Electronic Arts http://www.stuff.tv/electronic-arts/news en-GB Hands-on with FIFA 14 for Xbox One: the next-gen Ignite engine catches fire http://www.stuff.tv/electronic-arts/hands-fifa-14-xbox-one-next-gen-ignite-engine-catches-fire/feature <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> We spend an afternoon in the company of FIFA’s next-gen debut to find out how much difference a whole new console makes </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="1200" height="900" title="FIFA 14" alt="FIFA 14" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/fifa-14-xbox-one-04.jpg?1382576786" /> </div> </div> </div> <p>Football clubs don’t like change.</p> <p>Just look at Manchester United. After 20 seasons of regular silverware Manchester’s red side is struggling to cope with life after Fergie. In their desire to take their quest for realism above and beyond the call of duty, historically football games have suffered in a similar way.&nbsp;</p> <div class="field field-type-userreference field-field-byline"> <div class="field-label">Byline:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <a href="/users/tom-wiggins" title="View user profile.">Tom Wiggins</a> </div> </div> </div> <fieldset class="content-multigroup-group-sections"><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Ignite: Setting FIFA alight </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>After three hours with a nearly finished build of FIFA 14 for Xbox One, it’s clear that EA has coped with upheaval much better than Man Utd has under David Moyes.&nbsp;</p> <p>Most notable is the impact of the Ignite game engine, which will only feature in the Xbox One and PS4 versions of the game. It’s substantially changed the way players move, with a seemingly endless collection of new animations that are more context specific and enhance the sense of realism already instilled throughout the current-gen version of the game. Players roll the ball short distances with their studs, use their chests to lay it off, or lean back to sweep long, diagonal passes across the field, balancing themselves with an outstretched arm.&nbsp;</p> </div> </div> </div> <div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="FIFA 14" alt="FIFA 14" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa-14-xbox-one-06.jpg?1382576786" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-1"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Let&#039;s get physical </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>It’s not just passing that the new moves cover. You’ll notice new ways of shooting, heading, crossing and controlling the ball, with the sense of physicality further enhanced thanks to the increase in processing power offered by the new consoles.</p> <p>In previous games only two players at once would ever challenge for an aerial ball but with four times as many calculations going through the physics engine, next-gen versions of FIFA 14 see whole groups of players all going up for the same cross or corner, making tussles in the penalty box increasingly fraught and lifelike. It means strength, anticipation and timing will be more important than ever (and hopefully cut down on those headed goals from corners that never feel like your fault).&nbsp;</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="FIFA 14" alt="FIFA 14" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa-14-xbox-one-05.jpg?1382576786" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-2"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Stadiums rock </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>FIFA is never going to be the most graphically challenging game for a console to deal with; there are no landscapes stretching off to the horizon (even the Nou Camp’s not that big) or particularly complex lighting effects to deal with. That’s not to say FIFA 14 doesn’t look great – player likenesses and crowds in particular have taken a leap forward – but what it will test is lifelike movement, realistic collision detection and accurate physics, all of which feel very much enhanced in this version of the game. It’s the kind of stuff that could be dismissed as window dressing, but for a game that strives to replicate what you see on the pitch every Saturday and give you more tools to do so, it makes a real difference to the feel of the game.</p> <p>This jump in detail also extends to the crowd, with home and away ends now distinctly separate, rather than the whole stadium being a big, mass of bodies. EA has also lowered the in-game camera to enhance the feeling of being inside the ground. We can’t say we really noticed but it didn’t affect our on-pitch performance, which is the main thing.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="FIFA 14" alt="FIFA 14" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa-14-xbox-one-01.jpg?1382576786" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-3"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Match Flow </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>You’ll also now see replays for more than just chances and fouls. Make an important tackle or pull off a neat trick to beat your man and the game’s virtual TV director will highlight it once the ball goes dead. &nbsp;As with all replays in FIFA they’re skippable but in our time playing it never felt like they were too frequent or annoying. The goalkeepers could still do with being a bit less like tin soldiers – using the post to knock mud off their boots before a goal kick, for example, or shouting at their teammates to get higher up the pitch – but that’s hardly a game changer.&nbsp;</p> <p>Something that could potentially affect the game is what EA calls Match Flow. Essentially it means the game doesn’t ‘cut’ when the ball goes out of play. If the defending team isn’t paying attention at a throw-in, for example, and the players fail to organise themselves it’s possible to catch them unawares and hit them on the break. It’s a counter-attacking tactic that’s only ever been sporadically available in previous games but should now come into play far more frequently.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="FIFA 14" alt="FIFA 14" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa-14-xbox-one-02.jpg?1382576786" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> <fieldset class="content-multigroup-wrapper content-multigroup-4"><div class="field field-type-number-integer field-field-section-paginate"> <div class="field-label">Paginate on this section:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Don't paginate </div> </div> </div> <div class="field field-type-text field-field-title"> <div class="field-label">Title:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Initial verdict </div> </div> </div> <div class="field field-type-text field-field-body"> <div class="field-label">Body:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Arguably the best thing about next-gen FIFA 14 is that it feels like current-gen FIFA 14. There’s no adjustment to the learning curve or new skills to master, it’s the same game enhanced with an added layer of accuracy and detail. For some that might not be enough but if you’ve been holding off buying the 360 or PS3 version in anticipation of FIFA’s next-gen debut, you won’t be disappointed.</p> </div> </div> </div> <div class="field field-type-filefield field-field-image"> <div class="field-label">Image #1:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_image" width="1200" height="900" title="FIFA 14" alt="FIFA 14" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/fifa-14-xbox-one-03.jpg?1382576786" /> </div> </div> </div> <div class="field field-type-number-integer field-field-make-full-width"> <div class="field-label">Make full width:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Do not make full width </div> </div> </div> </fieldset> </fieldset> <p><a href="http://www.stuff.tv/electronic-arts/hands-fifa-14-xbox-one-next-gen-ignite-engine-catches-fire/feature" target="_blank">read more</a></p> http://www.stuff.tv/electronic-arts/hands-fifa-14-xbox-one-next-gen-ignite-engine-catches-fire/feature#comments Console games Electronic Arts FIFA 14 Xbox One Wed, 23 Oct 2013 10:48:06 +0000 Stephen Graves 1428276 at http://www.stuff.tv EA to bring Origin to Android http://www.stuff.tv/electronic-arts/ea-bring-origin-android/news <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> EA&#039;s digital PC gaming service is heading to Android, smart TVs, Macs and even Facebook </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="500" height="375" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/originlogo_0.jpg?1364399710" /> </div> <div class="field-item even"> <img class="imagefield imagefield-field_main_image" width="500" height="50" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/new-twitter-banner_4278.jpg?1364399710" /> </div> </div> </div> <p>EA is set to bring its Origin digital games service to Android phones and tablets around the world. Speaking at this year's GamesCom, EA CEO Peter Moore revealed the news to the gaming press. While not going into any great detail, he did say the PC-based gaming service – which allows you to buy EA games digitally and keep in touch with video game pals – will also be coming to smart TVs, Macs and even Facebook.</p> <div class="field field-type-text field-field-legacy-url"> <div class="field-label">Legacy URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> /news/apps-and-games/news-nugget/ea-to-bring-origin-to-android </div> </div> </div> <p><a href="http://www.stuff.tv/electronic-arts/ea-bring-origin-android/news" target="_blank">read more</a></p> http://www.stuff.tv/electronic-arts/ea-bring-origin-android/news#comments Electronic Arts Tue, 21 Aug 2012 16:11:39 +0000 Ben Griffin 422444 at http://www.stuff.tv Electronic Arts Left 4 Dead (Xbox 360) http://www.stuff.tv/electronic-arts-left-4-dead-xbox-360/review <div class="field field-type-text field-field-standfirst"> <div class="field-items"> <div class="field-item odd"> Zombies aren’t known for their originality, but this terrifying slasher has a few aces up its torn, bloody sleeves </div> </div> </div> <div class="field field-type-number-integer field-field-enable-hero"> <div class="field-label">Enable hero:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Enable full width image </div> </div> </div> <div class="field field-type-filefield field-field-main-image"> <div class="field-items"> <div class="field-item odd"> <img class="imagefield imagefield-field_main_image" width="843" height="1420" alt="" src="http://images.cdn.stuff.tv/sites/stuff.tv/files/images/news/ELECTRONICARTSleft4dead_0.jpg?1364299769" /> </div> </div> </div> <p>Valve, the out-there creators of the Half Life series and the mind-meltingly puzzling Portal, now brings you Left 4 Dead - a teamwork-centric zombie-apocalypse survival horror.</p> <p>The game is split into four chapters, each a self-contained, five-part adventure. Each one puts you in a different locale - like a forest, city or airport - but with the same objective: fight to a rendezvous point so you can be evacuated. </p> <p>&nbsp; </p> <p><strong>Zombie o’clock</strong></p> <fieldset class="fieldgroup group-pricing"><legend>Pricing</legend><div class="field field-type-number-float field-field-test-price"> <div class="field-items"> <div class="field-item odd"> £40.00 </div> </div> </div> </fieldset> <fieldset class="fieldgroup group-ratings"><legend>Ratings</legend><div class="field field-type-hcmreviewrating-rating field-field-overall-rating"> <div class="field-label">Overall rating:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="hcmrating-default">10 stars</div> </div> </div> </div> </fieldset> <fieldset class="content-multigroup-group-sections"><legend>Review Section</legend><fieldset class="content-multigroup-wrapper content-multigroup-0"><div class="field field-type-hcmvideofield-video field-field-brightcove-video"> <div class="field-label">Video ID/URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <div class="messages warning">This video is not currently supported.</div> </div> </div> </div> </fieldset> </fieldset> <div class="field field-type-text field-field-verdict"> <div class="field-label">Verdict:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> <p>Brutal, bloody and brilliant, Left 4 Dead's team-based survival horror is a stunning success</p> </div> </div> </div> <div class="field field-type-text field-field-legacy-url"> <div class="field-label">Legacy URL:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> /review/electronic-arts-left-4-dead-xbox-360 </div> </div> </div> <p><a href="http://www.stuff.tv/electronic-arts-left-4-dead-xbox-360/review" target="_blank">read more</a></p> http://www.stuff.tv/electronic-arts-left-4-dead-xbox-360/review#comments Electronic Arts Geek accessories Left 4 Dead (Xbox 360) Mon, 17 Nov 2008 06:00:00 +0000 Simon Osborne-Walker 11391 at http://www.stuff.tv