Reach for the skies
Grand Theft Auto III’s 3D environments teased us with the promise of flight – with police helicopters circling above us, we fantasised about taking to the skies and flying among the skyscrapers of Staunton Island.
In Vice City, that promise was finally realised, with the introduction of helicopters – and the game world opened up. In many ways, this was the point at which “Grand Theft Auto” became a slightly inadequate title for the game. We’d moved beyond just hijacking cars – soaring above a living city in our whirlybird, the extent of Rockstar’s ambitions became clear. Plus you could rain missiles down on unsuspecting motorists with the Hunter attack 'copter. Death from above, baby.