Evolve http://www.stuff.tv/griffin/evolve/reviews en-GB Fully Charged: First Jurassic World teaser, Evolve’s add-on maps will be free, and Google’s Internet balloons can last for months http://www.stuff.tv/evolve/fully-charged-first-jurassic-world-teaser-evolve-s-add-maps-are-free-and-google-s-internet-ba <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> All the news you missed over the weekend, now in easily digestible chunks </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Jurassic World" alt="Jurassic World" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/jurassic-world-teaser.jpg?1416875162" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Jurassic World teaser released </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>The&nbsp;<em>Jurassic Park</em>&nbsp;franchise will return to cinemas after a 14-year breather - probably for the best following&nbsp;<em>Jurassic Park III</em>&nbsp;- next summer with&nbsp;<em>Jurassic World</em>, and over the weekend, Universal Pictures released the first teaser trailer for the film.</p> <p>It doesn&rsquo;t show a whole lot, but you&rsquo;ll catch a quick glimpse of the new park&rsquo;s updated tech, as well as Chris Pratt as the lead character, a staff member at Jurassic Park. While short, the teaser only really has to capture your attention for a few days: a full-sized trailer is expected to debut later this week.</p> <p>[Source:&nbsp;<a href="https://www.youtube.com/watch?v=bvu-zlR5A8Q">YouTube</a>]</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/25-best-movie-cgi-effects-ever/news">25 best movie CGI effects ever</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/bvu-zlR5A8Q" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Evolve’s add-on maps won’t cost anything </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>We just posted&nbsp;<a href="http://www.stuff.tv/evolve-hands-preview/review">our hands-on preview of&nbsp;<em>Evolve</em></a>, and now there&rsquo;s even more reason to be excited about February&rsquo;s co-op hunters-vs-monsters shooter: all of the post-release downloadable maps will be released free to all players.</p> <p>In an era of pricey map packs and paid season passes, that&rsquo;s a welcome breath of fresh air. Turtle Rock Studios creative director Phil Robb confirmed the news to IGN, saying the development team decided, &ldquo;We can&#39;t break the community up, so all of our maps will be free. We never want anyone to get booted off of a server because they haven&#39;t bought something.&rdquo;</p> <p>Granted, not&nbsp;<em>everything</em>&nbsp;released for the game after the initial launch will be free: additional hunters and monsters will be sold to extend the experience beyond new locales. But even if you don&rsquo;t buy those pieces, you&rsquo;ll still be able to play alongside and against those characters - just not&nbsp;<em>as</em>&nbsp;them.</p> <p>[Source:&nbsp;<a href="http://www.ign.com/articles/2014/11/21/all-dlc-maps-for-evolve-will-be-available-free-of-charge">IGN</a>]</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/3ds/25-most-anticipated-games-2015/feature">The 25 most anticipated games of 2015</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/Wu6W0v6wNf4" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Google’s Internet balloons make strides </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Google wants to bring Internet to the billions of people around the world who still live without it, and the company hopes to do through Project Loon, an ambitious project using access-providing balloons. But these are no ordinary balloons, and Google has apparently made strides over the last year of active development.</p> <p>According to Google, the current balloons can last 10 times longer in the stratosphere than last year&rsquo;s model, with many floating 100 days or more - the longest so far has been 130 days. Google has also refined the manufacturing side of things, and each balloon can be automatically filled in about five minutes, with the company able to launch up to 20 balloons per day.</p> <p>Thus far, Project Loon balloons have traveled more than 3 million kilometers, although it&rsquo;s unclear just when the project will become widely available for areas without more traditional Internet access options.</p> <p>[Source:&nbsp;<a href="https://plus.google.com/+ProjectLoon/posts/dqHoYWHjHxy">Google</a>&nbsp;via&nbsp;<a href="http://www.engadget.com/2014/11/21/google-project-loon-improvements/">Engadget</a>]</p> <p><strong>READ MORE:&nbsp;<a href="http://www.stuff.tv/google/google-almost-built-jetpack/news">Google almost built a jetpack</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="Project Loon" alt="Project Loon" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/google-project-loon.jpg?1416875162" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/evolve/fully-charged-first-jurassic-world-teaser-evolve-s-add-maps-are-free-and-google-s-internet-ba#comments Evolve Film and TV Gaming Google Mon, 24 Nov 2014 07:30:00 +0000 Andrew Hayward 1453787 at http://www.stuff.tv Evolve hands-on http://www.stuff.tv/evolve-hands-preview/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> The Left 4 Dead developer&#039;s new co-op shooter aims to advance the genre </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Friday nights in Woking were never much fun" alt="Evolve review PlayStation 4 Xbox One" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/evolve-playstation-xbox-review-01.jpg?1416751381" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <p><em>Evolve</em> may be the biggest 2015 release that nobody knows about.</p> <p>Alright, so that&#39;s not entirely true: tuned-in gamers are aware of it, and they certainly know the pedigree of the development team at Turtle Rock Studios, which created co-op classic <em>Left 4 Dead</em> several years ago.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £-1.00 </div> </div> </div> <div class="field field-type-number-integer field-field-price-from"> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default"> stars</div> </div> </div> </div> </fieldset> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Choose a side </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Left 4 Dead</em> pit a team of four survivors against a seemingly endless horde of zombies. In <em>Evolve</em>, there&#39;s only one main enemy: a massive, hulking beast that can climb walls, fling rocks, breath fire, and inflict all sorts of other nastiness on you and your comparatively diminutive human crew.</p> <p>But here&#39;s the catch: there&#39;s actually someone controlling that monster. Indeed, <em>Evolve</em> blends the cooperative and competitive sides of multiplayer action, pitting one extremely powerful monster against four well-armed, but very small and smashable hunters that can work together to take it down.</p> <p>It&#39;s asymmetrical multiplayer: almost the kind of game that would&#39;ve worked perfectly in a local setting with the Wii U and its second screen. Or at least it would in an alternate universe in which people bought the Wii U and third-party developers didn&#39;t flee. Instead, <em>Evolve</em> serves up its thrills online for Xbox One, PlayStation 4, and PC gamers.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/got-playstation-tv-play-these-12-games-first/feature">The first 12 games you should play on PlayStation TV</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Big gun, bigger monster" alt="Evolve review PlayStation 4 Xbox One" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/evolve-playstation-xbox-review-05.jpg?1416751381" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Be the beast </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Evolve</em> will offer a handful of different monsters to embody in the online battles, and in the Big Alpha test, I had a chance to try out the Goliath and Kraken. The goal in the couple of available stages &nbsp;was to level up in the match by eating smaller animals, and then take down the massive generator in each jungle-like environment while avoiding the wits and weapons of the humans.</p> <p>In terms of sheer power, the monsters have the upper hand by a wide margin. As Goliath, you can breathe fire, charge into humans, and leap into the air and crush them with a well-aimed smash. The Kraken, on the other hand, succeeds through agility, as it can fly through the world and more easily evade coordinated attacks &ndash; but it can still whip out crazy electrical assaults when needed.</p> <p>You get a short head start at the beginning of the match to devour wildlife and start leveling up, but it&#39;s best early on to avoid seeking out the four hunters and entering a showdown; you&#39;re better served staying in the shadows and powering up in preparation for a certain battle. These matches don&#39;t end quickly unless the monster makes itself seen right away.</p> <p>It&#39;s a terribly tense feeling being the monster. Disregarding the fact that you&#39;re controlling a super-powered monstrosity, the pressure is immense. Yes, there&#39;s a sense of elation to crushing the puny humans and destroying their generator, but on the flipside, losing the fight as a one-person team to four champions is downright embarrassing. Your emotional outcome is the surprising high-stakes gamble at the heart of <em>Evolve</em>.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-4/far-cry-4/review">Far Cry 4 review</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/Wu6W0v6wNf4" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Together as one </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>While you don&#39;t stand much of a chance against the monster on your own, it&#39;s not so bad being a hunter in <em>Evolve</em>. You&#39;re assigned a player class &ndash; you can set your order of preference before starting up &ndash; and there will be three characters available in each, with distinctive weapons, abilities, and personalities setting them apart.</p> <p>The Assault class is all about heavy firepower: miniguns, flamethrowers, and the like, with the task of doing the most damage to the monster. The Medic has long-range weapons, but is mostly tasked with healing, while the Support class can shield allies while using a rocket launcher or laser gun.</p> <p>It&#39;s the Trapper that proves the most unique class on offer in Evolve, as it can set up an electronic holding cell of sorts to keep a monster confined to a certain area and initiate a brutal blastathon. But all four players must work together and utilise their special capabilities to have any real shot against the Kraken, Goliath, or any of the other beasts that&#39;ll appear in the final game.</p> <p>Staying close, reviving allies as quickly as possible, using your jetpack fuel wisely, and hoping at least one member of your team survives long enough to trigger the next airdrop &ndash; in which killed teammates are brought back into the fray &ndash; is key. But avoiding contact with the monster for too long gives it the opportunity to destroy the generator, so it&#39;s a constant tug-of-war of priorities. Naturally, that makes for extremely compelling action.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/weird-simulation-games-you-wont-believe-actually-exist/feature">13 weird simulation games you won&#39;t believe actually exist</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Each human class has different skills" alt="Evolve review PlayStation 4 Xbox One" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/evolve-playstation-xbox-review-02.jpg?1416751381" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Pre-spring showdown </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><em>Evolve</em> probably wouldn&#39;t have had as much of a chance to shine in its original late 2014 release window, but 2K Games wisely opted to wait until after the new year to launch its property. And the Big Alpha definitely did the job of getting players hyped for its impending debut on 10 February 2015 on PlayStation 4, Xbox One, and PC.</p> <p>For a long weekend with a small slice of the full game, <em>Evolve</em>&#39;s humans against monsters premise held its own &ndash; but I&#39;m particularly curious to see if the concept can retain players&#39; attention in a larger package and over a much longer span of time. At least the initial, concentrated dose proved very strong indeed.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/3ds/25-most-anticipated-games-2015/feature">The most anticipated games of 2015</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1600" height="900" title="Evolve will be out in Feb 2015" alt="Evolve review PlayStation 4 Xbox One" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/evolve-playstation-xbox-review-04.jpg?1416751381" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <fieldset class="content-multigroup-group-review-rating"><legend>Review Rating</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-review-score"> <div class="field-label">Score:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 0 </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-number-integer field-field-preview"> <div class="field-label">Preview:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Preview </div> </div> </div> <p><a href="http://www.stuff.tv/evolve-hands-preview/review" target="_blank">read more</a></p> http://www.stuff.tv/evolve-hands-preview/review#comments Evolve Gaming PC PlayStation 4 Xbox One Fri, 21 Nov 2014 16:02:48 +0000 Marc McLaren 1453673 at http://www.stuff.tv Fully Charged: Eye-popping Pebble colours released, Evolve slips into 2015, and the first synthetic biological leaf http://www.stuff.tv/evolve/fully-charged-eye-popping-pebble-colours-released-evolve-slips-2015-and-first-synthetic-biolo <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Dodge the midweek doldrums by catching up on the latest in quick-hit tech news </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Pebble" alt="Pebble" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/pebble-neon.jpg?1407306781" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Pebble gets a trio of neon colour schemes </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Spreading a little summer love to its E Ink watch lineup, Pebble yesterday announced a trio of new eye-catching colours for the original, standard model. There&rsquo;s Fresh Green, Hot Pink, and Fly Blue, which together create the convenient corporate hashtag, #FreshHotFly.</p> <p>All three are pegged as limited edition models, and like their less-vibrant non-Steel counterparts, they sell for US$150 (about &pound;89) apiece. You can also mix and match the straps and bodies, as shown in the above stop-motion clip. All three colours are available now for shipping all around the world.</p> <p>[Source: <a href="https://blog.getpebble.com/2014/08/05/fresh-hot-fly/">Pebble</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/pebble/pebble-steel/review">Pebble Steel review</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/-0cOpn7vA7Y" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Anticipated shooter Evolve slips into next year </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>2K Games and Turtle Rock Studios&rsquo; Evolve stole the spotlight at E3 this summer, winning the Game Critics Awards and taking home other top honors, and was poised to perhaps be the biggest game that the fewest people had heard about this autumn. But that won&rsquo;t be the case anymore for the 4-on-1, hunters-vs-monster co-op experience; not timing-wise, at least.</p> <p>Yesterday, 2K announced that Evolve will slip from its planned October launch and instead debut on 10 February 2015 worldwide. The usual reason of giving the game additional polish before release was cited, as was the slightly less-crowded post-holiday release window. And here we thought that all the big delays were done - our new list of the most exciting games left in 2014 is now sullied.</p> <p>[Source: <a href="http://www.joystiq.com/2014/08/05/evolve-pushed-back-to-february/">Joystiq</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/20-most-exciting-games-left-2014/feature">The 20 most exciting games still to come in 2014</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/zlaPT08Tmxc" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> The first synthetic biological leaf? </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p><iframe allowfullscreen="" frameborder="0" height="319" mozallowfullscreen="" src="//player.vimeo.com/video/101734446?title=0&amp;byline=0&amp;color=6c6e95" webkitallowfullscreen="" width="567"></iframe></p> <p>As part of a series of clips about future technological advances, Dezeen magazine and car maker Mini have unleashed this rather intriguing look at what creator Julian Melchiorri hails as the &ldquo;first synthetic biological leaf,&rdquo; which produces oxygen by taking in water and carbon dioxide.</p> <p>What&rsquo;s the point? Made from silk protein, the leaves could potentially produce the kind of oxygen needed to facilitate deep space travel, ventilate buildings, and perhaps help with many other perplexing tasks. Commenters on the piece don&rsquo;t all seem so convinced of its merits, but it&rsquo;s certainly an exciting vision of how future technology could possibly mimic Mother Nature&rsquo;s techniques to let us do so much more.</p> <p>[Source: <a href="http://www.dezeen.com/2014/07/25/movie-silk-leaf-first-man-made-synthetic-biological-leaf-space-travel/">Dezeen</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/3d-holograms-have-arrived-sort/news">3D holograms have arrived. Sort of</a></strong></p> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Resident Evil remake getting HD re-release </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>A remake getting a re-release? Oh right, it&rsquo;s Capcom. Indeed, the glossy Resident Evil remake first released on the GameCube in 2002 will make its way to the Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC early next year as a downloadable release.</p> <p>You&rsquo;ll be able to play in a new 16:9 widescreen mode, albeit with some scrolling trickery since the original game was only in 4:3 (also an option here), and both the clunky original &ldquo;tank&rdquo; controls and a modernized control scheme are available. All versions will offer 5.1 sound, while the new-gen console iterations will feature 1080p support as well.</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/playstation-3/evil-within-first-play/review">The Evil Within: First Play preview</a></strong></p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="675" title="Resident Evil" alt="Resident Evil" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/residentevil-rerelease.jpg?1407306781" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/evolve/fully-charged-eye-popping-pebble-colours-released-evolve-slips-2015-and-first-synthetic-biolo#comments Evolve Future tech Gaming Pebble Watches Wed, 06 Aug 2014 06:30:00 +0000 Andrew Hayward 1444134 at http://www.stuff.tv Fully Charged: Google’s cardboard VR headset shell, Evolve leads E3 critic awards nominations, and a Halo-inspired motorcycle helmet http://www.stuff.tv/evolve/google-io-2014/fully-charged-google-s-cardboard-vr-helmet-evolve-leads-e3-critic-awards-nomin <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Begin your morning by reading about two very different, but quite cool pieces of head tech </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="Google Cardboard" alt="Google Cardboard" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/google-cardboard.jpg?1403858768" /> </div> </div> </div> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/andrew-hayward" title="View user profile.">Andrew Hayward</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><legend>News Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Google launches Cardboard, a phone-centric VR headset made from… you guessed it </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>I/O keynote attendees were given a curious gift upon exiting yesterday: what looked to be a cardboard mailer with a pull-tab, like the ones Amazon sends individual books and games and such in. But it wasn&rsquo;t that&mdash;in fact it was an amazingly lo-fi VR helmet-like enclosure for Android phones made primarily from the cardboard itself, along with some other odds and ends.</p> <p>Enter Google&rsquo;s Cardboard project. No, really! There&rsquo;s a website and everything. Google says it wanted to experiment with the idea of making VR accessible to all, and as such, it started experimenting with ways to use an Android phone as the basis&mdash;something that <a href="http://www.stuff.tv/android/samsung-and-oculus-collaborating-phone-centric-vr-headset/news">Samsung may be doing itself</a> in collaboration with Oculus, albeit surely at a much larger expense.</p> <p>But Cardboard is mostly just cardboard, and Google has provided instructions on how to make it yourself. You&rsquo;ll need to obtain a couple of specific lenses, along with magnets, velcro, and a rubber band, but the end result is a pretty affordable VR headset option, not to mention a rather fun little project to tinker with.</p> <p>Google says the Nexus 4 and 5, Motorola Moto X, and Samsung Galaxy S4, S5, and Nexus are fully compatible, while a few others (including the HTC One) are partially so. And there&rsquo;s an app to download, of course, plus an experimental SDK for other developers to start coding their own experiences. All the big news yesterday and we&rsquo;re talking about a heavy paper helmet. Exciting times we live in.</p> <p>[Source: <a href="https://developers.google.com/cardboard/">Cardboard</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/android/google-io-2014/google-io-keynote-live-blog/news">Google I/O keynote live blog and live stream: Android L, Android Auto, Android Wear, and Android TV</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Evolve leads E3 Game Critics Awards with six nominations </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>E3 is over and done with, but there&rsquo;s still one ritual that has yet to be completed: the judges of the Game Critics Awards&mdash;picked from major North American publications&mdash;must decide the best games of the show from everything they played that week. And yesterday, the nominees were unveiled.</p> <p>Evolve arguably wasn&rsquo;t one of the most-hyped games at the show, but 2K and Turtle Rock&rsquo;s co-op shooter apparently impressed judges, coming away with six nominations&mdash;including Best of Show. Other games vying for top honors this year include Alien: Isolation, Batman: Arkham Knight, Middle-earth: Shadow of Mordor, No Man&rsquo;s Sky, and Tom Clancy&rsquo;s Rainbow Six: Siege.</p> <p>Destiny and Rainbow Six: Siege each followed with four total nominations apiece, and the PlayStation 4 led the overall pool with 26 total nominated game appearances across all categories. The winners will be unveiled next Tuesday, July 1.</p> <p>[Source: <a href="http://www.gamecriticsawards.com/nominees.html">Game Critics Awards</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/electronic-arts/e3-2014-biggest-video-game-news-so-far/feature">E3 2014 &mdash; all of the biggest news</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/NP5Dsuq7mKw" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> There’s a Halo-inspired Master Chief motorcycle helmet </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>In a rare double-headwear showing for Fully Charged, check out this real-life motorcycle helmet based on the iconic armor of Halo game series leading man, Master Chief. Serious fans have made this kind of stuff themselves for years, but finally, here&#39;s an official glimpse of what&#39;s planned.</p> <p>NECA is still finalizing the sculpting process with a release target of 2015 (perhaps alongside Halo 5: Guardians), but you can catch an early look at the fanboy-friendly riding gear in the clip above.</p> <p>[Source: <a href="http://www.joystiq.com/2014/06/25/neca-makes-a-master-chief-motorcycle-helmet/">Joystiq</a>]</p> <p><strong>READ MORE: <a href="http://www.stuff.tv/microsoft/halo-5-guardians-confirmed-autumn-2015/news">Halo 5: Guardians is coming to Xbox One in Autumn 2015</a></strong></p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper youtube-player-wrapper"> <iframe width="640" height="385" src="http://www.youtube.com/embed/pY6z12_dnP8" frameborder="0" allowfullscreen></iframe> </div> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> http://www.stuff.tv/evolve/google-io-2014/fully-charged-google-s-cardboard-vr-helmet-evolve-leads-e3-critic-awards-nomin#comments Evolve Gaming Google Google I/O 2014 Motorcycles Xbox One Thu, 26 Jun 2014 06:30:00 +0000 Andrew Hayward 1440160 at http://www.stuff.tv Griffin Evolve video review http://www.stuff.tv/video/reviews/griffin-evolve-video-review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Griffin’s ingenious Evolve looks to be the perfect solution for those who want wireless music without the hassle. But how does it sound? </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="340" height="258" title="Griffin Evolve" alt="Griffin Evolve" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/Griffin-Evolve.png?1371548399" /> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper brightcove-player-wrapper"> <script language="JavaScript" type="text/javascript" src="http://admin.brightcove.com/js/BrightcoveExperiences.js"></script> <script src="http://admin.brightcove.com/js/APIModules_all.js"></script> <div class="brightcove-player"> <object id="myExperience-660515339001" class="BrightcoveExperience"> <param name="bgcolor" value="#000000" /> <param name="playerID" value="" /> <param name="playerKey" value="AQ~~,AAAAEgPmGlk~,Fzd-TvXcznw-P3piHaryQBMeIzWITldz" /> <param name="isVid" value="true" /> <param name="isUI" value="true" /> <param name="dynamicStreaming" value="true" /> <param name="@videoPlayer" value="660515339001" /> <param name="autoStart" value="" /> <param name="htmlFallback" value="true" /> <param name="includeAPI" value="true" /> <param name="templateLoadHandler" value="brightcoveTemplateLoaded" /> <param name="width" value="640px" /> <param name="height" value="360px" /> </object> <!-- This script tag will cause the Brightcove Players defined above it to be created as soon as the line is read by the browser. If you wish to have the player instantiated only after the rest of the HTML is processed and the page load is complete, remove the line. --> <script type="text/javascript">brightcove.createExperiences();</script> </div> </div> </div> </div> </div> http://www.stuff.tv/video/reviews/griffin-evolve-video-review#comments Evolve Griffin Hi-Fi & Streaming Thu, 31 Jan 2008 00:00:00 +0000 Simon Osborne-Walker 1424145 at http://www.stuff.tv Griffin Evolve http://www.stuff.tv/griffin-evolve/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Griffin’s ingenious Evolve looks to be the perfect solution for those who want wireless music without the hassle. But how does it sound? </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="448" height="336" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/griffin_evolve_0.jpg?1364299972" /> </div> </div> </div> <p>As much as we love the idea of wireless music, it often involves hassle. Most audio streamers – from ‘bridges’ like to Logitech’s Squeezebox to the Sonos system – are centred around liberating music from your computer, so usually require a PC to be constantly running or some fiddling with wireless networks and software.</p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £250.00 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">10 stars</div> </div> </div> </div> </fieldset> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="video-wrapper brightcove-player-wrapper"> <script language="JavaScript" type="text/javascript" src="http://admin.brightcove.com/js/BrightcoveExperiences.js"></script> <script src="http://admin.brightcove.com/js/APIModules_all.js"></script> <div class="brightcove-player"> <object id="myExperience-660515339001" class="BrightcoveExperience"> <param name="bgcolor" value="#000000" /> <param name="playerID" value="" /> <param name="playerKey" value="AQ~~,AAAAEgPmGlk~,Fzd-TvXcznw-P3piHaryQBMeIzWITldz" /> <param name="isVid" value="true" /> <param name="isUI" value="true" /> <param name="dynamicStreaming" value="true" /> <param name="@videoPlayer" value="660515339001" /> <param name="autoStart" value="" /> <param name="htmlFallback" value="true" /> <param name="includeAPI" value="true" /> <param name="templateLoadHandler" value="brightcoveTemplateLoaded" /> <param name="width" value="640px" /> <param name="height" value="360px" /> </object> <!-- This script tag will cause the Brightcove Players defined above it to be created as soon as the line is read by the browser. If you wish to have the player instantiated only after the rest of the HTML is processed and the page load is complete, remove the line. --> <script type="text/javascript">brightcove.createExperiences();</script> </div> </div> </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> It’s hard not to like the Evolve. The cube speakers look great, the sound is accomplished and there’s no easier way to get wireless music </div> </div> </div> <div class="field field-type-text field-field-legacy-url"> <div class="field-label">Legacy URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> /review/griffin-evolve </div> </div> </div> <p><a href="http://www.stuff.tv/griffin-evolve/review" target="_blank">read more</a></p> http://www.stuff.tv/griffin-evolve/review#comments Docks and Speakers Evolve Griffin Thu, 31 Jan 2008 06:00:00 +0000 Simon Osborne-Walker 9224 at http://www.stuff.tv