Game of Thrones the RPG game, unlike other TV-to-game adaptations, won’t be a big studio rush job. It’s been in development for 3 years by fans and Game of Thrones writer George RR Martin himself.
The RPG – which is linear like Mass Effect as opposed to Skyrim's free roaming – has been in development with small French company Cyanide Studio who got the rights as a big fan of the books. It’s now merging ideas with HBO's TV version while constantly checking the original story with George RR Martin to make sure it’s accurate now and for future books.
You start the game as one character and after a cliffhanger chapter ending, start the next section as a different character. That way you learn the story from the various angles of a Night Watch ranger who can take control of his dog, and a Riverspring heir who has been missing for 15 years and returns as a magic-toting fire priest. Characters from the HBO series will make appearances as will Westeros locations like King’s Landing, The Wall, and Red Keep.
Character development depends on five factors including strength, agility, and luck – while decisions you make affect how the story develops. The whole game should last between 25 and 40 hours, not including the other 10 long sub-quests.
Let’s hope the passion of the game developers comes through in a great title that puts Cyanide Studio on the map when Game of Thrones the game is released in June.
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