom_shockgloves.jpg?1384408864" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> The City </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Arkham Origins follows the open-world approach of Arkham City but makes some good refinements. The city is now divided into several districts, making navigation easier. Players can - once some communications blockers have been eliminated – also fast travel between locations using the Batwing, which saves on the tedium of having to slog across the whole map.</p> <p>Visually Gotham remains dark and gloomy. Even the city’s Christmas decorations are grimy and depressing. But that’s as it should be – it is Gotham City after all. There are plenty of side missions scattered around the map too and the game does a good job of making them feel part of the main story rather than a distraction aimed at achievement-seeking obsessives.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Batman: Arkham Origins" alt="Batman: Arkham Origins" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/shot_5.jpg?1384408864" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Multiplayer </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>If the single-player core of Arkham Origins refines rather than innovates, the addition of a multiplayer mode – for the first time in the series – is entirely new. Based around a turf war between The Joker’s and Bane’s gangs, it’s an unconventional team-based option where two teams of three (one for The Joker and one for Bane) slug it out while two other players take control of Batman and Robin, who have to sneakily pick off the thugs.</p> <p>That gang members can end up playing as The Joker or Bane should make up for the less appealing prospect of controlling a minor criminal rather than a super-powered character. The multiplayer is a nice bonus but the single-player mode remains the prime attraction, however.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Batman: Arkham Origins" alt="Batman: Arkham Origins" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/shot_7.jpg?1384408864" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>While Batman: Arkham Origins offers refinements, new gadgets and a multiplayer mode, it does lack the inventive streak of its predecessors leaving it feeling like more of the same.</p> <p>But when you’re creeping around the smoggy streets of Gotham, scaring the living daylights out of hapless mobsters or delivering bone-crunching beatdowns, the lack of new thinking doesn’t matter one bit.</p> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 8 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> design </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 9 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> depth </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 8 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> addictiveness </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 9 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Short of new ideas it may be but by sticking to the series’ tried-and-tested formula Batman: Arkham Origins delivers a knockout game.</p> </div> </div> </div> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> <fieldset class="content-multigroup-group-carousel-item"><legend>Carousel Extras</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Batman: Arkham Origins review </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Stuff reviews the latest Arkham adventure </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/batman-arkham-origins/review#comments Apps and Games Console games Gaming PS3 Xbox 360 Fri, 25 Oct 2013 07:21:57 +0000 Jools Whitehorn 1428358 at http://www.stuff.tv FIFA 14 http://www.stuff.tv/ps3/fifa-14/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Depending on the kind of player you are FIFA 14 either takes things too far into the furniture-smashing frustration of real football or is the ultimate soccer sim </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="FIFA 14" alt="FIFA 14" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/fifa14_x360_save.jpg?1383728460" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/tom-wiggins" title="View user profile.">Tom Wiggins</a> </div> </div> </div> <p>To a cynic each new version of <em>FIFA</em> is just a database update: a few new kits, the latest line-ups and you’ve got a brand new game.</p> <p>To those people <em>FIFA 14</em> will come as a bit of a shock, because it introduces the most fundamental change to the way <em>FIFA</em> plays since 360-degree control in <em>FIFA 10</em> – namely realistic momentum. For some players that could be a frustration-adding step too far, but for others it wil be the feature that lifts the series into a higher echelon of awesome.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £40.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> <div class="field field-type-text field-field-price-notes"> <div class="field-items"> <div class="field-item odd"> Tested on Xbox 360 and PS3 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">10 stars</div> </div> </div> </div> </fieldset> <div class="field field-type-text field-field-pros"> <div class="field-label">Pros:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> More accurate physics than ever before </div> <div class="field-item even"> Less emphasis on pace </div> <div class="field-item odd"> Very satisfying when it all comes together </div> </div> </div> <div class="field field-type-text field-field-cons"> <div class="field-label">Cons:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Emphasis on realism won&#039;t be for everyone </div> <div class="field-item even"> Player switching can be stubborn </div> <div class="field-item odd"> Could do with more international teams </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Slow and tactical </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Players now take time to shift direction, especially at speed, meaning there’s more emphasis on anticipation and reading what your opponent is going to do next. Commit a defender too early and a sudden change of pace or direction from a more nimble forward will leave you chasing shadows.</p> <p>At first the game feels slow and unresponsive – and reaction times have been noticeably reduced – but it results in more scope to change the pace and requires you to react intelligently to what’s going on around you: Where’s the space? Do I have support? Do I need to hold the ball up? And that’s when the new Protect the Ball function allows stronger players to get their own back on those nippy little tika-taka soccer ferrets. With the right player it really works, even just to buy yourself a few seconds until support arrives.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Protecting the ball" alt="Protecting the ball" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa14_ps3_protecting_the_ball.jpg?1383728460" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="FIFA 14 review" alt="FIFA 14 review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa14_x360_header.jpg?1383728460" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Sprint at your peril </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Football is about using all the space available to you – and with the extra restraints added by the new physics, sprinting everywhere uses up the pitch too quickly and gives you less time to exploit it. In previous games the pitch was often treated as a high-speed, one-way system; as soon as you got the ball it was time to sprint as fast as you could towards the opposition’s goal, something that never really made sense when you consider how much time is spent running at full tilt with the ball at your feet over the 90 mins of a real game. That means the days of perma-pulling the sprint trigger are gone.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Strength plays a much bigger part in FIFA 14" alt="Strength plays a much bigger part in FIFA 14" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa14_pc_jostle.jpg?1383728460" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Patience is heavily rewarded </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The new emphasis on momentum, combined with the improved ability to protect the ball when in possession, means <em>FIFA 14</em> offers more ways to approach each game. Pace is still a valuable commodity in attack, but it’s no longer the only way to score goals.</p> <p>This emphasis on build-up play doesn’t mean you have to keep passing back to your keeper. Fluidity and control of the game are still encouraged, and playing the way you’re facing is often the most sensible approach. Keep the ball moving and you’ll reap the rewards, although play a pass slightly behind the receiver and the move is liable to break down. Get it all spot-on and it’s more rewarding than ever.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="He&#039;ll have someone&#039;s eye out" alt="He&#039;ll have someone&#039;s eye out" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa14_ps3_jostle_for_ball.jpg?1383728460" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="This isn&#039;t going to end well" alt="This isn&#039;t going to end well" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa14_pc_header.jpg?1383728460" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> The art of the tackle </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Momentum also makes the sliding tackle an essential part of the game for the first time, well, pretty much ever. Say you have an opposition winger running down the touchline and you bring a defender across to block him, now you can slide in, safe in the knowledge that the player on the ball won't just stop dead and thwart your last-ditch challenge. Equally, the variable dribble (where the ball isn’t always a constant distance away from the player’s feet) means the challenge might miss.</p> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Doing a Ronaldo </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Tweaks have also been made to attacking headers and free-kicks. The latter are now much more dangerous, with a flatter, more pacey delivery allowing you to cause problems in the box, while the former now feel more like shots, with a longer button press required to get the necessary power behind it.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="On yer bonce" alt="On yer bonce" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa14_ps3_header.jpg?1383728460" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Now with added Jeff </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The Career and Ultimate Team modes are as engrossing as ever, while presentation obviously has the usual EA Sports sheen, with Sky Sports’ Jeff Stelling now introducing matches before handing over to the commentators. That said, pre-match rituals and off-the-pitch activity could do with a bit more life, something we expect to come in the next-gen version.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Subtle EA branding there" alt="Subtle EA branding there" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa14_xbox360_ps3_pc_labombonera.jpg?1383728460" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-6"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Clumsy AI </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Our only gripes are minor. Throw-ins are still too easy to get wrong and sometimes it’ll refuse to switch the player under your control when chasing down through-balls, causing potential chances to break down through no fault of your own. Off-the-ball movement can also be little bit dumb, with players sometimes colliding rather than skipping around each other.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="FIFA 14 review" alt="FIFA 14 review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa14_xbox360_jostle.jpg?1383728460" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-7"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>If a lot of this sounds more like a post-match discussion of tactics than a game review, that’s because it pretty much is. <em>FIFA 14</em> is more of a simulation than ever before and it won’t suit everyone, but to mark it down for its realism would be wrong. It is, after all, what EA has been striving for from the very beginning.&nbsp;</p> <p>However, if your <em>FIFA</em> habit doesn't extend beyond post-pub kickabouts, you might want to stick with last year's game. For football fans aiming to recreate real-life moments of glory and drama, it’s never been better. That's why it's just given FIFA 13 the boot from <a href="http://www.stuff.tv/apps-and-games/console-games/top-ten">our list of the best games you can play</a>.&nbsp;</p> <p>Review by <a href="https://plus.google.com/111456618859932224779/about" target="_blank">Tom Wiggins</a></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="FIFA 14 review" alt="FIFA 14 review" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa14_pc_clearance.jpg?1383728460" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 8 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> design </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 8 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> depth </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 10 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> addictiveness </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 9 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The Ibrahimovic of football games: plenty will love it, but less committed FIFA fans might find it infuriating</p> </div> </div> </div> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> <fieldset class="content-multigroup-group-carousel-item"><legend>Carousel Extras</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> &quot;The ultimate soccer sim&quot; – Stuff reviews FIFA 14 </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> We take on the latest incarnation of FIFA in our full review </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/ps3/fifa-14/review#comments Console games Gaming PC PS3 Xbox 360 Mon, 23 Sep 2013 13:50:48 +0000 Tom Parsons 1426975 at http://www.stuff.tv First Play: We strap on our axe and unleash the riffage with Rocksmith 2014 edition http://www.stuff.tv/xbox-360/first-play-rocksmith-2014-edition/feature <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> The real-guitar-teaching wonder is back in town, and the new edition has a brand new bag of hot licks </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="This is not Will Dunn. Will Dunn has much nicer hair than this." alt="Rocksmith 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/rocksmith-2014-03.jpg?1379954837" /> </div> </div> </div> <p>We love music teachers.</p> <p>Even Mrs Butterford, who used to bite her nails before playing the the piano so when it was our turn to play the keys were all damp and spitty, was otherwise a very nice lady.</p> <p>But times change and people are replaced by machines, and in a few years there will be no more guitar teachers because Rocksmith is considerably cheaper, endlessly patient, flexible about the songs you want to learn, and has a mercifully spittle-free approach to teaching.</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/will-dunn" title="View user profile.">Will Dunn</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> &quot;Ooh, give me a good guitar…&quot; </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Rocksmith is Guitar Hero but with a real guitar - any real guitar. You plug your axe (that’s musician-speak for ‘guitar’) into your Xbox with a special cable and play along to a selection of tunes. The strings are pictured along the screen and notes drift down them, just like other rhythm games. The difference is that Rocksmith is a superb teacher of a very real skill, and the 2014 Edition adds some new features that we find really impressive.&nbsp;</p> <p>There are 50 new songs, catering to a fairly wide variety of tastes (although obviously there’s not much in the way of electronica). There are some brilliant tracks, such as Iron Maiden’s The Trooper and the exemplary Wires by Red Fang, and some rubbish music, such as The Kinks’ You Really Got Me and Don’t Look Back in Anger by Oasis. The songs are very well-chosen, in that they'll train you up in different guitar techniques. Beginners will get a kick from the easy power chords in Weezer’s Say it Ain’t So, the intro to the Rolling Stones’ Paint It Black is a nice short lead part to learn, and Nirvana’s Heart Shaped Box is a great introduction to alternative tunings.&nbsp;</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/oYTUKmp7DWU" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Rocksmith 2014" alt="Rocksmith 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/rocksmith-2014-04.jpg?1379954837" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Hot For Teacher </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>There’s also a very large selection of video lessons that take you through all different aspects of play - hammer-ons, pull-offs, harmonics, string muting, and so on and so on. You’re asked to play what you’ve just seen demonstrated in the video, using the same scrolling display as when you’re playing songs, and if you find it difficult it’ll slow the approaching notes right down until you’ve got the hang of it, then speed back up. It’s just what a real music teacher would do, minus the stern letter to your parents when you miss a lesson even though you had a bad leg, actually. &nbsp;</p> <p>Perhaps the biggest new feature is Session Mode, in which you can pick the instruments for a virtual band that creates a backing track for your riffs. For guitarists who like to noodle along to a backing track, this is a revelation - not only does your virtual band keep plugging away in key while you go on your odyssey through the pentatonic scale, it changes tempo to fit what you’re playing. We only gave it about 10 minutes, at which point the demo guy began to look a bit queasy from our endless prog-blues squeedling, but this feature alone could fill a whole Sunday afternoon. Assuming you have very tolerant neighbours.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/jY7F9iN9ySM" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Rocksmith 2014" alt="Rocksmith 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/rocksmith-2014-01.jpg?1379954837" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Rock And Roll All Nite </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>You can now loop a riff in any song, which is a nice addition that lets you get to grips with difficult parts before running all the way through a track. The arcade-style mini-games have been expanded, too, and again they’re brilliant teaching aids. You can shoot small digital ducks with fast fretting, explode glam zombies with power chords, and hop around platform games using slides and bends without really noticing that you’re putting your hands through intensive training. The sort of intensive training you would have forgotten to do in the old days, only to be upbraided in your exercise book in mouth-damp smudgepencil.</p> <p>If you have a decent surround sound setup, Rocksmith 2014 will turn your TV into a powerful amp and a huge multi-effects unit. We’ve seen recording studios with fewer effects, and there’s a wide variety of amps, cabs and even microphone positions to choose from.&nbsp;</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Rocksmith 2014" alt="Rocksmith 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/rocksmith-2014-05.jpg?1379954837" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Rocksmith 2014" alt="Rocksmith 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/rocksmith-2014-02.jpg?1379954837" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Rock N&#039; Roll Ain&#039;t Noise Pollution </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>All in all, our first play on Rocksmith lasted a couple of hours and we just scratched the surface of the huge amount of detail that’s in this digital guitar teacher. It’s probably best value for patient beginners, but even for fairly advanced guitarists it has a great deal to teach.</p> <p>Best of all it won’t make you sing ‘Get Cool, Boy’ from West Side Story in front of the whole class or give you a ‘D’ just because you gave its pet dachsund Terry a Mini Mars bar, and how were you to know that would make Terry throw up dog food and Mars bars all over the Rec room?</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Rocksmith 2014" alt="Rocksmith 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/rocksmith-2014-01_0.jpg?1379954837" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" title="Rocksmith 2014" alt="Rocksmith 2014" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/rocksmith-2014-06.jpg?1379954837" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-carousel-item"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> First Play: Rocksmith 2014 edition </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/xbox-360/first-play-rocksmith-2014-edition/feature#comments Console games Rocksmith 2014 Ubisoft Xbox 360 Thu, 19 Sep 2013 16:27:58 +0000 Stephen Graves 1426858 at http://www.stuff.tv Grand Theft Auto 5 http://www.stuff.tv/grand-theft-auto-5/grand-theft-auto-5/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> GTA 5 arrives with the highest of expectations, but it exceeds almost all of them to become one of the greatest games of all time </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/RSG_GTAV_Screenshot_HUD_005.png?1383727451" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/guycocker" title="View user profile.">Guy Cocker</a> </div> </div> </div> <p>Relax – it was worth the wait, and then some. The sprawling, ingenious, hilarious&nbsp;<em>Grand Theft Auto 5</em>&nbsp;is a contender for the best game of the current generation of consoles, and might just be the best game of all time.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £35.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> <div class="field field-type-text field-field-price-notes"> <div class="field-items"> <div class="field-item odd"> Tested on Xbox 360 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">10 stars</div> </div> </div> </div> </fieldset> <div class="field field-type-text field-field-pros"> <div class="field-label">Pros:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Three-character dynamic works a treat </div> <div class="field-item even"> Massive, varied and detailed world </div> <div class="field-item odd"> Brilliantly varied missions stick in the mind </div> </div> </div> <div class="field field-type-text field-field-cons"> <div class="field-label">Cons:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Immaturity creeps in a number of times </div> <div class="field-item even"> Occasional frame rate drops </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Three’s company </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Grand Theft Auto V presents an incredibly detailed world that’s packed full of things to do, but that’s become par for the course for GTA. What actually turns out to be the most noteworthy and unexpected thing about <em>GTA V</em> is its three-character structure, which really changes up the game’s narrative and gameplay structure.</p> <p>The three main characters are compelling in their own unique ways, and act with a distinct set of motives. Michael is a master thief who cashed out for a life of luxury, while Trevor is his one-time partner in crime, who’s now peddling meth in a trailer park. Franklin is the most traditional GTA-style lead - a small-time crook with big-time ambitions whom Michael takes under his wing.</p> <p>The interplay between the three characters is what makes the game so compelling. Each has his own very different motivations, resulting in some excellent cut-scenes in the Hollywood-quality story. Switching characters during missions adds more variety to proceedings, not to mention more tactical possibilities and increased replay value. It's basically up to you whether you stick with one character throughout a mission, or play as Michael as he goes in guns blazing, then switch to Trevor so you can be the one driving the getaway car. Away from the missions, moving between characters reveals some brilliantly observed incidental details that offer a glimpse into the everyday life of each character.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/GTA%20V%20%2819%29.png?1383727451" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/GTA%20V%20%2811%29.png?1383727451" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_370.png?1383727451" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-4"> <div class="field-label">Image #4:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_4" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_187.png?1383727451" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> What the hell am I doing living in LA? </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>While <em>GTA IV’s</em> Liberty City was impressive, the scale of <em>GTA V’s</em> world is on a whole other level. From a technical perspective, it encapsulates a space of land that’s supposedly bigger than <em>GTA: San Andreas</em>, <em>GTA IV</em> and <em>Red Dead Redemption</em> put together - we were still discovering new areas of the map 30 hours into the game. On an artistic level, San Andreas is even more astounding - from the gorgeous beaches to the trashy trailer parks, the level of detail in the world is nothing short of astonishing. The only downside is this ambition slightly exceeds current-gen hardware, with a frame rate that can slow when you’re racing at speed through the populated streets. We'll take that next-gen version as soon as you're ready, Rockstar.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_340.png?1383727451" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_346.png?1383727451" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_366.png?1383727451" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-4"> <div class="field-label">Image #4:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_4" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_333_0.png?1383727451" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Mission: Impossible </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><a href="http://www.stuff.tv/grand-theft-auto-5/25-defining-grand-theft-auto-moments/feature" target="_blank">The <em>GTA</em> series has provided some incredible moments</a>, whether it’s Michael Jackson playing on the radio when you steal your first car in <em>Vice City</em>, getting into a jet and flying to an entirely new city in <em>San Andreas</em>, or performing a Heat-like bank robbery in <em>GTA IV</em>. <em>GTA V</em> delivers memorable moments like these over and over again. We won’t detail them in the interest of spoilers, but the assignments are wild, imaginative and incredibly varied - just when you’ve told yourself you’ve played the best mission yet, the game throws up another classic.</p> <p>The new heists are particularly awesome: you have to find the tools, choose your squad, and execute the job across multiple missions. If, like us, you've always assumed that if you turned your bulging brain to crime you'd be completely amazing at it, now you can find out. But beware, like previous GTA games, some missions can be tough, although the generous checkpointing means you at least don’t have to replay long sections over and over.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_367.png?1383727451" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_343.png?1383727451" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-3"> <div class="field-label">Image #3:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_3" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_291.png?1383727451" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-4"> <div class="field-label">Image #4:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_4" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_103.png?1383727451" /> </div> </div> </div> <div class="field field-type-text field-field-box-out-title"> <div class="field-label">Box Out Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> GTA: Online </div> </div> </div> <div class="field field-type-text field-field-box-out-body-text"> <div class="field-label">Box Out Body Text:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Unusually, the online component of <em>GTA 5</em> isn't even available yet, but we're massively excited about it as it builds on the already huge single player game by adding 500 separate missions, the ability to buy your own cars and houses, and create a new <em>GTA Online</em> avatar - you choose your parents, lifestyle and preferences, and then upgrade your character from there. You'll partner up with friends and Rockstar crew members first, before your game is populated with people at the same skill level from your geographical location. The coolest feature? People can steal money from you, but you can put a bounty on their head for other players to collect.&nbsp;<em>GTA Online</em>&nbsp;launches on 1st October, so that gives you two weeks to finish the single-player game in preparation. No pressure.</p> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Extracurricular activities </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>GTA V</em> is a massive game, with a huge world to explore, a long main story and a staggering number of side missions. Each character has specific missions that introduce them to new NPCs and extra cash - operating a tow truck as Franklin, or going on a killing spree as Trevor, for example. As you earn cash, there’s a <em>Monopoly</em>-style property game to play, allowing you to buy locations like strip clubs, bars and cinemas that will earn you an income each week (although they come with their own sets of missions - you’ll be called on to catch the thief if they happen to get robbed, for example). You can even get involved in the stock market and make money from the companies you’re ripping off throughout the game.</p> <p>It’s a testament to the quality of these optional activities that, even though we were trying to complete the main story for review, we were constantly being distracted by other stuff to do. &nbsp;Our do-gooder Robin Hood fantasies meant we were especially drawn to the random vigilante missions - if you see someone being mugged on the street, you can chase down the crook and give the property back for a reward, or just keep the handbag/vehicle for yourself. The challenges, such as flying under every bridge in the game, are also compulsively addictive.&nbsp;</p> <p>The sports games such as golf and tennis won’t challenge <em>Tiger Woods</em> or <em>Top Spin</em>, but they’re fun diversions that also improve your characters’ physical attributes. There’s also stuff to do in the world just for fun, such as riding a cable car or going on a rollercoaster. You don’t need to do any of this stuff, but it all breathes life to this incredible world. And it's obviously much more fun and much prettier than real life.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_HUD_009.png?1383727451" /> </div> </div> </div> <div class="field field-type-filefield field-field-image-2"> <div class="field-label">Image #2:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image_2" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/GTA%20V%20%2817%29.png?1383727451" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Pop culture </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>While previous <em>GTA</em> games have been amusing, <em>GTA V</em> is funnier than anything before it. It helps that there are plenty of modern trappings to satirise - the repetitive nature of first person shooters, the degrading nature of talent shows, the messianic status of tech companies – and GTA V really goes for the jugular on all these issues and more. The humour permeates every area of the game, from the TV shows, to the billboards, to the in-game version of the internet, there are loads of genuine laugh out loud moments. It’s also worth mentioning there are more radio stations than ever before, and the soundtrack is as excellent and diverse as ever. There’s even an original score for the first time in a <em>GTA</em> game, and it plays dynamically depending on what you’re doing - generally stealthing-it-up or blowing-it-up.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_368.png?1383727451" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Questionable ethics </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>While most of the humour is satirical, there’s a nasty streak that runs through <em>GTA V</em> that will leave a bad taste in the mouth of some players. Trevor's the biggest problem – a cruel, foul-mouthed and ultra-violent psychopath who is introduced to the game in brutal fashion and becomes more grotesque from there. It’s clear that you’re supposed to laugh at his unhinged behaviour, but the game pushes the shock tactics a little too much. In one severely uncomfortable mission, you’re forced to use Trevor to water-board, electrocute and disembowel someone to extract information - not exactly subtle.</p> <p>The game’s sexual politics are also a bit immature - female characters tend to be nothing more than broadly drawn caricatures that are either a burden to the main characters, something that needs to be saved, or something that can be leered over. Some players won't notice any of this, others won't care, but Rockstar should know better.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_251.png?1383727451" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-6"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Grand Theft Auto 5</em> aims ridiculously high and despite those ethical missteps manages to deliver on all of its towering ambitions. Shooting straight to the top of <a href="http://www.stuff.tv/apps-and-games/console-games/top-ten">our list of the best games you can play</a> right now, it’s a game that pushes the boundaries not only of what’s possible in open world games, but what’s possible on the current generation of consoles. In <em>GTA 5</em>, the incredibly detailed world, compelling characters and varied missions combine to create an experience that will live on in your memory long after you've finished playing - and we expect you'll be playing for a long, long time.&nbsp;</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/RSG_GTAV_Screenshot_HUD_002.png?1383727451" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 9 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> design </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 10 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> depth </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 9 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> addictiveness </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 10 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Everything the fans wanted and more, Grand Theft Auto 5 is an instant classic and fitting swansong for the current-gen consoles</p> </div> </div> </div> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> <fieldset class="content-multigroup-group-carousel-item"><legend>Carousel Extras</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-text field-field-carousel-item-title"> <div class="field-label">Carousel item title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Grand Theft Auto 5 review – is this the best game ever? </div> </div> </div> <div class="field field-type-text field-field-carousel-item-standfirst"> <div class="field-label">Carousel item standfirst:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> GTA 5 arrives with high expectations – and exceeds almost all of them </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/grand-theft-auto-5/grand-theft-auto-5/review" target="_blank">read more</a></p> http://www.stuff.tv/grand-theft-auto-5/grand-theft-auto-5/review#comments Console games Gaming Grand Theft Auto 5 PS3 Xbox 360 Mon, 16 Sep 2013 14:35:32 +0000 Tom Parsons 1426727 at http://www.stuff.tv The Bureau: XCOM Declassified http://www.stuff.tv/playstation-3/bureau-xcom-declassified/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> The Bureau: XCOM Declassified gives the alien-battling series a Mad Men makeover and a heap of extra action, but this jumble of half-baked ideas isn&#039;t brilliant at anything </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/2kg_thebureauxd_codebreakers_1_0.jpg?1378017129" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/tristan-donovan" title="View user profile.">Tristan Donovan</a> </div> </div> </div> <p>It’s 1962 and aliens are invading. The only hope is a secret US military unit called XCOM and a nattily dressed, reformed alcoholic called Agent Carter. Playing as Agent Carter, it’s your job to bring down the xenomorphs in a third-person shooter that hopes to spice up all the story clichés and formulaic action with tactical twists inspired by the turn-based brilliance of last year’s <em>XCOM Enemy Unknown</em>.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £33.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> Price from </div> </div> </div> <div class="field field-type-text field-field-price-notes"> <div class="field-items"> <div class="field-item odd"> Tested on Xbox 360 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">6 stars</div> </div> </div> </div> </fieldset> <div class="field field-type-text field-field-pros"> <div class="field-label">Pros:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> It&#039;s nailed the era&#039;s style and smokiness </div> <div class="field-item even"> Tactics make this a mildly brainy blaster </div> </div> </div> <div class="field field-type-text field-field-cons"> <div class="field-label">Cons:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Sluggish third-person shooting </div> <div class="field-item even"> Scrappy cutscenes and dull script </div> <div class="field-item odd"> Devoid of drama </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Mad Men </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Too few games have been set during the Cold War’s early 60s peak so it’s great to see <em>The Bureau</em> embrace some of the period’s potential. From the room-sized analogue computers to the pressed shirts and waistcoats, the game apes <em>Mad Men’s</em> attention to period detail. And in keeping with Don Draper and crew, everyone’s armed with a ciggie at all times - so much so that squad members even take fag breaks while you hoover up supplies. We only wish the game embraced the historical opportunities even more - themes such as the way the civil rights movement was changing America could have resulted in an even more textured setting ripe with creative story-telling opportunities.</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/base_ops_0.jpg?1378017129" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Bad beginnings </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>History lessons and Don Draper tailoring matter little, however, when <em>The Bureau</em> disappoints from the off. Game openings are supposed to suck players in but instead the game offers an alien attack on a secret US base that's about as thrilling as the Shipping Forecast. Add to that stodgy action that plays like <em>Gears of War</em> on horse tranquilisers and it’s very tempting to switch off and trade the game within the first few minutes. Thankfully it does get better. At least a bit.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/uni_squad_0.jpg?1378017129" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Tactical twists </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>The Bureau</em> is more clever than its opening suggests as it also weaves in plenty of the strategy concepts of 2012’s surprise hit <em>XCOM Enemy Unknown</em>. In each mission you’re joined by two other agents who can be directed using a <em>Mass Effect</em>-style Power Wheel. It’s not actually as slickly integrated as Commander Shepard’s system, but ordering your colleagues to flank aliens, use special powers and so forth brings a welcome tactical depth to the cookie-cutter combat and partly justifies the sluggish pace of the action. That your agents gain new skills and can die permanently adds to the strategic depth and risk-and-reward dynamic.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/2kg_thebureauxd_codebreakers_3_0.jpg?1378017129" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Emotional blanks </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Between missions you get to wander the XCOM base keeping abreast of the latest gossip and customising your squad’s clothes. The sprawling underground base lacks personality, though, and the tedious <em>Mass Effect</em>-type conversations you get to have come with dialogue and voice acting that boasts all of the depth and emotion of an alcoholic robot:</p> <p>“Thingy’s just been killed.”</p> <p>“Really? Right then. Pint later?”</p> <p>With engagement that weak we’d rather have a cut scene that wrapped all the important stuff up and let us get on with sorting out our loadouts and taking down aliens.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/2kg_thebureauxd_lightplasmapistol_0.jpg?1378017129" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Scrappiness </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>The Bureau's </em>further&nbsp;undermined by a lack of polish. The cut scenes are a mess. Walk through an open door shotgun in-hand and you’ll cut to see Carter opening a closed door while holding a pistol. This kind of immersion-breaking trip-up happens time and time again. Then there’s the sound. Background music pops up rarely and seemingly at random. Even the basics like sound effects that serve as player feedback are missing, with not even the quietest sonic notification given when you collect ammo, leaving you unsure whether you got your bullets or just walked over them.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/signal_carter_suit.jpg?1378017129" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-5"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>The Bureau: XCOM Declassified’s</em> splicing together of third-person shooter and squad tactics is interesting on paper but ultimately unsuccessful. Its blasting never quite overcomes its plodding feel and its tactical elements don’t quite gel. But despite this, and the dreary dialogue, there’s enough of a good idea here to entertain those who are willing to persist with its half-cocked attempt to push third-person shooting in a more brainy direction.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/2kg_thebureauxd_codebreakers_2.jpg?1378017129" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Graphics </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> design </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 5 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> depth </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 7 </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-content-taxonomy field-field-review-type"> <div class="field-label">Type:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> addictiveness </div> </div> </div> <div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 5 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>It’s got 60s style and neat ideas but The Bureau: XCOM Declassified lacks the slick delivery and drama needed to thrill</p> </div> </div> </div> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Disabled </div> </div> </div> Gaming PlayStation 3 Windows Xbox 360 Thu, 29 Aug 2013 15:23:45 +0000 Tom Parsons 1425976 at http://www.stuff.tv